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MM_ for Master Materials, and new name for Master Materials #68

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Allar opened this issue Jul 8, 2021 · 5 comments
Open

MM_ for Master Materials, and new name for Master Materials #68

Allar opened this issue Jul 8, 2021 · 5 comments
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@Allar
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Allar commented Jul 8, 2021

Originally posted by @miltoncandelero in #65 (comment)

I do have an idea, can we use MM_ for Master Materials? It would be an easy way to mark that the material is meant to be Instantiated and not used as-is 馃

@Allar Allar changed the title MM for Master Materials MM_ for Master Materials Jul 8, 2021
@Allar Allar changed the title MM_ for Master Materials MM_ for Master Materials, and new name for Master Materials Jul 8, 2021
@Allar
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Allar commented Jul 8, 2021

I believe it is in everyone's best interest if we stop calling them Master Materials and named them something else.

I'm currently leaning towards Material Base (MB_) myself.

https://twitter.com/MichaelAllar/status/1413108447978000388

@Allar Allar added this to the UE5 / V2 milestone Jul 8, 2021
@pfist
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pfist commented Jul 8, 2021

I believe it is in everyone's best interest if we stop calling them Master Materials and named them something else.

I like the idea and the opportunity for clarity it provides, but I'm curious: What is the motivation behind this proposal? Why is it in everyone's best interest to change a well-known convention?

@lucastucious
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lucastucious commented Jul 8, 2021

I kind of like the way that if you use filter (the way that this guide is written), with only M_ as a prefix, Master material stand out above Material Instance

EDIT :
As Unreal himself call Base-Material "Material", I don't think we should add something else. Think of it as "true" material .

@Allar
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Allar commented Jul 8, 2021

I believe it is in everyone's best interest if we stop calling them Master Materials and named them something else.

I like the idea and the opportunity for clarity it provides, but I'm curious: What is the motivation behind this proposal? Why is it in everyone's best interest to change a well-known convention?

I think any and all attempts to move away from master/slave terminology will ultimately improve tech culture. It can be a big problem but only requires a very small solution.

@QuinnCG
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QuinnCG commented Dec 18, 2021

I believe it is in everyone's best interest if we stop calling them Master Materials and named them something else.

I like the idea and the opportunity for clarity it provides, but I'm curious: What is the motivation behind this proposal? Why is it in everyone's best interest to change a well-known convention?

I think any and all attempts to move away from master/slave terminology will ultimately improve tech culture. It can be a big problem but only requires a very small solution.

There's no slave terminology. You instantiate the master material and have an instance of said material. No one's thinking slave material.
It's akin to the parent/child terminology but in that case, parent and child are both words/concepts that are actually used.

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