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[Bug]: Unable to read MonoBehaviour Structure, because script Scripts.GameAssets.GameAsset layout mismatched binary content (ArgumentOutOfRangeException). #1339

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Sidney19950816 opened this issue May 11, 2024 · 4 comments
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@Sidney19950816
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Are you on the latest version of AssetRipper?

Yes, I'm on the latest release of AssetRipper.

Which release are you using?

Windows x64

Which game did this occur on?

Pilgrims

Which Unity version did this occur on?

Unity 2019.4.3f1

Is the game Mono or IL2Cpp?

Mono

Describe the issue.

Some MonoBehaviour referenced the data structure in the script resource file, but after being disassembled by assettripper, an error message was reported that the matching data structure was not supported. I tried to use other reverse tools to obtain that this configuration file has this data structure.

Relevant log output

AssetRipper.log

@Sidney19950816 Sidney19950816 added the bug Something isn't working label May 11, 2024
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Thank you for submitting your first issue here. Please be sure you have uploaded your AssetRipper.log file. It is in the same folder as the exe file. :)

@Sidney19950816
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image
Such like this configuration file. It normally

@Sidney19950816
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@Sidney19950816
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AssetRipper get it null.

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