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Update for newest/newer (2020) unity version. #5

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peterbehere opened this issue Feb 12, 2021 · 9 comments
Open

Update for newest/newer (2020) unity version. #5

peterbehere opened this issue Feb 12, 2021 · 9 comments

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@peterbehere
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I use bridges from Daz3D and the Reallusion pipeline (iclone 7 and character creator 3). It would be most beneficial to use a 2020 version of Unity to create asset bundles for TTS.

@CDAGaming
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Made a fork for this, works fine on my end.

@Brandon621
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What version of unity 2020 is it

@peterbehere
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Following the documentation for unity install (https://kb.tabletopsimulator.com/custom-content/custom-assetbundle/#install-unity) it claims to only work on Unity 2019.1.14f1.

@peterbehere
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As expected, when attempting to open project in unity version 2020.3.19f1, I get a prompt stating the version mismatch. Project was saved using editor version 2019.1.0f2.

@peterbehere
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Continuing to open project in 2020.3.19f1 (which is a long term support editor version). Console indicates wrong version as well as this warning:

Assets\Editor\TTSCheckVersionNumber.cs(40,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead

Full Log File Attached
Editor.log

@CDAGaming
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@peterbehere Both issues were fixed in my fork. The webrequest is an easy fix from a year old deprecation.

@peterbehere
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@CDAGaming thanks for the quick response. Where can I grab the code from your fork... a bit new to github.

@peterbehere
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nevermind... I figured it out ;)

@peterbehere
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testing this with asset bundling

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3 participants