\n\t Snippet:
\n\t
\n\t \n\t Filter \n\t Source \n\t Rendered \n\t \n\t \n\t linky filter \n\t \n\t <div ng-bind-html=\"snippet | linky\"> </div> \n\t \n\t \n\t
\n\t \n\t \n\t \n\t linky target \n\t \n\t <div ng-bind-html=\"snippetWithTarget | linky:'_blank'\"> </div> \n\t \n\t \n\t
\n\t \n\t \n\t \n\t no filter \n\t <div ng-bind=\"snippet\"> </div> \n\t
\n\t \n\t
\n\t \n\t
\n\t it('should linkify the snippet with urls', function() {\n\t expect(element(by.id('linky-filter')).element(by.binding('snippet | linky')).getText()).\n\t toBe('Pretty text with some links: http://angularjs.org/, us@somewhere.org, ' +\n\t 'another@somewhere.org, and one more: ftp://127.0.0.1/.');\n\t expect(element.all(by.css('#linky-filter a')).count()).toEqual(4);\n\t });\n\t\n\t it('should not linkify snippet without the linky filter', function() {\n\t expect(element(by.id('escaped-html')).element(by.binding('snippet')).getText()).\n\t toBe('Pretty text with some links: http://angularjs.org/, mailto:us@somewhere.org, ' +\n\t 'another@somewhere.org, and one more: ftp://127.0.0.1/.');\n\t expect(element.all(by.css('#escaped-html a')).count()).toEqual(0);\n\t });\n\t\n\t it('should update', function() {\n\t element(by.model('snippet')).clear();\n\t element(by.model('snippet')).sendKeys('new http://link.');\n\t expect(element(by.id('linky-filter')).element(by.binding('snippet | linky')).getText()).\n\t toBe('new http://link.');\n\t expect(element.all(by.css('#linky-filter a')).count()).toEqual(1);\n\t expect(element(by.id('escaped-html')).element(by.binding('snippet')).getText())\n\t .toBe('new http://link.');\n\t });\n\t\n\t it('should work with the target property', function() {\n\t expect(element(by.id('linky-target')).\n\t element(by.binding(\"snippetWithTarget | linky:'_blank'\")).getText()).\n\t toBe('http://angularjs.org/');\n\t expect(element(by.css('#linky-target a')).getAttribute('target')).toEqual('_blank');\n\t });\n\t \n\t \n\t */\n\tangular.module('ngSanitize').filter('linky', ['$sanitize', function($sanitize) {\n\t var LINKY_URL_REGEXP =\n\t /((ftp|https?):\\/\\/|(www\\.)|(mailto:)?[A-Za-z0-9._%+-]+@)\\S*[^\\s.;,(){}<>\"\\u201d\\u2019]/i,\n\t MAILTO_REGEXP = /^mailto:/i;\n\t\n\t return function(text, target) {\n\t if (!text) return text;\n\t var match;\n\t var raw = text;\n\t var html = [];\n\t var url;\n\t var i;\n\t while ((match = raw.match(LINKY_URL_REGEXP))) {\n\t // We can not end in these as they are sometimes found at the end of the sentence\n\t url = match[0];\n\t // if we did not match ftp/http/www/mailto then assume mailto\n\t if (!match[2] && !match[4]) {\n\t url = (match[3] ? 'http://' : 'mailto:') + url;\n\t }\n\t i = match.index;\n\t addText(raw.substr(0, i));\n\t addLink(url, match[0].replace(MAILTO_REGEXP, ''));\n\t raw = raw.substring(i + match[0].length);\n\t }\n\t addText(raw);\n\t return $sanitize(html.join(''));\n\t\n\t function addText(text) {\n\t if (!text) {\n\t return;\n\t }\n\t html.push(sanitizeText(text));\n\t }\n\t\n\t function addLink(url, text) {\n\t html.push('
');\n\t addText(text);\n\t html.push(' ');\n\t }\n\t };\n\t}]);\n\t\n\t\n\t})(window, window.angular);\n\n\n/***/ },\n/* 8 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t__webpack_require__(9);\n\tmodule.exports = 'ngTouch';\n\n\n/***/ },\n/* 9 */\n/***/ function(module, exports) {\n\n\t/**\n\t * @license AngularJS v1.4.14\n\t * (c) 2010-2015 Google, Inc. http://angularjs.org\n\t * License: MIT\n\t */\n\t(function(window, angular, undefined) {'use strict';\n\t\n\t/**\n\t * @ngdoc module\n\t * @name ngTouch\n\t * @description\n\t *\n\t * # ngTouch\n\t *\n\t * The `ngTouch` module provides touch events and other helpers for touch-enabled devices.\n\t * The implementation is based on jQuery Mobile touch event handling\n\t * ([jquerymobile.com](http://jquerymobile.com/)).\n\t *\n\t *\n\t * See {@link ngTouch.$swipe `$swipe`} for usage.\n\t *\n\t *
\n\t *\n\t */\n\t\n\t// define ngTouch module\n\t/* global -ngTouch */\n\tvar ngTouch = angular.module('ngTouch', []);\n\t\n\tfunction nodeName_(element) {\n\t return angular.lowercase(element.nodeName || (element[0] && element[0].nodeName));\n\t}\n\t\n\t/* global ngTouch: false */\n\t\n\t /**\n\t * @ngdoc service\n\t * @name $swipe\n\t *\n\t * @description\n\t * The `$swipe` service is a service that abstracts the messier details of hold-and-drag swipe\n\t * behavior, to make implementing swipe-related directives more convenient.\n\t *\n\t * Requires the {@link ngTouch `ngTouch`} module to be installed.\n\t *\n\t * `$swipe` is used by the `ngSwipeLeft` and `ngSwipeRight` directives in `ngTouch`.\n\t *\n\t * # Usage\n\t * The `$swipe` service is an object with a single method: `bind`. `bind` takes an element\n\t * which is to be watched for swipes, and an object with four handler functions. See the\n\t * documentation for `bind` below.\n\t */\n\t\n\tngTouch.factory('$swipe', [function() {\n\t // The total distance in any direction before we make the call on swipe vs. scroll.\n\t var MOVE_BUFFER_RADIUS = 10;\n\t\n\t var POINTER_EVENTS = {\n\t 'mouse': {\n\t start: 'mousedown',\n\t move: 'mousemove',\n\t end: 'mouseup'\n\t },\n\t 'touch': {\n\t start: 'touchstart',\n\t move: 'touchmove',\n\t end: 'touchend',\n\t cancel: 'touchcancel'\n\t }\n\t };\n\t\n\t function getCoordinates(event) {\n\t var originalEvent = event.originalEvent || event;\n\t var touches = originalEvent.touches && originalEvent.touches.length ? originalEvent.touches : [originalEvent];\n\t var e = (originalEvent.changedTouches && originalEvent.changedTouches[0]) || touches[0];\n\t\n\t return {\n\t x: e.clientX,\n\t y: e.clientY\n\t };\n\t }\n\t\n\t function getEvents(pointerTypes, eventType) {\n\t var res = [];\n\t angular.forEach(pointerTypes, function(pointerType) {\n\t var eventName = POINTER_EVENTS[pointerType][eventType];\n\t if (eventName) {\n\t res.push(eventName);\n\t }\n\t });\n\t return res.join(' ');\n\t }\n\t\n\t return {\n\t /**\n\t * @ngdoc method\n\t * @name $swipe#bind\n\t *\n\t * @description\n\t * The main method of `$swipe`. It takes an element to be watched for swipe motions, and an\n\t * object containing event handlers.\n\t * The pointer types that should be used can be specified via the optional\n\t * third argument, which is an array of strings `'mouse'` and `'touch'`. By default,\n\t * `$swipe` will listen for `mouse` and `touch` events.\n\t *\n\t * The four events are `start`, `move`, `end`, and `cancel`. `start`, `move`, and `end`\n\t * receive as a parameter a coordinates object of the form `{ x: 150, y: 310 }` and the raw\n\t * `event`. `cancel` receives the raw `event` as its single parameter.\n\t *\n\t * `start` is called on either `mousedown` or `touchstart`. After this event, `$swipe` is\n\t * watching for `touchmove` or `mousemove` events. These events are ignored until the total\n\t * distance moved in either dimension exceeds a small threshold.\n\t *\n\t * Once this threshold is exceeded, either the horizontal or vertical delta is greater.\n\t * - If the horizontal distance is greater, this is a swipe and `move` and `end` events follow.\n\t * - If the vertical distance is greater, this is a scroll, and we let the browser take over.\n\t * A `cancel` event is sent.\n\t *\n\t * `move` is called on `mousemove` and `touchmove` after the above logic has determined that\n\t * a swipe is in progress.\n\t *\n\t * `end` is called when a swipe is successfully completed with a `touchend` or `mouseup`.\n\t *\n\t * `cancel` is called either on a `touchcancel` from the browser, or when we begin scrolling\n\t * as described above.\n\t *\n\t */\n\t bind: function(element, eventHandlers, pointerTypes) {\n\t // Absolute total movement, used to control swipe vs. scroll.\n\t var totalX, totalY;\n\t // Coordinates of the start position.\n\t var startCoords;\n\t // Last event's position.\n\t var lastPos;\n\t // Whether a swipe is active.\n\t var active = false;\n\t\n\t pointerTypes = pointerTypes || ['mouse', 'touch'];\n\t element.on(getEvents(pointerTypes, 'start'), function(event) {\n\t startCoords = getCoordinates(event);\n\t active = true;\n\t totalX = 0;\n\t totalY = 0;\n\t lastPos = startCoords;\n\t eventHandlers['start'] && eventHandlers['start'](startCoords, event);\n\t });\n\t var events = getEvents(pointerTypes, 'cancel');\n\t if (events) {\n\t element.on(events, function(event) {\n\t active = false;\n\t eventHandlers['cancel'] && eventHandlers['cancel'](event);\n\t });\n\t }\n\t\n\t element.on(getEvents(pointerTypes, 'move'), function(event) {\n\t if (!active) return;\n\t\n\t // Android will send a touchcancel if it thinks we're starting to scroll.\n\t // So when the total distance (+ or - or both) exceeds 10px in either direction,\n\t // we either:\n\t // - On totalX > totalY, we send preventDefault() and treat this as a swipe.\n\t // - On totalY > totalX, we let the browser handle it as a scroll.\n\t\n\t if (!startCoords) return;\n\t var coords = getCoordinates(event);\n\t\n\t totalX += Math.abs(coords.x - lastPos.x);\n\t totalY += Math.abs(coords.y - lastPos.y);\n\t\n\t lastPos = coords;\n\t\n\t if (totalX < MOVE_BUFFER_RADIUS && totalY < MOVE_BUFFER_RADIUS) {\n\t return;\n\t }\n\t\n\t // One of totalX or totalY has exceeded the buffer, so decide on swipe vs. scroll.\n\t if (totalY > totalX) {\n\t // Allow native scrolling to take over.\n\t active = false;\n\t eventHandlers['cancel'] && eventHandlers['cancel'](event);\n\t return;\n\t } else {\n\t // Prevent the browser from scrolling.\n\t event.preventDefault();\n\t eventHandlers['move'] && eventHandlers['move'](coords, event);\n\t }\n\t });\n\t\n\t element.on(getEvents(pointerTypes, 'end'), function(event) {\n\t if (!active) return;\n\t active = false;\n\t eventHandlers['end'] && eventHandlers['end'](getCoordinates(event), event);\n\t });\n\t }\n\t };\n\t}]);\n\t\n\t/* global ngTouch: false,\n\t nodeName_: false\n\t*/\n\t\n\t/**\n\t * @ngdoc directive\n\t * @name ngClick\n\t *\n\t * @description\n\t * A more powerful replacement for the default ngClick designed to be used on touchscreen\n\t * devices. Most mobile browsers wait about 300ms after a tap-and-release before sending\n\t * the click event. This version handles them immediately, and then prevents the\n\t * following click event from propagating.\n\t *\n\t * Requires the {@link ngTouch `ngTouch`} module to be installed.\n\t *\n\t * This directive can fall back to using an ordinary click event, and so works on desktop\n\t * browsers as well as mobile.\n\t *\n\t * This directive also sets the CSS class `ng-click-active` while the element is being held\n\t * down (by a mouse click or touch) so you can restyle the depressed element if you wish.\n\t *\n\t * @element ANY\n\t * @param {expression} ngClick {@link guide/expression Expression} to evaluate\n\t * upon tap. (Event object is available as `$event`)\n\t *\n\t * @example\n\t
\n\t \n\t \n\t Increment\n\t \n\t count: {{ count }}\n\t \n\t \n\t angular.module('ngClickExample', ['ngTouch']);\n\t \n\t \n\t */\n\t\n\tngTouch.config(['$provide', function($provide) {\n\t $provide.decorator('ngClickDirective', ['$delegate', function($delegate) {\n\t // drop the default ngClick directive\n\t $delegate.shift();\n\t return $delegate;\n\t }]);\n\t}]);\n\t\n\tngTouch.directive('ngClick', ['$parse', '$timeout', '$rootElement',\n\t function($parse, $timeout, $rootElement) {\n\t var TAP_DURATION = 750; // Shorter than 750ms is a tap, longer is a taphold or drag.\n\t var MOVE_TOLERANCE = 12; // 12px seems to work in most mobile browsers.\n\t var PREVENT_DURATION = 2500; // 2.5 seconds maximum from preventGhostClick call to click\n\t var CLICKBUSTER_THRESHOLD = 25; // 25 pixels in any dimension is the limit for busting clicks.\n\t\n\t var ACTIVE_CLASS_NAME = 'ng-click-active';\n\t var lastPreventedTime;\n\t var touchCoordinates;\n\t var lastLabelClickCoordinates;\n\t\n\t\n\t // TAP EVENTS AND GHOST CLICKS\n\t //\n\t // Why tap events?\n\t // Mobile browsers detect a tap, then wait a moment (usually ~300ms) to see if you're\n\t // double-tapping, and then fire a click event.\n\t //\n\t // This delay sucks and makes mobile apps feel unresponsive.\n\t // So we detect touchstart, touchcancel and touchend ourselves and determine when\n\t // the user has tapped on something.\n\t //\n\t // What happens when the browser then generates a click event?\n\t // The browser, of course, also detects the tap and fires a click after a delay. This results in\n\t // tapping/clicking twice. We do \"clickbusting\" to prevent it.\n\t //\n\t // How does it work?\n\t // We attach global touchstart and click handlers, that run during the capture (early) phase.\n\t // So the sequence for a tap is:\n\t // - global touchstart: Sets an \"allowable region\" at the point touched.\n\t // - element's touchstart: Starts a touch\n\t // (- touchcancel ends the touch, no click follows)\n\t // - element's touchend: Determines if the tap is valid (didn't move too far away, didn't hold\n\t // too long) and fires the user's tap handler. The touchend also calls preventGhostClick().\n\t // - preventGhostClick() removes the allowable region the global touchstart created.\n\t // - The browser generates a click event.\n\t // - The global click handler catches the click, and checks whether it was in an allowable region.\n\t // - If preventGhostClick was called, the region will have been removed, the click is busted.\n\t // - If the region is still there, the click proceeds normally. Therefore clicks on links and\n\t // other elements without ngTap on them work normally.\n\t //\n\t // This is an ugly, terrible hack!\n\t // Yeah, tell me about it. The alternatives are using the slow click events, or making our users\n\t // deal with the ghost clicks, so I consider this the least of evils. Fortunately Angular\n\t // encapsulates this ugly logic away from the user.\n\t //\n\t // Why not just put click handlers on the element?\n\t // We do that too, just to be sure. If the tap event caused the DOM to change,\n\t // it is possible another element is now in that position. To take account for these possibly\n\t // distinct elements, the handlers are global and care only about coordinates.\n\t\n\t // Checks if the coordinates are close enough to be within the region.\n\t function hit(x1, y1, x2, y2) {\n\t return Math.abs(x1 - x2) < CLICKBUSTER_THRESHOLD && Math.abs(y1 - y2) < CLICKBUSTER_THRESHOLD;\n\t }\n\t\n\t // Checks a list of allowable regions against a click location.\n\t // Returns true if the click should be allowed.\n\t // Splices out the allowable region from the list after it has been used.\n\t function checkAllowableRegions(touchCoordinates, x, y) {\n\t for (var i = 0; i < touchCoordinates.length; i += 2) {\n\t if (hit(touchCoordinates[i], touchCoordinates[i + 1], x, y)) {\n\t touchCoordinates.splice(i, i + 2);\n\t return true; // allowable region\n\t }\n\t }\n\t return false; // No allowable region; bust it.\n\t }\n\t\n\t // Global click handler that prevents the click if it's in a bustable zone and preventGhostClick\n\t // was called recently.\n\t function onClick(event) {\n\t if (Date.now() - lastPreventedTime > PREVENT_DURATION) {\n\t return; // Too old.\n\t }\n\t\n\t var touches = event.touches && event.touches.length ? event.touches : [event];\n\t var x = touches[0].clientX;\n\t var y = touches[0].clientY;\n\t // Work around desktop Webkit quirk where clicking a label will fire two clicks (on the label\n\t // and on the input element). Depending on the exact browser, this second click we don't want\n\t // to bust has either (0,0), negative coordinates, or coordinates equal to triggering label\n\t // click event\n\t if (x < 1 && y < 1) {\n\t return; // offscreen\n\t }\n\t if (lastLabelClickCoordinates &&\n\t lastLabelClickCoordinates[0] === x && lastLabelClickCoordinates[1] === y) {\n\t return; // input click triggered by label click\n\t }\n\t // reset label click coordinates on first subsequent click\n\t if (lastLabelClickCoordinates) {\n\t lastLabelClickCoordinates = null;\n\t }\n\t // remember label click coordinates to prevent click busting of trigger click event on input\n\t if (nodeName_(event.target) === 'label') {\n\t lastLabelClickCoordinates = [x, y];\n\t }\n\t\n\t // Look for an allowable region containing this click.\n\t // If we find one, that means it was created by touchstart and not removed by\n\t // preventGhostClick, so we don't bust it.\n\t if (checkAllowableRegions(touchCoordinates, x, y)) {\n\t return;\n\t }\n\t\n\t // If we didn't find an allowable region, bust the click.\n\t event.stopPropagation();\n\t event.preventDefault();\n\t\n\t // Blur focused form elements\n\t event.target && event.target.blur && event.target.blur();\n\t }\n\t\n\t\n\t // Global touchstart handler that creates an allowable region for a click event.\n\t // This allowable region can be removed by preventGhostClick if we want to bust it.\n\t function onTouchStart(event) {\n\t var touches = event.touches && event.touches.length ? event.touches : [event];\n\t var x = touches[0].clientX;\n\t var y = touches[0].clientY;\n\t touchCoordinates.push(x, y);\n\t\n\t $timeout(function() {\n\t // Remove the allowable region.\n\t for (var i = 0; i < touchCoordinates.length; i += 2) {\n\t if (touchCoordinates[i] == x && touchCoordinates[i + 1] == y) {\n\t touchCoordinates.splice(i, i + 2);\n\t return;\n\t }\n\t }\n\t }, PREVENT_DURATION, false);\n\t }\n\t\n\t // On the first call, attaches some event handlers. Then whenever it gets called, it creates a\n\t // zone around the touchstart where clicks will get busted.\n\t function preventGhostClick(x, y) {\n\t if (!touchCoordinates) {\n\t $rootElement[0].addEventListener('click', onClick, true);\n\t $rootElement[0].addEventListener('touchstart', onTouchStart, true);\n\t touchCoordinates = [];\n\t }\n\t\n\t lastPreventedTime = Date.now();\n\t\n\t checkAllowableRegions(touchCoordinates, x, y);\n\t }\n\t\n\t // Actual linking function.\n\t return function(scope, element, attr) {\n\t var clickHandler = $parse(attr.ngClick),\n\t tapping = false,\n\t tapElement, // Used to blur the element after a tap.\n\t startTime, // Used to check if the tap was held too long.\n\t touchStartX,\n\t touchStartY;\n\t\n\t function resetState() {\n\t tapping = false;\n\t element.removeClass(ACTIVE_CLASS_NAME);\n\t }\n\t\n\t element.on('touchstart', function(event) {\n\t tapping = true;\n\t tapElement = event.target ? event.target : event.srcElement; // IE uses srcElement.\n\t // Hack for Safari, which can target text nodes instead of containers.\n\t if (tapElement.nodeType == 3) {\n\t tapElement = tapElement.parentNode;\n\t }\n\t\n\t element.addClass(ACTIVE_CLASS_NAME);\n\t\n\t startTime = Date.now();\n\t\n\t // Use jQuery originalEvent\n\t var originalEvent = event.originalEvent || event;\n\t var touches = originalEvent.touches && originalEvent.touches.length ? originalEvent.touches : [originalEvent];\n\t var e = touches[0];\n\t touchStartX = e.clientX;\n\t touchStartY = e.clientY;\n\t });\n\t\n\t element.on('touchcancel', function(event) {\n\t resetState();\n\t });\n\t\n\t element.on('touchend', function(event) {\n\t var diff = Date.now() - startTime;\n\t\n\t // Use jQuery originalEvent\n\t var originalEvent = event.originalEvent || event;\n\t var touches = (originalEvent.changedTouches && originalEvent.changedTouches.length) ?\n\t originalEvent.changedTouches :\n\t ((originalEvent.touches && originalEvent.touches.length) ? originalEvent.touches : [originalEvent]);\n\t var e = touches[0];\n\t var x = e.clientX;\n\t var y = e.clientY;\n\t var dist = Math.sqrt(Math.pow(x - touchStartX, 2) + Math.pow(y - touchStartY, 2));\n\t\n\t if (tapping && diff < TAP_DURATION && dist < MOVE_TOLERANCE) {\n\t // Call preventGhostClick so the clickbuster will catch the corresponding click.\n\t preventGhostClick(x, y);\n\t\n\t // Blur the focused element (the button, probably) before firing the callback.\n\t // This doesn't work perfectly on Android Chrome, but seems to work elsewhere.\n\t // I couldn't get anything to work reliably on Android Chrome.\n\t if (tapElement) {\n\t tapElement.blur();\n\t }\n\t\n\t if (!angular.isDefined(attr.disabled) || attr.disabled === false) {\n\t element.triggerHandler('click', [event]);\n\t }\n\t }\n\t\n\t resetState();\n\t });\n\t\n\t // Hack for iOS Safari's benefit. It goes searching for onclick handlers and is liable to click\n\t // something else nearby.\n\t element.onclick = function(event) { };\n\t\n\t // Actual click handler.\n\t // There are three different kinds of clicks, only two of which reach this point.\n\t // - On desktop browsers without touch events, their clicks will always come here.\n\t // - On mobile browsers, the simulated \"fast\" click will call this.\n\t // - But the browser's follow-up slow click will be \"busted\" before it reaches this handler.\n\t // Therefore it's safe to use this directive on both mobile and desktop.\n\t element.on('click', function(event, touchend) {\n\t scope.$apply(function() {\n\t clickHandler(scope, {$event: (touchend || event)});\n\t });\n\t });\n\t\n\t element.on('mousedown', function(event) {\n\t element.addClass(ACTIVE_CLASS_NAME);\n\t });\n\t\n\t element.on('mousemove mouseup', function(event) {\n\t element.removeClass(ACTIVE_CLASS_NAME);\n\t });\n\t\n\t };\n\t}]);\n\t\n\t/* global ngTouch: false */\n\t\n\t/**\n\t * @ngdoc directive\n\t * @name ngSwipeLeft\n\t *\n\t * @description\n\t * Specify custom behavior when an element is swiped to the left on a touchscreen device.\n\t * A leftward swipe is a quick, right-to-left slide of the finger.\n\t * Though ngSwipeLeft is designed for touch-based devices, it will work with a mouse click and drag\n\t * too.\n\t *\n\t * To disable the mouse click and drag functionality, add `ng-swipe-disable-mouse` to\n\t * the `ng-swipe-left` or `ng-swipe-right` DOM Element.\n\t *\n\t * Requires the {@link ngTouch `ngTouch`} module to be installed.\n\t *\n\t * @element ANY\n\t * @param {expression} ngSwipeLeft {@link guide/expression Expression} to evaluate\n\t * upon left swipe. (Event object is available as `$event`)\n\t *\n\t * @example\n\t
\n\t \n\t \n\t Some list content, like an email in the inbox\n\t
\n\t \n\t Reply \n\t Delete \n\t
\n\t \n\t \n\t angular.module('ngSwipeLeftExample', ['ngTouch']);\n\t \n\t \n\t */\n\t\n\t/**\n\t * @ngdoc directive\n\t * @name ngSwipeRight\n\t *\n\t * @description\n\t * Specify custom behavior when an element is swiped to the right on a touchscreen device.\n\t * A rightward swipe is a quick, left-to-right slide of the finger.\n\t * Though ngSwipeRight is designed for touch-based devices, it will work with a mouse click and drag\n\t * too.\n\t *\n\t * Requires the {@link ngTouch `ngTouch`} module to be installed.\n\t *\n\t * @element ANY\n\t * @param {expression} ngSwipeRight {@link guide/expression Expression} to evaluate\n\t * upon right swipe. (Event object is available as `$event`)\n\t *\n\t * @example\n\t
\n\t \n\t \n\t Some list content, like an email in the inbox\n\t
\n\t \n\t Reply \n\t Delete \n\t
\n\t \n\t \n\t angular.module('ngSwipeRightExample', ['ngTouch']);\n\t \n\t \n\t */\n\t\n\tfunction makeSwipeDirective(directiveName, direction, eventName) {\n\t ngTouch.directive(directiveName, ['$parse', '$swipe', function($parse, $swipe) {\n\t // The maximum vertical delta for a swipe should be less than 75px.\n\t var MAX_VERTICAL_DISTANCE = 75;\n\t // Vertical distance should not be more than a fraction of the horizontal distance.\n\t var MAX_VERTICAL_RATIO = 0.3;\n\t // At least a 30px lateral motion is necessary for a swipe.\n\t var MIN_HORIZONTAL_DISTANCE = 30;\n\t\n\t return function(scope, element, attr) {\n\t var swipeHandler = $parse(attr[directiveName]);\n\t\n\t var startCoords, valid;\n\t\n\t function validSwipe(coords) {\n\t // Check that it's within the coordinates.\n\t // Absolute vertical distance must be within tolerances.\n\t // Horizontal distance, we take the current X - the starting X.\n\t // This is negative for leftward swipes and positive for rightward swipes.\n\t // After multiplying by the direction (-1 for left, +1 for right), legal swipes\n\t // (ie. same direction as the directive wants) will have a positive delta and\n\t // illegal ones a negative delta.\n\t // Therefore this delta must be positive, and larger than the minimum.\n\t if (!startCoords) return false;\n\t var deltaY = Math.abs(coords.y - startCoords.y);\n\t var deltaX = (coords.x - startCoords.x) * direction;\n\t return valid && // Short circuit for already-invalidated swipes.\n\t deltaY < MAX_VERTICAL_DISTANCE &&\n\t deltaX > 0 &&\n\t deltaX > MIN_HORIZONTAL_DISTANCE &&\n\t deltaY / deltaX < MAX_VERTICAL_RATIO;\n\t }\n\t\n\t var pointerTypes = ['touch'];\n\t if (!angular.isDefined(attr['ngSwipeDisableMouse'])) {\n\t pointerTypes.push('mouse');\n\t }\n\t $swipe.bind(element, {\n\t 'start': function(coords, event) {\n\t startCoords = coords;\n\t valid = true;\n\t },\n\t 'cancel': function(event) {\n\t valid = false;\n\t },\n\t 'end': function(coords, event) {\n\t if (validSwipe(coords)) {\n\t scope.$apply(function() {\n\t element.triggerHandler(eventName);\n\t swipeHandler(scope, {$event: event});\n\t });\n\t }\n\t }\n\t }, pointerTypes);\n\t };\n\t }]);\n\t}\n\t\n\t// Left is negative X-coordinate, right is positive.\n\tmakeSwipeDirective('ngSwipeLeft', -1, 'swipeleft');\n\tmakeSwipeDirective('ngSwipeRight', 1, 'swiperight');\n\t\n\t\n\t\n\t})(window, window.angular);\n\n\n/***/ },\n/* 10 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar angular = __webpack_require__(11);\n\t\n\tangular\n\t .module(\"bsDisconnect\", [])\n\t .directive(\"disconnectElem\", function () {\n\t return {\n\t restrict: \"E\",\n\t scope: {},\n\t template: '
\\n
\\n {{ui.heading}} {{ui.message}} \\n Possible reasons are:
\\n \\n 1. Your process was exited by another tool \\n \\n You should check your terminal window to see what happened. (Or simply try reloading this page.)
\\n ', // jshint:ignore\n\t controller: [\"$scope\", \"$rootScope\", \"$window\", disconnectController]\n\t };\n\t });\n\t\n\t/**\n\t * Disconnect\n\t * @param $scope\n\t * @param $rootScope\n\t * @param $window\n\t */\n\tfunction disconnectController($scope, $rootScope, $window) {\n\t\n\t /**\n\t * Default settings\n\t */\n\t const DEFAULT_HEADING = \"Browsersync\";\n\t const DEFAULT_MESSAGE = \"Disconnected\";\n\t\n\t $scope._disconnected = false;\n\t\n\t /**\n\t * Default state\n\t * @type {{visible: boolean, status: string, heading: string, text: string}}\n\t */\n\t $scope.ui = {\n\t visible: false,\n\t heading: DEFAULT_HEADING,\n\t message: DEFAULT_MESSAGE\n\t };\n\t\n\t /**\n\t * @type {{connection: Function, disconnect: Function}}\n\t */\n\t $scope.socketEvents = {\n\t connection: function () {\n\t if ($scope._disconnected) {\n\t $window.location.reload(true);\n\t }\n\t $scope.ui.visible = false;\n\t $scope.$digest();\n\t },\n\t disconnect: function () {\n\t $scope._disconnected = true;\n\t $scope.ui.visible = true;\n\t $scope.$digest();\n\t }\n\t };\n\t\n\t $rootScope.$on(\"ui:connection\", $scope.socketEvents.connection);\n\t $rootScope.$on(\"ui:disconnect\", $scope.socketEvents.disconnect);\n\t}\n\t\n\t\n\n\n/***/ },\n/* 11 */\n/***/ function(module, exports) {\n\n\t/**\n\t * @type {angular}\n\t */\n\tmodule.exports = window.angular;\n\n\n/***/ },\n/* 12 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar angular = __webpack_require__(11);\n\t\n\tangular\n\t .module('bsNotify', [])\n\t .directive(\"notifyElem\", function () {\n\t return {\n\t restrict: \"E\",\n\t scope: {},\n\t template: \"
\\n
{{ui.heading}} {{ui.message}}
\\n
\",\n\t controller: [\"$scope\", \"$rootScope\", notifyController]\n\t };\n\t });\n\t\n\t/**\n\t * Notify\n\t * @param $scope\n\t * @param $rootScope\n\t */\n\tfunction notifyController($scope, $rootScope) {\n\t\n\t /**\n\t * Default settings\n\t */\n\t var DEFAULT_STATUS = \"info\";\n\t var DEFAULT_HEADING = \"Browsersync:\";\n\t var DEFAULT_MESSAGE = \"Welcome to Browsersync\";\n\t var DEFAULT_TIMEOUT = 2000;\n\t\n\t /**\n\t * Default state\n\t * @type {{visible: boolean, status: string, heading: string, text: string}}\n\t */\n\t $scope.ui = {\n\t status: DEFAULT_STATUS,\n\t heading: DEFAULT_HEADING,\n\t message: DEFAULT_MESSAGE\n\t };\n\t\n\t /**\n\t * @param evt\n\t * @param data\n\t */\n\t $scope.show = function (evt, data) {\n\t\n\t data = data || {};\n\t\n\t /**\n\t *\n\t * Clear any previous timers\n\t *\n\t */\n\t if ($scope._timer) {\n\t clearTimeout($scope._timer);\n\t }\n\t\n\t /**\n\t *\n\t * Set a reset timer\n\t *\n\t */\n\t $scope._timer = window.setTimeout($scope.reset, data.timeout || DEFAULT_TIMEOUT);\n\t\n\t /**\n\t *\n\t * Set UI flags\n\t *\n\t */\n\t $scope.ui.visible = true;\n\t $scope.ui.status = data.status || DEFAULT_STATUS;\n\t $scope.ui.heading = data.heading || DEFAULT_HEADING;\n\t $scope.ui.message = data.message || DEFAULT_HEADING;\n\t };\n\t\n\t /**\n\t * Reset the UI\n\t */\n\t $scope.reset = function () {\n\t $scope.ui.visible = false;\n\t $scope.$digest();\n\t };\n\t\n\t /**\n\t * Listen to events on the $rootScope\n\t */\n\t $rootScope.$on(\"notify:flash\", $scope.show);\n\t}\n\n\n/***/ },\n/* 13 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar angular = __webpack_require__(11);\n\t\n\tangular\n\t .module(\"bsHistory\", [\"bsSocket\"])\n\t .service(\"History\", [\"Socket\", HistoryService]);\n\t\n\tfunction HistoryService(Socket) {\n\t\n\t var visited = [];\n\t var updateStack = [];\n\t\n\t /**\n\t * Add a single socket event and call all callbacks listening to it.\n\t */\n\t Socket.on(\"ui:history:update\", function (items) {\n\t updateStack.forEach(function (fn) {\n\t fn(items);\n\t });\n\t });\n\t\n\t return {\n\t visited: visited,\n\t updateHistory: function (urls) {\n\t visited = urls;\n\t },\n\t get: function () {\n\t return Socket.getData(\"visited\");\n\t },\n\t remove: function (data) {\n\t Socket.emit(\"ui\", {\n\t namespace: \"history\",\n\t event: \"remove\",\n\t data: data\n\t });\n\t },\n\t clear: function () {\n\t Socket.emit(\"ui\", {\n\t namespace: \"history\",\n\t event: \"clear\"\n\t });\n\t },\n\t on: function (event, fn) {\n\t updateStack.push(fn);\n\t },\n\t off: function (fn) {\n\t var index = updateStack.indexOf(fn);\n\t if (index > -1) {\n\t updateStack = updateStack.splice(index, 1);\n\t }\n\t }\n\t };\n\t}\n\n\n/***/ },\n/* 14 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar angular = __webpack_require__(11);\n\t\n\tangular\n\t .module(\"bsClients\", [\"bsSocket\"])\n\t .service(\"Clients\", [\"Socket\", ClientsService]);\n\t\n\t/**\n\t * @param Socket\n\t * @returns {{reloadAll: Function, sendAllTo: Function, scrollAllTo: Function, highlight: Function}}\n\t * @constructor\n\t */\n\tfunction ClientsService(Socket) {\n\t\n\t var api = {\n\t reloadAll: function () {\n\t Socket.clientEvent(\"browser:reload\");\n\t },\n\t sendAllTo: function (path) {\n\t Socket.emit(\"ui\", {\n\t namespace: \"history\",\n\t event: \"sendAllTo\",\n\t data: {\n\t path: path\n\t }\n\t });\n\t },\n\t scrollAllTo: function () {\n\t Socket.clientEvent(\"scroll\", {\n\t position: {\n\t raw: 0,\n\t proportional: 0\n\t },\n\t override: true\n\t });\n\t },\n\t highlight: function (connection) {\n\t Socket.emit(\"ui:highlight\", connection);\n\t }\n\t };\n\t\n\t return api;\n\t}\n\n\n/***/ },\n/* 15 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar angular = __webpack_require__(11);\n\tvar socket = __webpack_require__(16);\n\tvar socketConfig = window.___browserSync___.socketConfig;\n\tvar socketUrl = window.___browserSync___.socketUrl;\n\tvar io = socket(socketUrl, socketConfig);\n\t\n\tangular\n\t .module(\"bsSocket\", [])\n\t .service(\"Socket\", [\"$q\", \"$rootScope\", SocketService]);\n\t\n\tfunction SocketService($q, $rootScope) {\n\t\n\t var deferred = $q.defer();\n\t var session;\n\t\n\t io.on(\"connection\", function (out) {\n\t session = out.session;\n\t $rootScope.$emit(\"ui:connection\", out);\n\t\n\t deferred.resolve(out, this);\n\t\n\t if (window.name === '') {\n\t window.name = JSON.stringify({id: socket.id});\n\t } else {\n\t var prev = JSON.parse(window.name);\n\t //console.log(prev, socket);\n\t if (prev.id !== socket.id) {\n\t //console.log('new session');\n\t } else {\n\t //console.log('page reload');\n\t }\n\t //console.log(JSON.parse(window.name));\n\t }\n\t });\n\t\n\t io.on(\"disconnect\", function () {\n\t $rootScope.$emit(\"ui:disconnect\");\n\t });\n\t\n\t var publicApi = {\n\t on: function (name, callback) {\n\t io.on(name, callback);\n\t },\n\t off: function (name, callback) {\n\t io.off(name, callback);\n\t },\n\t removeEvent: function (name, callback) {\n\t io.removeListener(name, callback);\n\t },\n\t emit: function (name, data) {\n\t io.emit(name, data || {});\n\t },\n\t /**\n\t * Proxy client events\n\t * @param name\n\t * @param data\n\t */\n\t clientEvent: function (name, data) {\n\t io.emit(\"ui:client:proxy\", {\n\t event: name,\n\t data: data\n\t });\n\t },\n\t options: function () {\n\t return deferred.promise;\n\t },\n\t getData: function (name) {\n\t var deferred = $q.defer();\n\t io.on(\"ui:receive:\" + name, function (data) {\n\t deferred.resolve(data);\n\t });\n\t io.emit(\"ui:get:\" + name);\n\t return deferred.promise;\n\t },\n\t uiEvent: function (evt) {\n\t io.emit(\"ui\", evt);\n\t },\n\t newSession: function () {\n\t\n\t }\n\t };\n\t\n\t Object.defineProperty(publicApi, 'sessionId', {\n\t get: function () {\n\t return session\n\t }\n\t });\n\t\n\t return publicApi;\n\t}\n\n\n/***/ },\n/* 16 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t\n\t/**\n\t * Module dependencies.\n\t */\n\t\n\tvar url = __webpack_require__(17);\n\tvar parser = __webpack_require__(23);\n\tvar Manager = __webpack_require__(30);\n\tvar debug = __webpack_require__(19)('socket.io-client');\n\t\n\t/**\n\t * Module exports.\n\t */\n\t\n\tmodule.exports = exports = lookup;\n\t\n\t/**\n\t * Managers cache.\n\t */\n\t\n\tvar cache = exports.managers = {};\n\t\n\t/**\n\t * Looks up an existing `Manager` for multiplexing.\n\t * If the user summons:\n\t *\n\t * `io('http://localhost/a');`\n\t * `io('http://localhost/b');`\n\t *\n\t * We reuse the existing instance based on same scheme/port/host,\n\t * and we initialize sockets for each namespace.\n\t *\n\t * @api public\n\t */\n\t\n\tfunction lookup (uri, opts) {\n\t if (typeof uri === 'object') {\n\t opts = uri;\n\t uri = undefined;\n\t }\n\t\n\t opts = opts || {};\n\t\n\t var parsed = url(uri);\n\t var source = parsed.source;\n\t var id = parsed.id;\n\t var path = parsed.path;\n\t var sameNamespace = cache[id] && path in cache[id].nsps;\n\t var newConnection = opts.forceNew || opts['force new connection'] ||\n\t false === opts.multiplex || sameNamespace;\n\t\n\t var io;\n\t\n\t if (newConnection) {\n\t debug('ignoring socket cache for %s', source);\n\t io = Manager(source, opts);\n\t } else {\n\t if (!cache[id]) {\n\t debug('new io instance for %s', source);\n\t cache[id] = Manager(source, opts);\n\t }\n\t io = cache[id];\n\t }\n\t if (parsed.query && !opts.query) {\n\t opts.query = parsed.query;\n\t }\n\t return io.socket(parsed.path, opts);\n\t}\n\t\n\t/**\n\t * Protocol version.\n\t *\n\t * @api public\n\t */\n\t\n\texports.protocol = parser.protocol;\n\t\n\t/**\n\t * `connect`.\n\t *\n\t * @param {String} uri\n\t * @api public\n\t */\n\t\n\texports.connect = lookup;\n\t\n\t/**\n\t * Expose constructors for standalone build.\n\t *\n\t * @api public\n\t */\n\t\n\texports.Manager = __webpack_require__(30);\n\texports.Socket = __webpack_require__(58);\n\n\n/***/ },\n/* 17 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {\n\t/**\n\t * Module dependencies.\n\t */\n\t\n\tvar parseuri = __webpack_require__(18);\n\tvar debug = __webpack_require__(19)('socket.io-client:url');\n\t\n\t/**\n\t * Module exports.\n\t */\n\t\n\tmodule.exports = url;\n\t\n\t/**\n\t * URL parser.\n\t *\n\t * @param {String} url\n\t * @param {Object} An object meant to mimic window.location.\n\t * Defaults to window.location.\n\t * @api public\n\t */\n\t\n\tfunction url (uri, loc) {\n\t var obj = uri;\n\t\n\t // default to window.location\n\t loc = loc || global.location;\n\t if (null == uri) uri = loc.protocol + '//' + loc.host;\n\t\n\t // relative path support\n\t if ('string' === typeof uri) {\n\t if ('/' === uri.charAt(0)) {\n\t if ('/' === uri.charAt(1)) {\n\t uri = loc.protocol + uri;\n\t } else {\n\t uri = loc.host + uri;\n\t }\n\t }\n\t\n\t if (!/^(https?|wss?):\\/\\//.test(uri)) {\n\t debug('protocol-less url %s', uri);\n\t if ('undefined' !== typeof loc) {\n\t uri = loc.protocol + '//' + uri;\n\t } else {\n\t uri = 'https://' + uri;\n\t }\n\t }\n\t\n\t // parse\n\t debug('parse %s', uri);\n\t obj = parseuri(uri);\n\t }\n\t\n\t // make sure we treat `localhost:80` and `localhost` equally\n\t if (!obj.port) {\n\t if (/^(http|ws)$/.test(obj.protocol)) {\n\t obj.port = '80';\n\t } else if (/^(http|ws)s$/.test(obj.protocol)) {\n\t obj.port = '443';\n\t }\n\t }\n\t\n\t obj.path = obj.path || '/';\n\t\n\t var ipv6 = obj.host.indexOf(':') !== -1;\n\t var host = ipv6 ? '[' + obj.host + ']' : obj.host;\n\t\n\t // define unique id\n\t obj.id = obj.protocol + '://' + host + ':' + obj.port;\n\t // define href\n\t obj.href = obj.protocol + '://' + host + (loc && loc.port === obj.port ? '' : (':' + obj.port));\n\t\n\t return obj;\n\t}\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 18 */\n/***/ function(module, exports) {\n\n\t/**\r\n\t * Parses an URI\r\n\t *\r\n\t * @author Steven Levithan
(MIT license)\r\n\t * @api private\r\n\t */\r\n\t\r\n\tvar re = /^(?:(?![^:@]+:[^:@\\/]*@)(http|https|ws|wss):\\/\\/)?((?:(([^:@]*)(?::([^:@]*))?)?@)?((?:[a-f0-9]{0,4}:){2,7}[a-f0-9]{0,4}|[^:\\/?#]*)(?::(\\d*))?)(((\\/(?:[^?#](?![^?#\\/]*\\.[^?#\\/.]+(?:[?#]|$)))*\\/?)?([^?#\\/]*))(?:\\?([^#]*))?(?:#(.*))?)/;\r\n\t\r\n\tvar parts = [\r\n\t 'source', 'protocol', 'authority', 'userInfo', 'user', 'password', 'host', 'port', 'relative', 'path', 'directory', 'file', 'query', 'anchor'\r\n\t];\r\n\t\r\n\tmodule.exports = function parseuri(str) {\r\n\t var src = str,\r\n\t b = str.indexOf('['),\r\n\t e = str.indexOf(']');\r\n\t\r\n\t if (b != -1 && e != -1) {\r\n\t str = str.substring(0, b) + str.substring(b, e).replace(/:/g, ';') + str.substring(e, str.length);\r\n\t }\r\n\t\r\n\t var m = re.exec(str || ''),\r\n\t uri = {},\r\n\t i = 14;\r\n\t\r\n\t while (i--) {\r\n\t uri[parts[i]] = m[i] || '';\r\n\t }\r\n\t\r\n\t if (b != -1 && e != -1) {\r\n\t uri.source = src;\r\n\t uri.host = uri.host.substring(1, uri.host.length - 1).replace(/;/g, ':');\r\n\t uri.authority = uri.authority.replace('[', '').replace(']', '').replace(/;/g, ':');\r\n\t uri.ipv6uri = true;\r\n\t }\r\n\t\r\n\t return uri;\r\n\t};\r\n\n\n/***/ },\n/* 19 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(process) {/**\n\t * This is the web browser implementation of `debug()`.\n\t *\n\t * Expose `debug()` as the module.\n\t */\n\t\n\texports = module.exports = __webpack_require__(21);\n\texports.log = log;\n\texports.formatArgs = formatArgs;\n\texports.save = save;\n\texports.load = load;\n\texports.useColors = useColors;\n\texports.storage = 'undefined' != typeof chrome\n\t && 'undefined' != typeof chrome.storage\n\t ? chrome.storage.local\n\t : localstorage();\n\t\n\t/**\n\t * Colors.\n\t */\n\t\n\texports.colors = [\n\t 'lightseagreen',\n\t 'forestgreen',\n\t 'goldenrod',\n\t 'dodgerblue',\n\t 'darkorchid',\n\t 'crimson'\n\t];\n\t\n\t/**\n\t * Currently only WebKit-based Web Inspectors, Firefox >= v31,\n\t * and the Firebug extension (any Firefox version) are known\n\t * to support \"%c\" CSS customizations.\n\t *\n\t * TODO: add a `localStorage` variable to explicitly enable/disable colors\n\t */\n\t\n\tfunction useColors() {\n\t // NB: In an Electron preload script, document will be defined but not fully\n\t // initialized. Since we know we're in Chrome, we'll just detect this case\n\t // explicitly\n\t if (typeof window !== 'undefined' && window.process && window.process.type === 'renderer') {\n\t return true;\n\t }\n\t\n\t // is webkit? http://stackoverflow.com/a/16459606/376773\n\t // document is undefined in react-native: https://github.com/facebook/react-native/pull/1632\n\t return (typeof document !== 'undefined' && document.documentElement && document.documentElement.style && document.documentElement.style.WebkitAppearance) ||\n\t // is firebug? http://stackoverflow.com/a/398120/376773\n\t (typeof window !== 'undefined' && window.console && (window.console.firebug || (window.console.exception && window.console.table))) ||\n\t // is firefox >= v31?\n\t // https://developer.mozilla.org/en-US/docs/Tools/Web_Console#Styling_messages\n\t (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/firefox\\/(\\d+)/) && parseInt(RegExp.$1, 10) >= 31) ||\n\t // double check webkit in userAgent just in case we are in a worker\n\t (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/applewebkit\\/(\\d+)/));\n\t}\n\t\n\t/**\n\t * Map %j to `JSON.stringify()`, since no Web Inspectors do that by default.\n\t */\n\t\n\texports.formatters.j = function(v) {\n\t try {\n\t return JSON.stringify(v);\n\t } catch (err) {\n\t return '[UnexpectedJSONParseError]: ' + err.message;\n\t }\n\t};\n\t\n\t\n\t/**\n\t * Colorize log arguments if enabled.\n\t *\n\t * @api public\n\t */\n\t\n\tfunction formatArgs(args) {\n\t var useColors = this.useColors;\n\t\n\t args[0] = (useColors ? '%c' : '')\n\t + this.namespace\n\t + (useColors ? ' %c' : ' ')\n\t + args[0]\n\t + (useColors ? '%c ' : ' ')\n\t + '+' + exports.humanize(this.diff);\n\t\n\t if (!useColors) return;\n\t\n\t var c = 'color: ' + this.color;\n\t args.splice(1, 0, c, 'color: inherit')\n\t\n\t // the final \"%c\" is somewhat tricky, because there could be other\n\t // arguments passed either before or after the %c, so we need to\n\t // figure out the correct index to insert the CSS into\n\t var index = 0;\n\t var lastC = 0;\n\t args[0].replace(/%[a-zA-Z%]/g, function(match) {\n\t if ('%%' === match) return;\n\t index++;\n\t if ('%c' === match) {\n\t // we only are interested in the *last* %c\n\t // (the user may have provided their own)\n\t lastC = index;\n\t }\n\t });\n\t\n\t args.splice(lastC, 0, c);\n\t}\n\t\n\t/**\n\t * Invokes `console.log()` when available.\n\t * No-op when `console.log` is not a \"function\".\n\t *\n\t * @api public\n\t */\n\t\n\tfunction log() {\n\t // this hackery is required for IE8/9, where\n\t // the `console.log` function doesn't have 'apply'\n\t return 'object' === typeof console\n\t && console.log\n\t && Function.prototype.apply.call(console.log, console, arguments);\n\t}\n\t\n\t/**\n\t * Save `namespaces`.\n\t *\n\t * @param {String} namespaces\n\t * @api private\n\t */\n\t\n\tfunction save(namespaces) {\n\t try {\n\t if (null == namespaces) {\n\t exports.storage.removeItem('debug');\n\t } else {\n\t exports.storage.debug = namespaces;\n\t }\n\t } catch(e) {}\n\t}\n\t\n\t/**\n\t * Load `namespaces`.\n\t *\n\t * @return {String} returns the previously persisted debug modes\n\t * @api private\n\t */\n\t\n\tfunction load() {\n\t var r;\n\t try {\n\t r = exports.storage.debug;\n\t } catch(e) {}\n\t\n\t // If debug isn't set in LS, and we're in Electron, try to load $DEBUG\n\t if (!r && typeof process !== 'undefined' && 'env' in process) {\n\t r = process.env.DEBUG;\n\t }\n\t\n\t return r;\n\t}\n\t\n\t/**\n\t * Enable namespaces listed in `localStorage.debug` initially.\n\t */\n\t\n\texports.enable(load());\n\t\n\t/**\n\t * Localstorage attempts to return the localstorage.\n\t *\n\t * This is necessary because safari throws\n\t * when a user disables cookies/localstorage\n\t * and you attempt to access it.\n\t *\n\t * @return {LocalStorage}\n\t * @api private\n\t */\n\t\n\tfunction localstorage() {\n\t try {\n\t return window.localStorage;\n\t } catch (e) {}\n\t}\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(20)))\n\n/***/ },\n/* 20 */\n/***/ function(module, exports) {\n\n\t// shim for using process in browser\n\tvar process = module.exports = {};\n\t\n\t// cached from whatever global is present so that test runners that stub it\n\t// don't break things. But we need to wrap it in a try catch in case it is\n\t// wrapped in strict mode code which doesn't define any globals. It's inside a\n\t// function because try/catches deoptimize in certain engines.\n\t\n\tvar cachedSetTimeout;\n\tvar cachedClearTimeout;\n\t\n\tfunction defaultSetTimout() {\n\t throw new Error('setTimeout has not been defined');\n\t}\n\tfunction defaultClearTimeout () {\n\t throw new Error('clearTimeout has not been defined');\n\t}\n\t(function () {\n\t try {\n\t if (typeof setTimeout === 'function') {\n\t cachedSetTimeout = setTimeout;\n\t } else {\n\t cachedSetTimeout = defaultSetTimout;\n\t }\n\t } catch (e) {\n\t cachedSetTimeout = defaultSetTimout;\n\t }\n\t try {\n\t if (typeof clearTimeout === 'function') {\n\t cachedClearTimeout = clearTimeout;\n\t } else {\n\t cachedClearTimeout = defaultClearTimeout;\n\t }\n\t } catch (e) {\n\t cachedClearTimeout = defaultClearTimeout;\n\t }\n\t} ())\n\tfunction runTimeout(fun) {\n\t if (cachedSetTimeout === setTimeout) {\n\t //normal enviroments in sane situations\n\t return setTimeout(fun, 0);\n\t }\n\t // if setTimeout wasn't available but was latter defined\n\t if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n\t cachedSetTimeout = setTimeout;\n\t return setTimeout(fun, 0);\n\t }\n\t try {\n\t // when when somebody has screwed with setTimeout but no I.E. maddness\n\t return cachedSetTimeout(fun, 0);\n\t } catch(e){\n\t try {\n\t // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n\t return cachedSetTimeout.call(null, fun, 0);\n\t } catch(e){\n\t // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n\t return cachedSetTimeout.call(this, fun, 0);\n\t }\n\t }\n\t\n\t\n\t}\n\tfunction runClearTimeout(marker) {\n\t if (cachedClearTimeout === clearTimeout) {\n\t //normal enviroments in sane situations\n\t return clearTimeout(marker);\n\t }\n\t // if clearTimeout wasn't available but was latter defined\n\t if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n\t cachedClearTimeout = clearTimeout;\n\t return clearTimeout(marker);\n\t }\n\t try {\n\t // when when somebody has screwed with setTimeout but no I.E. maddness\n\t return cachedClearTimeout(marker);\n\t } catch (e){\n\t try {\n\t // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n\t return cachedClearTimeout.call(null, marker);\n\t } catch (e){\n\t // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n\t // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n\t return cachedClearTimeout.call(this, marker);\n\t }\n\t }\n\t\n\t\n\t\n\t}\n\tvar queue = [];\n\tvar draining = false;\n\tvar currentQueue;\n\tvar queueIndex = -1;\n\t\n\tfunction cleanUpNextTick() {\n\t if (!draining || !currentQueue) {\n\t return;\n\t }\n\t draining = false;\n\t if (currentQueue.length) {\n\t queue = currentQueue.concat(queue);\n\t } else {\n\t queueIndex = -1;\n\t }\n\t if (queue.length) {\n\t drainQueue();\n\t }\n\t}\n\t\n\tfunction drainQueue() {\n\t if (draining) {\n\t return;\n\t }\n\t var timeout = runTimeout(cleanUpNextTick);\n\t draining = true;\n\t\n\t var len = queue.length;\n\t while(len) {\n\t currentQueue = queue;\n\t queue = [];\n\t while (++queueIndex < len) {\n\t if (currentQueue) {\n\t currentQueue[queueIndex].run();\n\t }\n\t }\n\t queueIndex = -1;\n\t len = queue.length;\n\t }\n\t currentQueue = null;\n\t draining = false;\n\t runClearTimeout(timeout);\n\t}\n\t\n\tprocess.nextTick = function (fun) {\n\t var args = new Array(arguments.length - 1);\n\t if (arguments.length > 1) {\n\t for (var i = 1; i < arguments.length; i++) {\n\t args[i - 1] = arguments[i];\n\t }\n\t }\n\t queue.push(new Item(fun, args));\n\t if (queue.length === 1 && !draining) {\n\t runTimeout(drainQueue);\n\t }\n\t};\n\t\n\t// v8 likes predictible objects\n\tfunction Item(fun, array) {\n\t this.fun = fun;\n\t this.array = array;\n\t}\n\tItem.prototype.run = function () {\n\t this.fun.apply(null, this.array);\n\t};\n\tprocess.title = 'browser';\n\tprocess.browser = true;\n\tprocess.env = {};\n\tprocess.argv = [];\n\tprocess.version = ''; // empty string to avoid regexp issues\n\tprocess.versions = {};\n\t\n\tfunction noop() {}\n\t\n\tprocess.on = noop;\n\tprocess.addListener = noop;\n\tprocess.once = noop;\n\tprocess.off = noop;\n\tprocess.removeListener = noop;\n\tprocess.removeAllListeners = noop;\n\tprocess.emit = noop;\n\t\n\tprocess.binding = function (name) {\n\t throw new Error('process.binding is not supported');\n\t};\n\t\n\tprocess.cwd = function () { return '/' };\n\tprocess.chdir = function (dir) {\n\t throw new Error('process.chdir is not supported');\n\t};\n\tprocess.umask = function() { return 0; };\n\n\n/***/ },\n/* 21 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t\n\t/**\n\t * This is the common logic for both the Node.js and web browser\n\t * implementations of `debug()`.\n\t *\n\t * Expose `debug()` as the module.\n\t */\n\t\n\texports = module.exports = createDebug.debug = createDebug['default'] = createDebug;\n\texports.coerce = coerce;\n\texports.disable = disable;\n\texports.enable = enable;\n\texports.enabled = enabled;\n\texports.humanize = __webpack_require__(22);\n\t\n\t/**\n\t * The currently active debug mode names, and names to skip.\n\t */\n\t\n\texports.names = [];\n\texports.skips = [];\n\t\n\t/**\n\t * Map of special \"%n\" handling functions, for the debug \"format\" argument.\n\t *\n\t * Valid key names are a single, lower or upper-case letter, i.e. \"n\" and \"N\".\n\t */\n\t\n\texports.formatters = {};\n\t\n\t/**\n\t * Previous log timestamp.\n\t */\n\t\n\tvar prevTime;\n\t\n\t/**\n\t * Select a color.\n\t * @param {String} namespace\n\t * @return {Number}\n\t * @api private\n\t */\n\t\n\tfunction selectColor(namespace) {\n\t var hash = 0, i;\n\t\n\t for (i in namespace) {\n\t hash = ((hash << 5) - hash) + namespace.charCodeAt(i);\n\t hash |= 0; // Convert to 32bit integer\n\t }\n\t\n\t return exports.colors[Math.abs(hash) % exports.colors.length];\n\t}\n\t\n\t/**\n\t * Create a debugger with the given `namespace`.\n\t *\n\t * @param {String} namespace\n\t * @return {Function}\n\t * @api public\n\t */\n\t\n\tfunction createDebug(namespace) {\n\t\n\t function debug() {\n\t // disabled?\n\t if (!debug.enabled) return;\n\t\n\t var self = debug;\n\t\n\t // set `diff` timestamp\n\t var curr = +new Date();\n\t var ms = curr - (prevTime || curr);\n\t self.diff = ms;\n\t self.prev = prevTime;\n\t self.curr = curr;\n\t prevTime = curr;\n\t\n\t // turn the `arguments` into a proper Array\n\t var args = new Array(arguments.length);\n\t for (var i = 0; i < args.length; i++) {\n\t args[i] = arguments[i];\n\t }\n\t\n\t args[0] = exports.coerce(args[0]);\n\t\n\t if ('string' !== typeof args[0]) {\n\t // anything else let's inspect with %O\n\t args.unshift('%O');\n\t }\n\t\n\t // apply any `formatters` transformations\n\t var index = 0;\n\t args[0] = args[0].replace(/%([a-zA-Z%])/g, function(match, format) {\n\t // if we encounter an escaped % then don't increase the array index\n\t if (match === '%%') return match;\n\t index++;\n\t var formatter = exports.formatters[format];\n\t if ('function' === typeof formatter) {\n\t var val = args[index];\n\t match = formatter.call(self, val);\n\t\n\t // now we need to remove `args[index]` since it's inlined in the `format`\n\t args.splice(index, 1);\n\t index--;\n\t }\n\t return match;\n\t });\n\t\n\t // apply env-specific formatting (colors, etc.)\n\t exports.formatArgs.call(self, args);\n\t\n\t var logFn = debug.log || exports.log || console.log.bind(console);\n\t logFn.apply(self, args);\n\t }\n\t\n\t debug.namespace = namespace;\n\t debug.enabled = exports.enabled(namespace);\n\t debug.useColors = exports.useColors();\n\t debug.color = selectColor(namespace);\n\t\n\t // env-specific initialization logic for debug instances\n\t if ('function' === typeof exports.init) {\n\t exports.init(debug);\n\t }\n\t\n\t return debug;\n\t}\n\t\n\t/**\n\t * Enables a debug mode by namespaces. This can include modes\n\t * separated by a colon and wildcards.\n\t *\n\t * @param {String} namespaces\n\t * @api public\n\t */\n\t\n\tfunction enable(namespaces) {\n\t exports.save(namespaces);\n\t\n\t exports.names = [];\n\t exports.skips = [];\n\t\n\t var split = (typeof namespaces === 'string' ? namespaces : '').split(/[\\s,]+/);\n\t var len = split.length;\n\t\n\t for (var i = 0; i < len; i++) {\n\t if (!split[i]) continue; // ignore empty strings\n\t namespaces = split[i].replace(/\\*/g, '.*?');\n\t if (namespaces[0] === '-') {\n\t exports.skips.push(new RegExp('^' + namespaces.substr(1) + '$'));\n\t } else {\n\t exports.names.push(new RegExp('^' + namespaces + '$'));\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Disable debug output.\n\t *\n\t * @api public\n\t */\n\t\n\tfunction disable() {\n\t exports.enable('');\n\t}\n\t\n\t/**\n\t * Returns true if the given mode name is enabled, false otherwise.\n\t *\n\t * @param {String} name\n\t * @return {Boolean}\n\t * @api public\n\t */\n\t\n\tfunction enabled(name) {\n\t var i, len;\n\t for (i = 0, len = exports.skips.length; i < len; i++) {\n\t if (exports.skips[i].test(name)) {\n\t return false;\n\t }\n\t }\n\t for (i = 0, len = exports.names.length; i < len; i++) {\n\t if (exports.names[i].test(name)) {\n\t return true;\n\t }\n\t }\n\t return false;\n\t}\n\t\n\t/**\n\t * Coerce `val`.\n\t *\n\t * @param {Mixed} val\n\t * @return {Mixed}\n\t * @api private\n\t */\n\t\n\tfunction coerce(val) {\n\t if (val instanceof Error) return val.stack || val.message;\n\t return val;\n\t}\n\n\n/***/ },\n/* 22 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Helpers.\n\t */\n\t\n\tvar s = 1000;\n\tvar m = s * 60;\n\tvar h = m * 60;\n\tvar d = h * 24;\n\tvar y = d * 365.25;\n\t\n\t/**\n\t * Parse or format the given `val`.\n\t *\n\t * Options:\n\t *\n\t * - `long` verbose formatting [false]\n\t *\n\t * @param {String|Number} val\n\t * @param {Object} [options]\n\t * @throws {Error} throw an error if val is not a non-empty string or a number\n\t * @return {String|Number}\n\t * @api public\n\t */\n\t\n\tmodule.exports = function(val, options) {\n\t options = options || {};\n\t var type = typeof val;\n\t if (type === 'string' && val.length > 0) {\n\t return parse(val);\n\t } else if (type === 'number' && isNaN(val) === false) {\n\t return options.long ? fmtLong(val) : fmtShort(val);\n\t }\n\t throw new Error(\n\t 'val is not a non-empty string or a valid number. val=' +\n\t JSON.stringify(val)\n\t );\n\t};\n\t\n\t/**\n\t * Parse the given `str` and return milliseconds.\n\t *\n\t * @param {String} str\n\t * @return {Number}\n\t * @api private\n\t */\n\t\n\tfunction parse(str) {\n\t str = String(str);\n\t if (str.length > 100) {\n\t return;\n\t }\n\t var match = /^((?:\\d+)?\\.?\\d+) *(milliseconds?|msecs?|ms|seconds?|secs?|s|minutes?|mins?|m|hours?|hrs?|h|days?|d|years?|yrs?|y)?$/i.exec(\n\t str\n\t );\n\t if (!match) {\n\t return;\n\t }\n\t var n = parseFloat(match[1]);\n\t var type = (match[2] || 'ms').toLowerCase();\n\t switch (type) {\n\t case 'years':\n\t case 'year':\n\t case 'yrs':\n\t case 'yr':\n\t case 'y':\n\t return n * y;\n\t case 'days':\n\t case 'day':\n\t case 'd':\n\t return n * d;\n\t case 'hours':\n\t case 'hour':\n\t case 'hrs':\n\t case 'hr':\n\t case 'h':\n\t return n * h;\n\t case 'minutes':\n\t case 'minute':\n\t case 'mins':\n\t case 'min':\n\t case 'm':\n\t return n * m;\n\t case 'seconds':\n\t case 'second':\n\t case 'secs':\n\t case 'sec':\n\t case 's':\n\t return n * s;\n\t case 'milliseconds':\n\t case 'millisecond':\n\t case 'msecs':\n\t case 'msec':\n\t case 'ms':\n\t return n;\n\t default:\n\t return undefined;\n\t }\n\t}\n\t\n\t/**\n\t * Short format for `ms`.\n\t *\n\t * @param {Number} ms\n\t * @return {String}\n\t * @api private\n\t */\n\t\n\tfunction fmtShort(ms) {\n\t if (ms >= d) {\n\t return Math.round(ms / d) + 'd';\n\t }\n\t if (ms >= h) {\n\t return Math.round(ms / h) + 'h';\n\t }\n\t if (ms >= m) {\n\t return Math.round(ms / m) + 'm';\n\t }\n\t if (ms >= s) {\n\t return Math.round(ms / s) + 's';\n\t }\n\t return ms + 'ms';\n\t}\n\t\n\t/**\n\t * Long format for `ms`.\n\t *\n\t * @param {Number} ms\n\t * @return {String}\n\t * @api private\n\t */\n\t\n\tfunction fmtLong(ms) {\n\t return plural(ms, d, 'day') ||\n\t plural(ms, h, 'hour') ||\n\t plural(ms, m, 'minute') ||\n\t plural(ms, s, 'second') ||\n\t ms + ' ms';\n\t}\n\t\n\t/**\n\t * Pluralization helper.\n\t */\n\t\n\tfunction plural(ms, n, name) {\n\t if (ms < n) {\n\t return;\n\t }\n\t if (ms < n * 1.5) {\n\t return Math.floor(ms / n) + ' ' + name;\n\t }\n\t return Math.ceil(ms / n) + ' ' + name + 's';\n\t}\n\n\n/***/ },\n/* 23 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t\n\t/**\n\t * Module dependencies.\n\t */\n\t\n\tvar debug = __webpack_require__(19)('socket.io-parser');\n\tvar Emitter = __webpack_require__(24);\n\tvar hasBin = __webpack_require__(25);\n\tvar binary = __webpack_require__(27);\n\tvar isBuf = __webpack_require__(29);\n\t\n\t/**\n\t * Protocol version.\n\t *\n\t * @api public\n\t */\n\t\n\texports.protocol = 4;\n\t\n\t/**\n\t * Packet types.\n\t *\n\t * @api public\n\t */\n\t\n\texports.types = [\n\t 'CONNECT',\n\t 'DISCONNECT',\n\t 'EVENT',\n\t 'ACK',\n\t 'ERROR',\n\t 'BINARY_EVENT',\n\t 'BINARY_ACK'\n\t];\n\t\n\t/**\n\t * Packet type `connect`.\n\t *\n\t * @api public\n\t */\n\t\n\texports.CONNECT = 0;\n\t\n\t/**\n\t * Packet type `disconnect`.\n\t *\n\t * @api public\n\t */\n\t\n\texports.DISCONNECT = 1;\n\t\n\t/**\n\t * Packet type `event`.\n\t *\n\t * @api public\n\t */\n\t\n\texports.EVENT = 2;\n\t\n\t/**\n\t * Packet type `ack`.\n\t *\n\t * @api public\n\t */\n\t\n\texports.ACK = 3;\n\t\n\t/**\n\t * Packet type `error`.\n\t *\n\t * @api public\n\t */\n\t\n\texports.ERROR = 4;\n\t\n\t/**\n\t * Packet type 'binary event'\n\t *\n\t * @api public\n\t */\n\t\n\texports.BINARY_EVENT = 5;\n\t\n\t/**\n\t * Packet type `binary ack`. For acks with binary arguments.\n\t *\n\t * @api public\n\t */\n\t\n\texports.BINARY_ACK = 6;\n\t\n\t/**\n\t * Encoder constructor.\n\t *\n\t * @api public\n\t */\n\t\n\texports.Encoder = Encoder;\n\t\n\t/**\n\t * Decoder constructor.\n\t *\n\t * @api public\n\t */\n\t\n\texports.Decoder = Decoder;\n\t\n\t/**\n\t * A socket.io Encoder instance\n\t *\n\t * @api public\n\t */\n\t\n\tfunction Encoder() {}\n\t\n\t/**\n\t * Encode a packet as a single string if non-binary, or as a\n\t * buffer sequence, depending on packet type.\n\t *\n\t * @param {Object} obj - packet object\n\t * @param {Function} callback - function to handle encodings (likely engine.write)\n\t * @return Calls callback with Array of encodings\n\t * @api public\n\t */\n\t\n\tEncoder.prototype.encode = function(obj, callback){\n\t if ((obj.type === exports.EVENT || obj.type === exports.ACK) && hasBin(obj.data)) {\n\t obj.type = obj.type === exports.EVENT ? exports.BINARY_EVENT : exports.BINARY_ACK;\n\t }\n\t\n\t debug('encoding packet %j', obj);\n\t\n\t if (exports.BINARY_EVENT === obj.type || exports.BINARY_ACK === obj.type) {\n\t encodeAsBinary(obj, callback);\n\t }\n\t else {\n\t var encoding = encodeAsString(obj);\n\t callback([encoding]);\n\t }\n\t};\n\t\n\t/**\n\t * Encode packet as string.\n\t *\n\t * @param {Object} packet\n\t * @return {String} encoded\n\t * @api private\n\t */\n\t\n\tfunction encodeAsString(obj) {\n\t\n\t // first is type\n\t var str = '' + obj.type;\n\t\n\t // attachments if we have them\n\t if (exports.BINARY_EVENT === obj.type || exports.BINARY_ACK === obj.type) {\n\t str += obj.attachments + '-';\n\t }\n\t\n\t // if we have a namespace other than `/`\n\t // we append it followed by a comma `,`\n\t if (obj.nsp && '/' !== obj.nsp) {\n\t str += obj.nsp + ',';\n\t }\n\t\n\t // immediately followed by the id\n\t if (null != obj.id) {\n\t str += obj.id;\n\t }\n\t\n\t // json data\n\t if (null != obj.data) {\n\t str += JSON.stringify(obj.data);\n\t }\n\t\n\t debug('encoded %j as %s', obj, str);\n\t return str;\n\t}\n\t\n\t/**\n\t * Encode packet as 'buffer sequence' by removing blobs, and\n\t * deconstructing packet into object with placeholders and\n\t * a list of buffers.\n\t *\n\t * @param {Object} packet\n\t * @return {Buffer} encoded\n\t * @api private\n\t */\n\t\n\tfunction encodeAsBinary(obj, callback) {\n\t\n\t function writeEncoding(bloblessData) {\n\t var deconstruction = binary.deconstructPacket(bloblessData);\n\t var pack = encodeAsString(deconstruction.packet);\n\t var buffers = deconstruction.buffers;\n\t\n\t buffers.unshift(pack); // add packet info to beginning of data list\n\t callback(buffers); // write all the buffers\n\t }\n\t\n\t binary.removeBlobs(obj, writeEncoding);\n\t}\n\t\n\t/**\n\t * A socket.io Decoder instance\n\t *\n\t * @return {Object} decoder\n\t * @api public\n\t */\n\t\n\tfunction Decoder() {\n\t this.reconstructor = null;\n\t}\n\t\n\t/**\n\t * Mix in `Emitter` with Decoder.\n\t */\n\t\n\tEmitter(Decoder.prototype);\n\t\n\t/**\n\t * Decodes an ecoded packet string into packet JSON.\n\t *\n\t * @param {String} obj - encoded packet\n\t * @return {Object} packet\n\t * @api public\n\t */\n\t\n\tDecoder.prototype.add = function(obj) {\n\t var packet;\n\t if (typeof obj === 'string') {\n\t packet = decodeString(obj);\n\t if (exports.BINARY_EVENT === packet.type || exports.BINARY_ACK === packet.type) { // binary packet's json\n\t this.reconstructor = new BinaryReconstructor(packet);\n\t\n\t // no attachments, labeled binary but no binary data to follow\n\t if (this.reconstructor.reconPack.attachments === 0) {\n\t this.emit('decoded', packet);\n\t }\n\t } else { // non-binary full packet\n\t this.emit('decoded', packet);\n\t }\n\t }\n\t else if (isBuf(obj) || obj.base64) { // raw binary data\n\t if (!this.reconstructor) {\n\t throw new Error('got binary data when not reconstructing a packet');\n\t } else {\n\t packet = this.reconstructor.takeBinaryData(obj);\n\t if (packet) { // received final buffer\n\t this.reconstructor = null;\n\t this.emit('decoded', packet);\n\t }\n\t }\n\t }\n\t else {\n\t throw new Error('Unknown type: ' + obj);\n\t }\n\t};\n\t\n\t/**\n\t * Decode a packet String (JSON data)\n\t *\n\t * @param {String} str\n\t * @return {Object} packet\n\t * @api private\n\t */\n\t\n\tfunction decodeString(str) {\n\t var i = 0;\n\t // look up type\n\t var p = {\n\t type: Number(str.charAt(0))\n\t };\n\t\n\t if (null == exports.types[p.type]) return error();\n\t\n\t // look up attachments if type binary\n\t if (exports.BINARY_EVENT === p.type || exports.BINARY_ACK === p.type) {\n\t var buf = '';\n\t while (str.charAt(++i) !== '-') {\n\t buf += str.charAt(i);\n\t if (i == str.length) break;\n\t }\n\t if (buf != Number(buf) || str.charAt(i) !== '-') {\n\t throw new Error('Illegal attachments');\n\t }\n\t p.attachments = Number(buf);\n\t }\n\t\n\t // look up namespace (if any)\n\t if ('/' === str.charAt(i + 1)) {\n\t p.nsp = '';\n\t while (++i) {\n\t var c = str.charAt(i);\n\t if (',' === c) break;\n\t p.nsp += c;\n\t if (i === str.length) break;\n\t }\n\t } else {\n\t p.nsp = '/';\n\t }\n\t\n\t // look up id\n\t var next = str.charAt(i + 1);\n\t if ('' !== next && Number(next) == next) {\n\t p.id = '';\n\t while (++i) {\n\t var c = str.charAt(i);\n\t if (null == c || Number(c) != c) {\n\t --i;\n\t break;\n\t }\n\t p.id += str.charAt(i);\n\t if (i === str.length) break;\n\t }\n\t p.id = Number(p.id);\n\t }\n\t\n\t // look up json data\n\t if (str.charAt(++i)) {\n\t p = tryParse(p, str.substr(i));\n\t }\n\t\n\t debug('decoded %s as %j', str, p);\n\t return p;\n\t}\n\t\n\tfunction tryParse(p, str) {\n\t try {\n\t p.data = JSON.parse(str);\n\t } catch(e){\n\t return error();\n\t }\n\t return p; \n\t}\n\t\n\t/**\n\t * Deallocates a parser's resources\n\t *\n\t * @api public\n\t */\n\t\n\tDecoder.prototype.destroy = function() {\n\t if (this.reconstructor) {\n\t this.reconstructor.finishedReconstruction();\n\t }\n\t};\n\t\n\t/**\n\t * A manager of a binary event's 'buffer sequence'. Should\n\t * be constructed whenever a packet of type BINARY_EVENT is\n\t * decoded.\n\t *\n\t * @param {Object} packet\n\t * @return {BinaryReconstructor} initialized reconstructor\n\t * @api private\n\t */\n\t\n\tfunction BinaryReconstructor(packet) {\n\t this.reconPack = packet;\n\t this.buffers = [];\n\t}\n\t\n\t/**\n\t * Method to be called when binary data received from connection\n\t * after a BINARY_EVENT packet.\n\t *\n\t * @param {Buffer | ArrayBuffer} binData - the raw binary data received\n\t * @return {null | Object} returns null if more binary data is expected or\n\t * a reconstructed packet object if all buffers have been received.\n\t * @api private\n\t */\n\t\n\tBinaryReconstructor.prototype.takeBinaryData = function(binData) {\n\t this.buffers.push(binData);\n\t if (this.buffers.length === this.reconPack.attachments) { // done with buffer list\n\t var packet = binary.reconstructPacket(this.reconPack, this.buffers);\n\t this.finishedReconstruction();\n\t return packet;\n\t }\n\t return null;\n\t};\n\t\n\t/**\n\t * Cleans up binary packet reconstruction variables.\n\t *\n\t * @api private\n\t */\n\t\n\tBinaryReconstructor.prototype.finishedReconstruction = function() {\n\t this.reconPack = null;\n\t this.buffers = [];\n\t};\n\t\n\tfunction error() {\n\t return {\n\t type: exports.ERROR,\n\t data: 'parser error'\n\t };\n\t}\n\n\n/***/ },\n/* 24 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t\r\n\t/**\r\n\t * Expose `Emitter`.\r\n\t */\r\n\t\r\n\tif (true) {\r\n\t module.exports = Emitter;\r\n\t}\r\n\t\r\n\t/**\r\n\t * Initialize a new `Emitter`.\r\n\t *\r\n\t * @api public\r\n\t */\r\n\t\r\n\tfunction Emitter(obj) {\r\n\t if (obj) return mixin(obj);\r\n\t};\r\n\t\r\n\t/**\r\n\t * Mixin the emitter properties.\r\n\t *\r\n\t * @param {Object} obj\r\n\t * @return {Object}\r\n\t * @api private\r\n\t */\r\n\t\r\n\tfunction mixin(obj) {\r\n\t for (var key in Emitter.prototype) {\r\n\t obj[key] = Emitter.prototype[key];\r\n\t }\r\n\t return obj;\r\n\t}\r\n\t\r\n\t/**\r\n\t * Listen on the given `event` with `fn`.\r\n\t *\r\n\t * @param {String} event\r\n\t * @param {Function} fn\r\n\t * @return {Emitter}\r\n\t * @api public\r\n\t */\r\n\t\r\n\tEmitter.prototype.on =\r\n\tEmitter.prototype.addEventListener = function(event, fn){\r\n\t this._callbacks = this._callbacks || {};\r\n\t (this._callbacks['$' + event] = this._callbacks['$' + event] || [])\r\n\t .push(fn);\r\n\t return this;\r\n\t};\r\n\t\r\n\t/**\r\n\t * Adds an `event` listener that will be invoked a single\r\n\t * time then automatically removed.\r\n\t *\r\n\t * @param {String} event\r\n\t * @param {Function} fn\r\n\t * @return {Emitter}\r\n\t * @api public\r\n\t */\r\n\t\r\n\tEmitter.prototype.once = function(event, fn){\r\n\t function on() {\r\n\t this.off(event, on);\r\n\t fn.apply(this, arguments);\r\n\t }\r\n\t\r\n\t on.fn = fn;\r\n\t this.on(event, on);\r\n\t return this;\r\n\t};\r\n\t\r\n\t/**\r\n\t * Remove the given callback for `event` or all\r\n\t * registered callbacks.\r\n\t *\r\n\t * @param {String} event\r\n\t * @param {Function} fn\r\n\t * @return {Emitter}\r\n\t * @api public\r\n\t */\r\n\t\r\n\tEmitter.prototype.off =\r\n\tEmitter.prototype.removeListener =\r\n\tEmitter.prototype.removeAllListeners =\r\n\tEmitter.prototype.removeEventListener = function(event, fn){\r\n\t this._callbacks = this._callbacks || {};\r\n\t\r\n\t // all\r\n\t if (0 == arguments.length) {\r\n\t this._callbacks = {};\r\n\t return this;\r\n\t }\r\n\t\r\n\t // specific event\r\n\t var callbacks = this._callbacks['$' + event];\r\n\t if (!callbacks) return this;\r\n\t\r\n\t // remove all handlers\r\n\t if (1 == arguments.length) {\r\n\t delete this._callbacks['$' + event];\r\n\t return this;\r\n\t }\r\n\t\r\n\t // remove specific handler\r\n\t var cb;\r\n\t for (var i = 0; i < callbacks.length; i++) {\r\n\t cb = callbacks[i];\r\n\t if (cb === fn || cb.fn === fn) {\r\n\t callbacks.splice(i, 1);\r\n\t break;\r\n\t }\r\n\t }\r\n\t return this;\r\n\t};\r\n\t\r\n\t/**\r\n\t * Emit `event` with the given args.\r\n\t *\r\n\t * @param {String} event\r\n\t * @param {Mixed} ...\r\n\t * @return {Emitter}\r\n\t */\r\n\t\r\n\tEmitter.prototype.emit = function(event){\r\n\t this._callbacks = this._callbacks || {};\r\n\t var args = [].slice.call(arguments, 1)\r\n\t , callbacks = this._callbacks['$' + event];\r\n\t\r\n\t if (callbacks) {\r\n\t callbacks = callbacks.slice(0);\r\n\t for (var i = 0, len = callbacks.length; i < len; ++i) {\r\n\t callbacks[i].apply(this, args);\r\n\t }\r\n\t }\r\n\t\r\n\t return this;\r\n\t};\r\n\t\r\n\t/**\r\n\t * Return array of callbacks for `event`.\r\n\t *\r\n\t * @param {String} event\r\n\t * @return {Array}\r\n\t * @api public\r\n\t */\r\n\t\r\n\tEmitter.prototype.listeners = function(event){\r\n\t this._callbacks = this._callbacks || {};\r\n\t return this._callbacks['$' + event] || [];\r\n\t};\r\n\t\r\n\t/**\r\n\t * Check if this emitter has `event` handlers.\r\n\t *\r\n\t * @param {String} event\r\n\t * @return {Boolean}\r\n\t * @api public\r\n\t */\r\n\t\r\n\tEmitter.prototype.hasListeners = function(event){\r\n\t return !! this.listeners(event).length;\r\n\t};\r\n\n\n/***/ },\n/* 25 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {/* global Blob File */\n\t\n\t/*\n\t * Module requirements.\n\t */\n\t\n\tvar isArray = __webpack_require__(26);\n\t\n\tvar toString = Object.prototype.toString;\n\tvar withNativeBlob = typeof global.Blob === 'function' || toString.call(global.Blob) === '[object BlobConstructor]';\n\tvar withNativeFile = typeof global.File === 'function' || toString.call(global.File) === '[object FileConstructor]';\n\t\n\t/**\n\t * Module exports.\n\t */\n\t\n\tmodule.exports = hasBinary;\n\t\n\t/**\n\t * Checks for binary data.\n\t *\n\t * Supports Buffer, ArrayBuffer, Blob and File.\n\t *\n\t * @param {Object} anything\n\t * @api public\n\t */\n\t\n\tfunction hasBinary (obj) {\n\t if (!obj || typeof obj !== 'object') {\n\t return false;\n\t }\n\t\n\t if (isArray(obj)) {\n\t for (var i = 0, l = obj.length; i < l; i++) {\n\t if (hasBinary(obj[i])) {\n\t return true;\n\t }\n\t }\n\t return false;\n\t }\n\t\n\t if ((typeof global.Buffer === 'function' && global.Buffer.isBuffer && global.Buffer.isBuffer(obj)) ||\n\t (typeof global.ArrayBuffer === 'function' && obj instanceof ArrayBuffer) ||\n\t (withNativeBlob && obj instanceof Blob) ||\n\t (withNativeFile && obj instanceof File)\n\t ) {\n\t return true;\n\t }\n\t\n\t // see: https://github.com/Automattic/has-binary/pull/4\n\t if (obj.toJSON && typeof obj.toJSON === 'function' && arguments.length === 1) {\n\t return hasBinary(obj.toJSON(), true);\n\t }\n\t\n\t for (var key in obj) {\n\t if (Object.prototype.hasOwnProperty.call(obj, key) && hasBinary(obj[key])) {\n\t return true;\n\t }\n\t }\n\t\n\t return false;\n\t}\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 26 */\n/***/ function(module, exports) {\n\n\tvar toString = {}.toString;\n\t\n\tmodule.exports = Array.isArray || function (arr) {\n\t return toString.call(arr) == '[object Array]';\n\t};\n\n\n/***/ },\n/* 27 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {/*global Blob,File*/\n\t\n\t/**\n\t * Module requirements\n\t */\n\t\n\tvar isArray = __webpack_require__(28);\n\tvar isBuf = __webpack_require__(29);\n\tvar toString = Object.prototype.toString;\n\tvar withNativeBlob = typeof global.Blob === 'function' || toString.call(global.Blob) === '[object BlobConstructor]';\n\tvar withNativeFile = typeof global.File === 'function' || toString.call(global.File) === '[object FileConstructor]';\n\t\n\t/**\n\t * Replaces every Buffer | ArrayBuffer in packet with a numbered placeholder.\n\t * Anything with blobs or files should be fed through removeBlobs before coming\n\t * here.\n\t *\n\t * @param {Object} packet - socket.io event packet\n\t * @return {Object} with deconstructed packet and list of buffers\n\t * @api public\n\t */\n\t\n\texports.deconstructPacket = function(packet) {\n\t var buffers = [];\n\t var packetData = packet.data;\n\t var pack = packet;\n\t pack.data = _deconstructPacket(packetData, buffers);\n\t pack.attachments = buffers.length; // number of binary 'attachments'\n\t return {packet: pack, buffers: buffers};\n\t};\n\t\n\tfunction _deconstructPacket(data, buffers) {\n\t if (!data) return data;\n\t\n\t if (isBuf(data)) {\n\t var placeholder = { _placeholder: true, num: buffers.length };\n\t buffers.push(data);\n\t return placeholder;\n\t } else if (isArray(data)) {\n\t var newData = new Array(data.length);\n\t for (var i = 0; i < data.length; i++) {\n\t newData[i] = _deconstructPacket(data[i], buffers);\n\t }\n\t return newData;\n\t } else if (typeof data === 'object' && !(data instanceof Date)) {\n\t var newData = {};\n\t for (var key in data) {\n\t newData[key] = _deconstructPacket(data[key], buffers);\n\t }\n\t return newData;\n\t }\n\t return data;\n\t}\n\t\n\t/**\n\t * Reconstructs a binary packet from its placeholder packet and buffers\n\t *\n\t * @param {Object} packet - event packet with placeholders\n\t * @param {Array} buffers - binary buffers to put in placeholder positions\n\t * @return {Object} reconstructed packet\n\t * @api public\n\t */\n\t\n\texports.reconstructPacket = function(packet, buffers) {\n\t packet.data = _reconstructPacket(packet.data, buffers);\n\t packet.attachments = undefined; // no longer useful\n\t return packet;\n\t};\n\t\n\tfunction _reconstructPacket(data, buffers) {\n\t if (!data) return data;\n\t\n\t if (data && data._placeholder) {\n\t return buffers[data.num]; // appropriate buffer (should be natural order anyway)\n\t } else if (isArray(data)) {\n\t for (var i = 0; i < data.length; i++) {\n\t data[i] = _reconstructPacket(data[i], buffers);\n\t }\n\t } else if (typeof data === 'object') {\n\t for (var key in data) {\n\t data[key] = _reconstructPacket(data[key], buffers);\n\t }\n\t }\n\t\n\t return data;\n\t}\n\t\n\t/**\n\t * Asynchronously removes Blobs or Files from data via\n\t * FileReader's readAsArrayBuffer method. Used before encoding\n\t * data as msgpack. Calls callback with the blobless data.\n\t *\n\t * @param {Object} data\n\t * @param {Function} callback\n\t * @api private\n\t */\n\t\n\texports.removeBlobs = function(data, callback) {\n\t function _removeBlobs(obj, curKey, containingObject) {\n\t if (!obj) return obj;\n\t\n\t // convert any blob\n\t if ((withNativeBlob && obj instanceof Blob) ||\n\t (withNativeFile && obj instanceof File)) {\n\t pendingBlobs++;\n\t\n\t // async filereader\n\t var fileReader = new FileReader();\n\t fileReader.onload = function() { // this.result == arraybuffer\n\t if (containingObject) {\n\t containingObject[curKey] = this.result;\n\t }\n\t else {\n\t bloblessData = this.result;\n\t }\n\t\n\t // if nothing pending its callback time\n\t if(! --pendingBlobs) {\n\t callback(bloblessData);\n\t }\n\t };\n\t\n\t fileReader.readAsArrayBuffer(obj); // blob -> arraybuffer\n\t } else if (isArray(obj)) { // handle array\n\t for (var i = 0; i < obj.length; i++) {\n\t _removeBlobs(obj[i], i, obj);\n\t }\n\t } else if (typeof obj === 'object' && !isBuf(obj)) { // and object\n\t for (var key in obj) {\n\t _removeBlobs(obj[key], key, obj);\n\t }\n\t }\n\t }\n\t\n\t var pendingBlobs = 0;\n\t var bloblessData = data;\n\t _removeBlobs(bloblessData);\n\t if (!pendingBlobs) {\n\t callback(bloblessData);\n\t }\n\t};\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 28 */\n/***/ function(module, exports) {\n\n\tvar toString = {}.toString;\n\t\n\tmodule.exports = Array.isArray || function (arr) {\n\t return toString.call(arr) == '[object Array]';\n\t};\n\n\n/***/ },\n/* 29 */\n/***/ function(module, exports) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {\n\tmodule.exports = isBuf;\n\t\n\t/**\n\t * Returns true if obj is a buffer or an arraybuffer.\n\t *\n\t * @api private\n\t */\n\t\n\tfunction isBuf(obj) {\n\t return (global.Buffer && global.Buffer.isBuffer(obj)) ||\n\t (global.ArrayBuffer && obj instanceof ArrayBuffer);\n\t}\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 30 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t\n\t/**\n\t * Module dependencies.\n\t */\n\t\n\tvar eio = __webpack_require__(31);\n\tvar Socket = __webpack_require__(58);\n\tvar Emitter = __webpack_require__(24);\n\tvar parser = __webpack_require__(23);\n\tvar on = __webpack_require__(60);\n\tvar bind = __webpack_require__(61);\n\tvar debug = __webpack_require__(19)('socket.io-client:manager');\n\tvar indexOf = __webpack_require__(56);\n\tvar Backoff = __webpack_require__(62);\n\t\n\t/**\n\t * IE6+ hasOwnProperty\n\t */\n\t\n\tvar has = Object.prototype.hasOwnProperty;\n\t\n\t/**\n\t * Module exports\n\t */\n\t\n\tmodule.exports = Manager;\n\t\n\t/**\n\t * `Manager` constructor.\n\t *\n\t * @param {String} engine instance or engine uri/opts\n\t * @param {Object} options\n\t * @api public\n\t */\n\t\n\tfunction Manager (uri, opts) {\n\t if (!(this instanceof Manager)) return new Manager(uri, opts);\n\t if (uri && ('object' === typeof uri)) {\n\t opts = uri;\n\t uri = undefined;\n\t }\n\t opts = opts || {};\n\t\n\t opts.path = opts.path || '/socket.io';\n\t this.nsps = {};\n\t this.subs = [];\n\t this.opts = opts;\n\t this.reconnection(opts.reconnection !== false);\n\t this.reconnectionAttempts(opts.reconnectionAttempts || Infinity);\n\t this.reconnectionDelay(opts.reconnectionDelay || 1000);\n\t this.reconnectionDelayMax(opts.reconnectionDelayMax || 5000);\n\t this.randomizationFactor(opts.randomizationFactor || 0.5);\n\t this.backoff = new Backoff({\n\t min: this.reconnectionDelay(),\n\t max: this.reconnectionDelayMax(),\n\t jitter: this.randomizationFactor()\n\t });\n\t this.timeout(null == opts.timeout ? 20000 : opts.timeout);\n\t this.readyState = 'closed';\n\t this.uri = uri;\n\t this.connecting = [];\n\t this.lastPing = null;\n\t this.encoding = false;\n\t this.packetBuffer = [];\n\t var _parser = opts.parser || parser;\n\t this.encoder = new _parser.Encoder();\n\t this.decoder = new _parser.Decoder();\n\t this.autoConnect = opts.autoConnect !== false;\n\t if (this.autoConnect) this.open();\n\t}\n\t\n\t/**\n\t * Propagate given event to sockets and emit on `this`\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.emitAll = function () {\n\t this.emit.apply(this, arguments);\n\t for (var nsp in this.nsps) {\n\t if (has.call(this.nsps, nsp)) {\n\t this.nsps[nsp].emit.apply(this.nsps[nsp], arguments);\n\t }\n\t }\n\t};\n\t\n\t/**\n\t * Update `socket.id` of all sockets\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.updateSocketIds = function () {\n\t for (var nsp in this.nsps) {\n\t if (has.call(this.nsps, nsp)) {\n\t this.nsps[nsp].id = this.generateId(nsp);\n\t }\n\t }\n\t};\n\t\n\t/**\n\t * generate `socket.id` for the given `nsp`\n\t *\n\t * @param {String} nsp\n\t * @return {String}\n\t * @api private\n\t */\n\t\n\tManager.prototype.generateId = function (nsp) {\n\t return (nsp === '/' ? '' : (nsp + '#')) + this.engine.id;\n\t};\n\t\n\t/**\n\t * Mix in `Emitter`.\n\t */\n\t\n\tEmitter(Manager.prototype);\n\t\n\t/**\n\t * Sets the `reconnection` config.\n\t *\n\t * @param {Boolean} true/false if it should automatically reconnect\n\t * @return {Manager} self or value\n\t * @api public\n\t */\n\t\n\tManager.prototype.reconnection = function (v) {\n\t if (!arguments.length) return this._reconnection;\n\t this._reconnection = !!v;\n\t return this;\n\t};\n\t\n\t/**\n\t * Sets the reconnection attempts config.\n\t *\n\t * @param {Number} max reconnection attempts before giving up\n\t * @return {Manager} self or value\n\t * @api public\n\t */\n\t\n\tManager.prototype.reconnectionAttempts = function (v) {\n\t if (!arguments.length) return this._reconnectionAttempts;\n\t this._reconnectionAttempts = v;\n\t return this;\n\t};\n\t\n\t/**\n\t * Sets the delay between reconnections.\n\t *\n\t * @param {Number} delay\n\t * @return {Manager} self or value\n\t * @api public\n\t */\n\t\n\tManager.prototype.reconnectionDelay = function (v) {\n\t if (!arguments.length) return this._reconnectionDelay;\n\t this._reconnectionDelay = v;\n\t this.backoff && this.backoff.setMin(v);\n\t return this;\n\t};\n\t\n\tManager.prototype.randomizationFactor = function (v) {\n\t if (!arguments.length) return this._randomizationFactor;\n\t this._randomizationFactor = v;\n\t this.backoff && this.backoff.setJitter(v);\n\t return this;\n\t};\n\t\n\t/**\n\t * Sets the maximum delay between reconnections.\n\t *\n\t * @param {Number} delay\n\t * @return {Manager} self or value\n\t * @api public\n\t */\n\t\n\tManager.prototype.reconnectionDelayMax = function (v) {\n\t if (!arguments.length) return this._reconnectionDelayMax;\n\t this._reconnectionDelayMax = v;\n\t this.backoff && this.backoff.setMax(v);\n\t return this;\n\t};\n\t\n\t/**\n\t * Sets the connection timeout. `false` to disable\n\t *\n\t * @return {Manager} self or value\n\t * @api public\n\t */\n\t\n\tManager.prototype.timeout = function (v) {\n\t if (!arguments.length) return this._timeout;\n\t this._timeout = v;\n\t return this;\n\t};\n\t\n\t/**\n\t * Starts trying to reconnect if reconnection is enabled and we have not\n\t * started reconnecting yet\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.maybeReconnectOnOpen = function () {\n\t // Only try to reconnect if it's the first time we're connecting\n\t if (!this.reconnecting && this._reconnection && this.backoff.attempts === 0) {\n\t // keeps reconnection from firing twice for the same reconnection loop\n\t this.reconnect();\n\t }\n\t};\n\t\n\t/**\n\t * Sets the current transport `socket`.\n\t *\n\t * @param {Function} optional, callback\n\t * @return {Manager} self\n\t * @api public\n\t */\n\t\n\tManager.prototype.open =\n\tManager.prototype.connect = function (fn, opts) {\n\t debug('readyState %s', this.readyState);\n\t if (~this.readyState.indexOf('open')) return this;\n\t\n\t debug('opening %s', this.uri);\n\t this.engine = eio(this.uri, this.opts);\n\t var socket = this.engine;\n\t var self = this;\n\t this.readyState = 'opening';\n\t this.skipReconnect = false;\n\t\n\t // emit `open`\n\t var openSub = on(socket, 'open', function () {\n\t self.onopen();\n\t fn && fn();\n\t });\n\t\n\t // emit `connect_error`\n\t var errorSub = on(socket, 'error', function (data) {\n\t debug('connect_error');\n\t self.cleanup();\n\t self.readyState = 'closed';\n\t self.emitAll('connect_error', data);\n\t if (fn) {\n\t var err = new Error('Connection error');\n\t err.data = data;\n\t fn(err);\n\t } else {\n\t // Only do this if there is no fn to handle the error\n\t self.maybeReconnectOnOpen();\n\t }\n\t });\n\t\n\t // emit `connect_timeout`\n\t if (false !== this._timeout) {\n\t var timeout = this._timeout;\n\t debug('connect attempt will timeout after %d', timeout);\n\t\n\t // set timer\n\t var timer = setTimeout(function () {\n\t debug('connect attempt timed out after %d', timeout);\n\t openSub.destroy();\n\t socket.close();\n\t socket.emit('error', 'timeout');\n\t self.emitAll('connect_timeout', timeout);\n\t }, timeout);\n\t\n\t this.subs.push({\n\t destroy: function () {\n\t clearTimeout(timer);\n\t }\n\t });\n\t }\n\t\n\t this.subs.push(openSub);\n\t this.subs.push(errorSub);\n\t\n\t return this;\n\t};\n\t\n\t/**\n\t * Called upon transport open.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.onopen = function () {\n\t debug('open');\n\t\n\t // clear old subs\n\t this.cleanup();\n\t\n\t // mark as open\n\t this.readyState = 'open';\n\t this.emit('open');\n\t\n\t // add new subs\n\t var socket = this.engine;\n\t this.subs.push(on(socket, 'data', bind(this, 'ondata')));\n\t this.subs.push(on(socket, 'ping', bind(this, 'onping')));\n\t this.subs.push(on(socket, 'pong', bind(this, 'onpong')));\n\t this.subs.push(on(socket, 'error', bind(this, 'onerror')));\n\t this.subs.push(on(socket, 'close', bind(this, 'onclose')));\n\t this.subs.push(on(this.decoder, 'decoded', bind(this, 'ondecoded')));\n\t};\n\t\n\t/**\n\t * Called upon a ping.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.onping = function () {\n\t this.lastPing = new Date();\n\t this.emitAll('ping');\n\t};\n\t\n\t/**\n\t * Called upon a packet.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.onpong = function () {\n\t this.emitAll('pong', new Date() - this.lastPing);\n\t};\n\t\n\t/**\n\t * Called with data.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.ondata = function (data) {\n\t this.decoder.add(data);\n\t};\n\t\n\t/**\n\t * Called when parser fully decodes a packet.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.ondecoded = function (packet) {\n\t this.emit('packet', packet);\n\t};\n\t\n\t/**\n\t * Called upon socket error.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.onerror = function (err) {\n\t debug('error', err);\n\t this.emitAll('error', err);\n\t};\n\t\n\t/**\n\t * Creates a new socket for the given `nsp`.\n\t *\n\t * @return {Socket}\n\t * @api public\n\t */\n\t\n\tManager.prototype.socket = function (nsp, opts) {\n\t var socket = this.nsps[nsp];\n\t if (!socket) {\n\t socket = new Socket(this, nsp, opts);\n\t this.nsps[nsp] = socket;\n\t var self = this;\n\t socket.on('connecting', onConnecting);\n\t socket.on('connect', function () {\n\t socket.id = self.generateId(nsp);\n\t });\n\t\n\t if (this.autoConnect) {\n\t // manually call here since connecting event is fired before listening\n\t onConnecting();\n\t }\n\t }\n\t\n\t function onConnecting () {\n\t if (!~indexOf(self.connecting, socket)) {\n\t self.connecting.push(socket);\n\t }\n\t }\n\t\n\t return socket;\n\t};\n\t\n\t/**\n\t * Called upon a socket close.\n\t *\n\t * @param {Socket} socket\n\t */\n\t\n\tManager.prototype.destroy = function (socket) {\n\t var index = indexOf(this.connecting, socket);\n\t if (~index) this.connecting.splice(index, 1);\n\t if (this.connecting.length) return;\n\t\n\t this.close();\n\t};\n\t\n\t/**\n\t * Writes a packet.\n\t *\n\t * @param {Object} packet\n\t * @api private\n\t */\n\t\n\tManager.prototype.packet = function (packet) {\n\t debug('writing packet %j', packet);\n\t var self = this;\n\t if (packet.query && packet.type === 0) packet.nsp += '?' + packet.query;\n\t\n\t if (!self.encoding) {\n\t // encode, then write to engine with result\n\t self.encoding = true;\n\t this.encoder.encode(packet, function (encodedPackets) {\n\t for (var i = 0; i < encodedPackets.length; i++) {\n\t self.engine.write(encodedPackets[i], packet.options);\n\t }\n\t self.encoding = false;\n\t self.processPacketQueue();\n\t });\n\t } else { // add packet to the queue\n\t self.packetBuffer.push(packet);\n\t }\n\t};\n\t\n\t/**\n\t * If packet buffer is non-empty, begins encoding the\n\t * next packet in line.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.processPacketQueue = function () {\n\t if (this.packetBuffer.length > 0 && !this.encoding) {\n\t var pack = this.packetBuffer.shift();\n\t this.packet(pack);\n\t }\n\t};\n\t\n\t/**\n\t * Clean up transport subscriptions and packet buffer.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.cleanup = function () {\n\t debug('cleanup');\n\t\n\t var subsLength = this.subs.length;\n\t for (var i = 0; i < subsLength; i++) {\n\t var sub = this.subs.shift();\n\t sub.destroy();\n\t }\n\t\n\t this.packetBuffer = [];\n\t this.encoding = false;\n\t this.lastPing = null;\n\t\n\t this.decoder.destroy();\n\t};\n\t\n\t/**\n\t * Close the current socket.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.close =\n\tManager.prototype.disconnect = function () {\n\t debug('disconnect');\n\t this.skipReconnect = true;\n\t this.reconnecting = false;\n\t if ('opening' === this.readyState) {\n\t // `onclose` will not fire because\n\t // an open event never happened\n\t this.cleanup();\n\t }\n\t this.backoff.reset();\n\t this.readyState = 'closed';\n\t if (this.engine) this.engine.close();\n\t};\n\t\n\t/**\n\t * Called upon engine close.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.onclose = function (reason) {\n\t debug('onclose');\n\t\n\t this.cleanup();\n\t this.backoff.reset();\n\t this.readyState = 'closed';\n\t this.emit('close', reason);\n\t\n\t if (this._reconnection && !this.skipReconnect) {\n\t this.reconnect();\n\t }\n\t};\n\t\n\t/**\n\t * Attempt a reconnection.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.reconnect = function () {\n\t if (this.reconnecting || this.skipReconnect) return this;\n\t\n\t var self = this;\n\t\n\t if (this.backoff.attempts >= this._reconnectionAttempts) {\n\t debug('reconnect failed');\n\t this.backoff.reset();\n\t this.emitAll('reconnect_failed');\n\t this.reconnecting = false;\n\t } else {\n\t var delay = this.backoff.duration();\n\t debug('will wait %dms before reconnect attempt', delay);\n\t\n\t this.reconnecting = true;\n\t var timer = setTimeout(function () {\n\t if (self.skipReconnect) return;\n\t\n\t debug('attempting reconnect');\n\t self.emitAll('reconnect_attempt', self.backoff.attempts);\n\t self.emitAll('reconnecting', self.backoff.attempts);\n\t\n\t // check again for the case socket closed in above events\n\t if (self.skipReconnect) return;\n\t\n\t self.open(function (err) {\n\t if (err) {\n\t debug('reconnect attempt error');\n\t self.reconnecting = false;\n\t self.reconnect();\n\t self.emitAll('reconnect_error', err.data);\n\t } else {\n\t debug('reconnect success');\n\t self.onreconnect();\n\t }\n\t });\n\t }, delay);\n\t\n\t this.subs.push({\n\t destroy: function () {\n\t clearTimeout(timer);\n\t }\n\t });\n\t }\n\t};\n\t\n\t/**\n\t * Called upon successful reconnect.\n\t *\n\t * @api private\n\t */\n\t\n\tManager.prototype.onreconnect = function () {\n\t var attempt = this.backoff.attempts;\n\t this.reconnecting = false;\n\t this.backoff.reset();\n\t this.updateSocketIds();\n\t this.emitAll('reconnect', attempt);\n\t};\n\n\n/***/ },\n/* 31 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t\n\tmodule.exports = __webpack_require__(32);\n\t\n\t/**\n\t * Exports parser\n\t *\n\t * @api public\n\t *\n\t */\n\tmodule.exports.parser = __webpack_require__(39);\n\n\n/***/ },\n/* 32 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {/**\n\t * Module dependencies.\n\t */\n\t\n\tvar transports = __webpack_require__(33);\n\tvar Emitter = __webpack_require__(24);\n\tvar debug = __webpack_require__(50)('engine.io-client:socket');\n\tvar index = __webpack_require__(56);\n\tvar parser = __webpack_require__(39);\n\tvar parseuri = __webpack_require__(57);\n\tvar parseqs = __webpack_require__(47);\n\t\n\t/**\n\t * Module exports.\n\t */\n\t\n\tmodule.exports = Socket;\n\t\n\t/**\n\t * Socket constructor.\n\t *\n\t * @param {String|Object} uri or options\n\t * @param {Object} options\n\t * @api public\n\t */\n\t\n\tfunction Socket (uri, opts) {\n\t if (!(this instanceof Socket)) return new Socket(uri, opts);\n\t\n\t opts = opts || {};\n\t\n\t if (uri && 'object' === typeof uri) {\n\t opts = uri;\n\t uri = null;\n\t }\n\t\n\t if (uri) {\n\t uri = parseuri(uri);\n\t opts.hostname = uri.host;\n\t opts.secure = uri.protocol === 'https' || uri.protocol === 'wss';\n\t opts.port = uri.port;\n\t if (uri.query) opts.query = uri.query;\n\t } else if (opts.host) {\n\t opts.hostname = parseuri(opts.host).host;\n\t }\n\t\n\t this.secure = null != opts.secure ? opts.secure\n\t : (global.location && 'https:' === location.protocol);\n\t\n\t if (opts.hostname && !opts.port) {\n\t // if no port is specified manually, use the protocol default\n\t opts.port = this.secure ? '443' : '80';\n\t }\n\t\n\t this.agent = opts.agent || false;\n\t this.hostname = opts.hostname ||\n\t (global.location ? location.hostname : 'localhost');\n\t this.port = opts.port || (global.location && location.port\n\t ? location.port\n\t : (this.secure ? 443 : 80));\n\t this.query = opts.query || {};\n\t if ('string' === typeof this.query) this.query = parseqs.decode(this.query);\n\t this.upgrade = false !== opts.upgrade;\n\t this.path = (opts.path || '/engine.io').replace(/\\/$/, '') + '/';\n\t this.forceJSONP = !!opts.forceJSONP;\n\t this.jsonp = false !== opts.jsonp;\n\t this.forceBase64 = !!opts.forceBase64;\n\t this.enablesXDR = !!opts.enablesXDR;\n\t this.timestampParam = opts.timestampParam || 't';\n\t this.timestampRequests = opts.timestampRequests;\n\t this.transports = opts.transports || ['polling', 'websocket'];\n\t this.transportOptions = opts.transportOptions || {};\n\t this.readyState = '';\n\t this.writeBuffer = [];\n\t this.prevBufferLen = 0;\n\t this.policyPort = opts.policyPort || 843;\n\t this.rememberUpgrade = opts.rememberUpgrade || false;\n\t this.binaryType = null;\n\t this.onlyBinaryUpgrades = opts.onlyBinaryUpgrades;\n\t this.perMessageDeflate = false !== opts.perMessageDeflate ? (opts.perMessageDeflate || {}) : false;\n\t\n\t if (true === this.perMessageDeflate) this.perMessageDeflate = {};\n\t if (this.perMessageDeflate && null == this.perMessageDeflate.threshold) {\n\t this.perMessageDeflate.threshold = 1024;\n\t }\n\t\n\t // SSL options for Node.js client\n\t this.pfx = opts.pfx || null;\n\t this.key = opts.key || null;\n\t this.passphrase = opts.passphrase || null;\n\t this.cert = opts.cert || null;\n\t this.ca = opts.ca || null;\n\t this.ciphers = opts.ciphers || null;\n\t this.rejectUnauthorized = opts.rejectUnauthorized === undefined ? true : opts.rejectUnauthorized;\n\t this.forceNode = !!opts.forceNode;\n\t\n\t // other options for Node.js client\n\t var freeGlobal = typeof global === 'object' && global;\n\t if (freeGlobal.global === freeGlobal) {\n\t if (opts.extraHeaders && Object.keys(opts.extraHeaders).length > 0) {\n\t this.extraHeaders = opts.extraHeaders;\n\t }\n\t\n\t if (opts.localAddress) {\n\t this.localAddress = opts.localAddress;\n\t }\n\t }\n\t\n\t // set on handshake\n\t this.id = null;\n\t this.upgrades = null;\n\t this.pingInterval = null;\n\t this.pingTimeout = null;\n\t\n\t // set on heartbeat\n\t this.pingIntervalTimer = null;\n\t this.pingTimeoutTimer = null;\n\t\n\t this.open();\n\t}\n\t\n\tSocket.priorWebsocketSuccess = false;\n\t\n\t/**\n\t * Mix in `Emitter`.\n\t */\n\t\n\tEmitter(Socket.prototype);\n\t\n\t/**\n\t * Protocol version.\n\t *\n\t * @api public\n\t */\n\t\n\tSocket.protocol = parser.protocol; // this is an int\n\t\n\t/**\n\t * Expose deps for legacy compatibility\n\t * and standalone browser access.\n\t */\n\t\n\tSocket.Socket = Socket;\n\tSocket.Transport = __webpack_require__(38);\n\tSocket.transports = __webpack_require__(33);\n\tSocket.parser = __webpack_require__(39);\n\t\n\t/**\n\t * Creates transport of the given type.\n\t *\n\t * @param {String} transport name\n\t * @return {Transport}\n\t * @api private\n\t */\n\t\n\tSocket.prototype.createTransport = function (name) {\n\t debug('creating transport \"%s\"', name);\n\t var query = clone(this.query);\n\t\n\t // append engine.io protocol identifier\n\t query.EIO = parser.protocol;\n\t\n\t // transport name\n\t query.transport = name;\n\t\n\t // per-transport options\n\t var options = this.transportOptions[name] || {};\n\t\n\t // session id if we already have one\n\t if (this.id) query.sid = this.id;\n\t\n\t var transport = new transports[name]({\n\t query: query,\n\t socket: this,\n\t agent: options.agent || this.agent,\n\t hostname: options.hostname || this.hostname,\n\t port: options.port || this.port,\n\t secure: options.secure || this.secure,\n\t path: options.path || this.path,\n\t forceJSONP: options.forceJSONP || this.forceJSONP,\n\t jsonp: options.jsonp || this.jsonp,\n\t forceBase64: options.forceBase64 || this.forceBase64,\n\t enablesXDR: options.enablesXDR || this.enablesXDR,\n\t timestampRequests: options.timestampRequests || this.timestampRequests,\n\t timestampParam: options.timestampParam || this.timestampParam,\n\t policyPort: options.policyPort || this.policyPort,\n\t pfx: options.pfx || this.pfx,\n\t key: options.key || this.key,\n\t passphrase: options.passphrase || this.passphrase,\n\t cert: options.cert || this.cert,\n\t ca: options.ca || this.ca,\n\t ciphers: options.ciphers || this.ciphers,\n\t rejectUnauthorized: options.rejectUnauthorized || this.rejectUnauthorized,\n\t perMessageDeflate: options.perMessageDeflate || this.perMessageDeflate,\n\t extraHeaders: options.extraHeaders || this.extraHeaders,\n\t forceNode: options.forceNode || this.forceNode,\n\t localAddress: options.localAddress || this.localAddress,\n\t requestTimeout: options.requestTimeout || this.requestTimeout,\n\t protocols: options.protocols || void (0)\n\t });\n\t\n\t return transport;\n\t};\n\t\n\tfunction clone (obj) {\n\t var o = {};\n\t for (var i in obj) {\n\t if (obj.hasOwnProperty(i)) {\n\t o[i] = obj[i];\n\t }\n\t }\n\t return o;\n\t}\n\t\n\t/**\n\t * Initializes transport to use and starts probe.\n\t *\n\t * @api private\n\t */\n\tSocket.prototype.open = function () {\n\t var transport;\n\t if (this.rememberUpgrade && Socket.priorWebsocketSuccess && this.transports.indexOf('websocket') !== -1) {\n\t transport = 'websocket';\n\t } else if (0 === this.transports.length) {\n\t // Emit error on next tick so it can be listened to\n\t var self = this;\n\t setTimeout(function () {\n\t self.emit('error', 'No transports available');\n\t }, 0);\n\t return;\n\t } else {\n\t transport = this.transports[0];\n\t }\n\t this.readyState = 'opening';\n\t\n\t // Retry with the next transport if the transport is disabled (jsonp: false)\n\t try {\n\t transport = this.createTransport(transport);\n\t } catch (e) {\n\t this.transports.shift();\n\t this.open();\n\t return;\n\t }\n\t\n\t transport.open();\n\t this.setTransport(transport);\n\t};\n\t\n\t/**\n\t * Sets the current transport. Disables the existing one (if any).\n\t *\n\t * @api private\n\t */\n\t\n\tSocket.prototype.setTransport = function (transport) {\n\t debug('setting transport %s', transport.name);\n\t var self = this;\n\t\n\t if (this.transport) {\n\t debug('clearing existing transport %s', this.transport.name);\n\t this.transport.removeAllListeners();\n\t }\n\t\n\t // set up transport\n\t this.transport = transport;\n\t\n\t // set up transport listeners\n\t transport\n\t .on('drain', function () {\n\t self.onDrain();\n\t })\n\t .on('packet', function (packet) {\n\t self.onPacket(packet);\n\t })\n\t .on('error', function (e) {\n\t self.onError(e);\n\t })\n\t .on('close', function () {\n\t self.onClose('transport close');\n\t });\n\t};\n\t\n\t/**\n\t * Probes a transport.\n\t *\n\t * @param {String} transport name\n\t * @api private\n\t */\n\t\n\tSocket.prototype.probe = function (name) {\n\t debug('probing transport \"%s\"', name);\n\t var transport = this.createTransport(name, { probe: 1 });\n\t var failed = false;\n\t var self = this;\n\t\n\t Socket.priorWebsocketSuccess = false;\n\t\n\t function onTransportOpen () {\n\t if (self.onlyBinaryUpgrades) {\n\t var upgradeLosesBinary = !this.supportsBinary && self.transport.supportsBinary;\n\t failed = failed || upgradeLosesBinary;\n\t }\n\t if (failed) return;\n\t\n\t debug('probe transport \"%s\" opened', name);\n\t transport.send([{ type: 'ping', data: 'probe' }]);\n\t transport.once('packet', function (msg) {\n\t if (failed) return;\n\t if ('pong' === msg.type && 'probe' === msg.data) {\n\t debug('probe transport \"%s\" pong', name);\n\t self.upgrading = true;\n\t self.emit('upgrading', transport);\n\t if (!transport) return;\n\t Socket.priorWebsocketSuccess = 'websocket' === transport.name;\n\t\n\t debug('pausing current transport \"%s\"', self.transport.name);\n\t self.transport.pause(function () {\n\t if (failed) return;\n\t if ('closed' === self.readyState) return;\n\t debug('changing transport and sending upgrade packet');\n\t\n\t cleanup();\n\t\n\t self.setTransport(transport);\n\t transport.send([{ type: 'upgrade' }]);\n\t self.emit('upgrade', transport);\n\t transport = null;\n\t self.upgrading = false;\n\t self.flush();\n\t });\n\t } else {\n\t debug('probe transport \"%s\" failed', name);\n\t var err = new Error('probe error');\n\t err.transport = transport.name;\n\t self.emit('upgradeError', err);\n\t }\n\t });\n\t }\n\t\n\t function freezeTransport () {\n\t if (failed) return;\n\t\n\t // Any callback called by transport should be ignored since now\n\t failed = true;\n\t\n\t cleanup();\n\t\n\t transport.close();\n\t transport = null;\n\t }\n\t\n\t // Handle any error that happens while probing\n\t function onerror (err) {\n\t var error = new Error('probe error: ' + err);\n\t error.transport = transport.name;\n\t\n\t freezeTransport();\n\t\n\t debug('probe transport \"%s\" failed because of error: %s', name, err);\n\t\n\t self.emit('upgradeError', error);\n\t }\n\t\n\t function onTransportClose () {\n\t onerror('transport closed');\n\t }\n\t\n\t // When the socket is closed while we're probing\n\t function onclose () {\n\t onerror('socket closed');\n\t }\n\t\n\t // When the socket is upgraded while we're probing\n\t function onupgrade (to) {\n\t if (transport && to.name !== transport.name) {\n\t debug('\"%s\" works - aborting \"%s\"', to.name, transport.name);\n\t freezeTransport();\n\t }\n\t }\n\t\n\t // Remove all listeners on the transport and on self\n\t function cleanup () {\n\t transport.removeListener('open', onTransportOpen);\n\t transport.removeListener('error', onerror);\n\t transport.removeListener('close', onTransportClose);\n\t self.removeListener('close', onclose);\n\t self.removeListener('upgrading', onupgrade);\n\t }\n\t\n\t transport.once('open', onTransportOpen);\n\t transport.once('error', onerror);\n\t transport.once('close', onTransportClose);\n\t\n\t this.once('close', onclose);\n\t this.once('upgrading', onupgrade);\n\t\n\t transport.open();\n\t};\n\t\n\t/**\n\t * Called when connection is deemed open.\n\t *\n\t * @api public\n\t */\n\t\n\tSocket.prototype.onOpen = function () {\n\t debug('socket open');\n\t this.readyState = 'open';\n\t Socket.priorWebsocketSuccess = 'websocket' === this.transport.name;\n\t this.emit('open');\n\t this.flush();\n\t\n\t // we check for `readyState` in case an `open`\n\t // listener already closed the socket\n\t if ('open' === this.readyState && this.upgrade && this.transport.pause) {\n\t debug('starting upgrade probes');\n\t for (var i = 0, l = this.upgrades.length; i < l; i++) {\n\t this.probe(this.upgrades[i]);\n\t }\n\t }\n\t};\n\t\n\t/**\n\t * Handles a packet.\n\t *\n\t * @api private\n\t */\n\t\n\tSocket.prototype.onPacket = function (packet) {\n\t if ('opening' === this.readyState || 'open' === this.readyState ||\n\t 'closing' === this.readyState) {\n\t debug('socket receive: type \"%s\", data \"%s\"', packet.type, packet.data);\n\t\n\t this.emit('packet', packet);\n\t\n\t // Socket is live - any packet counts\n\t this.emit('heartbeat');\n\t\n\t switch (packet.type) {\n\t case 'open':\n\t this.onHandshake(JSON.parse(packet.data));\n\t break;\n\t\n\t case 'pong':\n\t this.setPing();\n\t this.emit('pong');\n\t break;\n\t\n\t case 'error':\n\t var err = new Error('server error');\n\t err.code = packet.data;\n\t this.onError(err);\n\t break;\n\t\n\t case 'message':\n\t this.emit('data', packet.data);\n\t this.emit('message', packet.data);\n\t break;\n\t }\n\t } else {\n\t debug('packet received with socket readyState \"%s\"', this.readyState);\n\t }\n\t};\n\t\n\t/**\n\t * Called upon handshake completion.\n\t *\n\t * @param {Object} handshake obj\n\t * @api private\n\t */\n\t\n\tSocket.prototype.onHandshake = function (data) {\n\t this.emit('handshake', data);\n\t this.id = data.sid;\n\t this.transport.query.sid = data.sid;\n\t this.upgrades = this.filterUpgrades(data.upgrades);\n\t this.pingInterval = data.pingInterval;\n\t this.pingTimeout = data.pingTimeout;\n\t this.onOpen();\n\t // In case open handler closes socket\n\t if ('closed' === this.readyState) return;\n\t this.setPing();\n\t\n\t // Prolong liveness of socket on heartbeat\n\t this.removeListener('heartbeat', this.onHeartbeat);\n\t this.on('heartbeat', this.onHeartbeat);\n\t};\n\t\n\t/**\n\t * Resets ping timeout.\n\t *\n\t * @api private\n\t */\n\t\n\tSocket.prototype.onHeartbeat = function (timeout) {\n\t clearTimeout(this.pingTimeoutTimer);\n\t var self = this;\n\t self.pingTimeoutTimer = setTimeout(function () {\n\t if ('closed' === self.readyState) return;\n\t self.onClose('ping timeout');\n\t }, timeout || (self.pingInterval + self.pingTimeout));\n\t};\n\t\n\t/**\n\t * Pings server every `this.pingInterval` and expects response\n\t * within `this.pingTimeout` or closes connection.\n\t *\n\t * @api private\n\t */\n\t\n\tSocket.prototype.setPing = function () {\n\t var self = this;\n\t clearTimeout(self.pingIntervalTimer);\n\t self.pingIntervalTimer = setTimeout(function () {\n\t debug('writing ping packet - expecting pong within %sms', self.pingTimeout);\n\t self.ping();\n\t self.onHeartbeat(self.pingTimeout);\n\t }, self.pingInterval);\n\t};\n\t\n\t/**\n\t* Sends a ping packet.\n\t*\n\t* @api private\n\t*/\n\t\n\tSocket.prototype.ping = function () {\n\t var self = this;\n\t this.sendPacket('ping', function () {\n\t self.emit('ping');\n\t });\n\t};\n\t\n\t/**\n\t * Called on `drain` event\n\t *\n\t * @api private\n\t */\n\t\n\tSocket.prototype.onDrain = function () {\n\t this.writeBuffer.splice(0, this.prevBufferLen);\n\t\n\t // setting prevBufferLen = 0 is very important\n\t // for example, when upgrading, upgrade packet is sent over,\n\t // and a nonzero prevBufferLen could cause problems on `drain`\n\t this.prevBufferLen = 0;\n\t\n\t if (0 === this.writeBuffer.length) {\n\t this.emit('drain');\n\t } else {\n\t this.flush();\n\t }\n\t};\n\t\n\t/**\n\t * Flush write buffers.\n\t *\n\t * @api private\n\t */\n\t\n\tSocket.prototype.flush = function () {\n\t if ('closed' !== this.readyState && this.transport.writable &&\n\t !this.upgrading && this.writeBuffer.length) {\n\t debug('flushing %d packets in socket', this.writeBuffer.length);\n\t this.transport.send(this.writeBuffer);\n\t // keep track of current length of writeBuffer\n\t // splice writeBuffer and callbackBuffer on `drain`\n\t this.prevBufferLen = this.writeBuffer.length;\n\t this.emit('flush');\n\t }\n\t};\n\t\n\t/**\n\t * Sends a message.\n\t *\n\t * @param {String} message.\n\t * @param {Function} callback function.\n\t * @param {Object} options.\n\t * @return {Socket} for chaining.\n\t * @api public\n\t */\n\t\n\tSocket.prototype.write =\n\tSocket.prototype.send = function (msg, options, fn) {\n\t this.sendPacket('message', msg, options, fn);\n\t return this;\n\t};\n\t\n\t/**\n\t * Sends a packet.\n\t *\n\t * @param {String} packet type.\n\t * @param {String} data.\n\t * @param {Object} options.\n\t * @param {Function} callback function.\n\t * @api private\n\t */\n\t\n\tSocket.prototype.sendPacket = function (type, data, options, fn) {\n\t if ('function' === typeof data) {\n\t fn = data;\n\t data = undefined;\n\t }\n\t\n\t if ('function' === typeof options) {\n\t fn = options;\n\t options = null;\n\t }\n\t\n\t if ('closing' === this.readyState || 'closed' === this.readyState) {\n\t return;\n\t }\n\t\n\t options = options || {};\n\t options.compress = false !== options.compress;\n\t\n\t var packet = {\n\t type: type,\n\t data: data,\n\t options: options\n\t };\n\t this.emit('packetCreate', packet);\n\t this.writeBuffer.push(packet);\n\t if (fn) this.once('flush', fn);\n\t this.flush();\n\t};\n\t\n\t/**\n\t * Closes the connection.\n\t *\n\t * @api private\n\t */\n\t\n\tSocket.prototype.close = function () {\n\t if ('opening' === this.readyState || 'open' === this.readyState) {\n\t this.readyState = 'closing';\n\t\n\t var self = this;\n\t\n\t if (this.writeBuffer.length) {\n\t this.once('drain', function () {\n\t if (this.upgrading) {\n\t waitForUpgrade();\n\t } else {\n\t close();\n\t }\n\t });\n\t } else if (this.upgrading) {\n\t waitForUpgrade();\n\t } else {\n\t close();\n\t }\n\t }\n\t\n\t function close () {\n\t self.onClose('forced close');\n\t debug('socket closing - telling transport to close');\n\t self.transport.close();\n\t }\n\t\n\t function cleanupAndClose () {\n\t self.removeListener('upgrade', cleanupAndClose);\n\t self.removeListener('upgradeError', cleanupAndClose);\n\t close();\n\t }\n\t\n\t function waitForUpgrade () {\n\t // wait for upgrade to finish since we can't send packets while pausing a transport\n\t self.once('upgrade', cleanupAndClose);\n\t self.once('upgradeError', cleanupAndClose);\n\t }\n\t\n\t return this;\n\t};\n\t\n\t/**\n\t * Called upon transport error\n\t *\n\t * @api private\n\t */\n\t\n\tSocket.prototype.onError = function (err) {\n\t debug('socket error %j', err);\n\t Socket.priorWebsocketSuccess = false;\n\t this.emit('error', err);\n\t this.onClose('transport error', err);\n\t};\n\t\n\t/**\n\t * Called upon transport close.\n\t *\n\t * @api private\n\t */\n\t\n\tSocket.prototype.onClose = function (reason, desc) {\n\t if ('opening' === this.readyState || 'open' === this.readyState || 'closing' === this.readyState) {\n\t debug('socket close with reason: \"%s\"', reason);\n\t var self = this;\n\t\n\t // clear timers\n\t clearTimeout(this.pingIntervalTimer);\n\t clearTimeout(this.pingTimeoutTimer);\n\t\n\t // stop event from firing again for transport\n\t this.transport.removeAllListeners('close');\n\t\n\t // ensure transport won't stay open\n\t this.transport.close();\n\t\n\t // ignore further transport communication\n\t this.transport.removeAllListeners();\n\t\n\t // set ready state\n\t this.readyState = 'closed';\n\t\n\t // clear session id\n\t this.id = null;\n\t\n\t // emit close event\n\t this.emit('close', reason, desc);\n\t\n\t // clean buffers after, so users can still\n\t // grab the buffers on `close` event\n\t self.writeBuffer = [];\n\t self.prevBufferLen = 0;\n\t }\n\t};\n\t\n\t/**\n\t * Filters upgrades, returning only those matching client transports.\n\t *\n\t * @param {Array} server upgrades\n\t * @api private\n\t *\n\t */\n\t\n\tSocket.prototype.filterUpgrades = function (upgrades) {\n\t var filteredUpgrades = [];\n\t for (var i = 0, j = upgrades.length; i < j; i++) {\n\t if (~index(this.transports, upgrades[i])) filteredUpgrades.push(upgrades[i]);\n\t }\n\t return filteredUpgrades;\n\t};\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 33 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {/**\n\t * Module dependencies\n\t */\n\t\n\tvar XMLHttpRequest = __webpack_require__(34);\n\tvar XHR = __webpack_require__(36);\n\tvar JSONP = __webpack_require__(53);\n\tvar websocket = __webpack_require__(54);\n\t\n\t/**\n\t * Export transports.\n\t */\n\t\n\texports.polling = polling;\n\texports.websocket = websocket;\n\t\n\t/**\n\t * Polling transport polymorphic constructor.\n\t * Decides on xhr vs jsonp based on feature detection.\n\t *\n\t * @api private\n\t */\n\t\n\tfunction polling (opts) {\n\t var xhr;\n\t var xd = false;\n\t var xs = false;\n\t var jsonp = false !== opts.jsonp;\n\t\n\t if (global.location) {\n\t var isSSL = 'https:' === location.protocol;\n\t var port = location.port;\n\t\n\t // some user agents have empty `location.port`\n\t if (!port) {\n\t port = isSSL ? 443 : 80;\n\t }\n\t\n\t xd = opts.hostname !== location.hostname || port !== opts.port;\n\t xs = opts.secure !== isSSL;\n\t }\n\t\n\t opts.xdomain = xd;\n\t opts.xscheme = xs;\n\t xhr = new XMLHttpRequest(opts);\n\t\n\t if ('open' in xhr && !opts.forceJSONP) {\n\t return new XHR(opts);\n\t } else {\n\t if (!jsonp) throw new Error('JSONP disabled');\n\t return new JSONP(opts);\n\t }\n\t}\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 34 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {// browser shim for xmlhttprequest module\n\t\n\tvar hasCORS = __webpack_require__(35);\n\t\n\tmodule.exports = function (opts) {\n\t var xdomain = opts.xdomain;\n\t\n\t // scheme must be same when usign XDomainRequest\n\t // http://blogs.msdn.com/b/ieinternals/archive/2010/05/13/xdomainrequest-restrictions-limitations-and-workarounds.aspx\n\t var xscheme = opts.xscheme;\n\t\n\t // XDomainRequest has a flow of not sending cookie, therefore it should be disabled as a default.\n\t // https://github.com/Automattic/engine.io-client/pull/217\n\t var enablesXDR = opts.enablesXDR;\n\t\n\t // XMLHttpRequest can be disabled on IE\n\t try {\n\t if ('undefined' !== typeof XMLHttpRequest && (!xdomain || hasCORS)) {\n\t return new XMLHttpRequest();\n\t }\n\t } catch (e) { }\n\t\n\t // Use XDomainRequest for IE8 if enablesXDR is true\n\t // because loading bar keeps flashing when using jsonp-polling\n\t // https://github.com/yujiosaka/socke.io-ie8-loading-example\n\t try {\n\t if ('undefined' !== typeof XDomainRequest && !xscheme && enablesXDR) {\n\t return new XDomainRequest();\n\t }\n\t } catch (e) { }\n\t\n\t if (!xdomain) {\n\t try {\n\t return new global[['Active'].concat('Object').join('X')]('Microsoft.XMLHTTP');\n\t } catch (e) { }\n\t }\n\t};\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 35 */\n/***/ function(module, exports) {\n\n\t\n\t/**\n\t * Module exports.\n\t *\n\t * Logic borrowed from Modernizr:\n\t *\n\t * - https://github.com/Modernizr/Modernizr/blob/master/feature-detects/cors.js\n\t */\n\t\n\ttry {\n\t module.exports = typeof XMLHttpRequest !== 'undefined' &&\n\t 'withCredentials' in new XMLHttpRequest();\n\t} catch (err) {\n\t // if XMLHttp support is disabled in IE then it will throw\n\t // when trying to create\n\t module.exports = false;\n\t}\n\n\n/***/ },\n/* 36 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {/**\n\t * Module requirements.\n\t */\n\t\n\tvar XMLHttpRequest = __webpack_require__(34);\n\tvar Polling = __webpack_require__(37);\n\tvar Emitter = __webpack_require__(24);\n\tvar inherit = __webpack_require__(48);\n\tvar debug = __webpack_require__(50)('engine.io-client:polling-xhr');\n\t\n\t/**\n\t * Module exports.\n\t */\n\t\n\tmodule.exports = XHR;\n\tmodule.exports.Request = Request;\n\t\n\t/**\n\t * Empty function\n\t */\n\t\n\tfunction empty () {}\n\t\n\t/**\n\t * XHR Polling constructor.\n\t *\n\t * @param {Object} opts\n\t * @api public\n\t */\n\t\n\tfunction XHR (opts) {\n\t Polling.call(this, opts);\n\t this.requestTimeout = opts.requestTimeout;\n\t this.extraHeaders = opts.extraHeaders;\n\t\n\t if (global.location) {\n\t var isSSL = 'https:' === location.protocol;\n\t var port = location.port;\n\t\n\t // some user agents have empty `location.port`\n\t if (!port) {\n\t port = isSSL ? 443 : 80;\n\t }\n\t\n\t this.xd = opts.hostname !== global.location.hostname ||\n\t port !== opts.port;\n\t this.xs = opts.secure !== isSSL;\n\t }\n\t}\n\t\n\t/**\n\t * Inherits from Polling.\n\t */\n\t\n\tinherit(XHR, Polling);\n\t\n\t/**\n\t * XHR supports binary\n\t */\n\t\n\tXHR.prototype.supportsBinary = true;\n\t\n\t/**\n\t * Creates a request.\n\t *\n\t * @param {String} method\n\t * @api private\n\t */\n\t\n\tXHR.prototype.request = function (opts) {\n\t opts = opts || {};\n\t opts.uri = this.uri();\n\t opts.xd = this.xd;\n\t opts.xs = this.xs;\n\t opts.agent = this.agent || false;\n\t opts.supportsBinary = this.supportsBinary;\n\t opts.enablesXDR = this.enablesXDR;\n\t\n\t // SSL options for Node.js client\n\t opts.pfx = this.pfx;\n\t opts.key = this.key;\n\t opts.passphrase = this.passphrase;\n\t opts.cert = this.cert;\n\t opts.ca = this.ca;\n\t opts.ciphers = this.ciphers;\n\t opts.rejectUnauthorized = this.rejectUnauthorized;\n\t opts.requestTimeout = this.requestTimeout;\n\t\n\t // other options for Node.js client\n\t opts.extraHeaders = this.extraHeaders;\n\t\n\t return new Request(opts);\n\t};\n\t\n\t/**\n\t * Sends data.\n\t *\n\t * @param {String} data to send.\n\t * @param {Function} called upon flush.\n\t * @api private\n\t */\n\t\n\tXHR.prototype.doWrite = function (data, fn) {\n\t var isBinary = typeof data !== 'string' && data !== undefined;\n\t var req = this.request({ method: 'POST', data: data, isBinary: isBinary });\n\t var self = this;\n\t req.on('success', fn);\n\t req.on('error', function (err) {\n\t self.onError('xhr post error', err);\n\t });\n\t this.sendXhr = req;\n\t};\n\t\n\t/**\n\t * Starts a poll cycle.\n\t *\n\t * @api private\n\t */\n\t\n\tXHR.prototype.doPoll = function () {\n\t debug('xhr poll');\n\t var req = this.request();\n\t var self = this;\n\t req.on('data', function (data) {\n\t self.onData(data);\n\t });\n\t req.on('error', function (err) {\n\t self.onError('xhr poll error', err);\n\t });\n\t this.pollXhr = req;\n\t};\n\t\n\t/**\n\t * Request constructor\n\t *\n\t * @param {Object} options\n\t * @api public\n\t */\n\t\n\tfunction Request (opts) {\n\t this.method = opts.method || 'GET';\n\t this.uri = opts.uri;\n\t this.xd = !!opts.xd;\n\t this.xs = !!opts.xs;\n\t this.async = false !== opts.async;\n\t this.data = undefined !== opts.data ? opts.data : null;\n\t this.agent = opts.agent;\n\t this.isBinary = opts.isBinary;\n\t this.supportsBinary = opts.supportsBinary;\n\t this.enablesXDR = opts.enablesXDR;\n\t this.requestTimeout = opts.requestTimeout;\n\t\n\t // SSL options for Node.js client\n\t this.pfx = opts.pfx;\n\t this.key = opts.key;\n\t this.passphrase = opts.passphrase;\n\t this.cert = opts.cert;\n\t this.ca = opts.ca;\n\t this.ciphers = opts.ciphers;\n\t this.rejectUnauthorized = opts.rejectUnauthorized;\n\t\n\t // other options for Node.js client\n\t this.extraHeaders = opts.extraHeaders;\n\t\n\t this.create();\n\t}\n\t\n\t/**\n\t * Mix in `Emitter`.\n\t */\n\t\n\tEmitter(Request.prototype);\n\t\n\t/**\n\t * Creates the XHR object and sends the request.\n\t *\n\t * @api private\n\t */\n\t\n\tRequest.prototype.create = function () {\n\t var opts = { agent: this.agent, xdomain: this.xd, xscheme: this.xs, enablesXDR: this.enablesXDR };\n\t\n\t // SSL options for Node.js client\n\t opts.pfx = this.pfx;\n\t opts.key = this.key;\n\t opts.passphrase = this.passphrase;\n\t opts.cert = this.cert;\n\t opts.ca = this.ca;\n\t opts.ciphers = this.ciphers;\n\t opts.rejectUnauthorized = this.rejectUnauthorized;\n\t\n\t var xhr = this.xhr = new XMLHttpRequest(opts);\n\t var self = this;\n\t\n\t try {\n\t debug('xhr open %s: %s', this.method, this.uri);\n\t xhr.open(this.method, this.uri, this.async);\n\t try {\n\t if (this.extraHeaders) {\n\t xhr.setDisableHeaderCheck && xhr.setDisableHeaderCheck(true);\n\t for (var i in this.extraHeaders) {\n\t if (this.extraHeaders.hasOwnProperty(i)) {\n\t xhr.setRequestHeader(i, this.extraHeaders[i]);\n\t }\n\t }\n\t }\n\t } catch (e) {}\n\t\n\t if ('POST' === this.method) {\n\t try {\n\t if (this.isBinary) {\n\t xhr.setRequestHeader('Content-type', 'application/octet-stream');\n\t } else {\n\t xhr.setRequestHeader('Content-type', 'text/plain;charset=UTF-8');\n\t }\n\t } catch (e) {}\n\t }\n\t\n\t try {\n\t xhr.setRequestHeader('Accept', '*/*');\n\t } catch (e) {}\n\t\n\t // ie6 check\n\t if ('withCredentials' in xhr) {\n\t xhr.withCredentials = true;\n\t }\n\t\n\t if (this.requestTimeout) {\n\t xhr.timeout = this.requestTimeout;\n\t }\n\t\n\t if (this.hasXDR()) {\n\t xhr.onload = function () {\n\t self.onLoad();\n\t };\n\t xhr.onerror = function () {\n\t self.onError(xhr.responseText);\n\t };\n\t } else {\n\t xhr.onreadystatechange = function () {\n\t if (xhr.readyState === 2) {\n\t var contentType;\n\t try {\n\t contentType = xhr.getResponseHeader('Content-Type');\n\t } catch (e) {}\n\t if (contentType === 'application/octet-stream') {\n\t xhr.responseType = 'arraybuffer';\n\t }\n\t }\n\t if (4 !== xhr.readyState) return;\n\t if (200 === xhr.status || 1223 === xhr.status) {\n\t self.onLoad();\n\t } else {\n\t // make sure the `error` event handler that's user-set\n\t // does not throw in the same tick and gets caught here\n\t setTimeout(function () {\n\t self.onError(xhr.status);\n\t }, 0);\n\t }\n\t };\n\t }\n\t\n\t debug('xhr data %s', this.data);\n\t xhr.send(this.data);\n\t } catch (e) {\n\t // Need to defer since .create() is called directly fhrom the constructor\n\t // and thus the 'error' event can only be only bound *after* this exception\n\t // occurs. Therefore, also, we cannot throw here at all.\n\t setTimeout(function () {\n\t self.onError(e);\n\t }, 0);\n\t return;\n\t }\n\t\n\t if (global.document) {\n\t this.index = Request.requestsCount++;\n\t Request.requests[this.index] = this;\n\t }\n\t};\n\t\n\t/**\n\t * Called upon successful response.\n\t *\n\t * @api private\n\t */\n\t\n\tRequest.prototype.onSuccess = function () {\n\t this.emit('success');\n\t this.cleanup();\n\t};\n\t\n\t/**\n\t * Called if we have data.\n\t *\n\t * @api private\n\t */\n\t\n\tRequest.prototype.onData = function (data) {\n\t this.emit('data', data);\n\t this.onSuccess();\n\t};\n\t\n\t/**\n\t * Called upon error.\n\t *\n\t * @api private\n\t */\n\t\n\tRequest.prototype.onError = function (err) {\n\t this.emit('error', err);\n\t this.cleanup(true);\n\t};\n\t\n\t/**\n\t * Cleans up house.\n\t *\n\t * @api private\n\t */\n\t\n\tRequest.prototype.cleanup = function (fromError) {\n\t if ('undefined' === typeof this.xhr || null === this.xhr) {\n\t return;\n\t }\n\t // xmlhttprequest\n\t if (this.hasXDR()) {\n\t this.xhr.onload = this.xhr.onerror = empty;\n\t } else {\n\t this.xhr.onreadystatechange = empty;\n\t }\n\t\n\t if (fromError) {\n\t try {\n\t this.xhr.abort();\n\t } catch (e) {}\n\t }\n\t\n\t if (global.document) {\n\t delete Request.requests[this.index];\n\t }\n\t\n\t this.xhr = null;\n\t};\n\t\n\t/**\n\t * Called upon load.\n\t *\n\t * @api private\n\t */\n\t\n\tRequest.prototype.onLoad = function () {\n\t var data;\n\t try {\n\t var contentType;\n\t try {\n\t contentType = this.xhr.getResponseHeader('Content-Type');\n\t } catch (e) {}\n\t if (contentType === 'application/octet-stream') {\n\t data = this.xhr.response || this.xhr.responseText;\n\t } else {\n\t data = this.xhr.responseText;\n\t }\n\t } catch (e) {\n\t this.onError(e);\n\t }\n\t if (null != data) {\n\t this.onData(data);\n\t }\n\t};\n\t\n\t/**\n\t * Check if it has XDomainRequest.\n\t *\n\t * @api private\n\t */\n\t\n\tRequest.prototype.hasXDR = function () {\n\t return 'undefined' !== typeof global.XDomainRequest && !this.xs && this.enablesXDR;\n\t};\n\t\n\t/**\n\t * Aborts the request.\n\t *\n\t * @api public\n\t */\n\t\n\tRequest.prototype.abort = function () {\n\t this.cleanup();\n\t};\n\t\n\t/**\n\t * Aborts pending requests when unloading the window. This is needed to prevent\n\t * memory leaks (e.g. when using IE) and to ensure that no spurious error is\n\t * emitted.\n\t */\n\t\n\tRequest.requestsCount = 0;\n\tRequest.requests = {};\n\t\n\tif (global.document) {\n\t if (global.attachEvent) {\n\t global.attachEvent('onunload', unloadHandler);\n\t } else if (global.addEventListener) {\n\t global.addEventListener('beforeunload', unloadHandler, false);\n\t }\n\t}\n\t\n\tfunction unloadHandler () {\n\t for (var i in Request.requests) {\n\t if (Request.requests.hasOwnProperty(i)) {\n\t Request.requests[i].abort();\n\t }\n\t }\n\t}\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 37 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Module dependencies.\n\t */\n\t\n\tvar Transport = __webpack_require__(38);\n\tvar parseqs = __webpack_require__(47);\n\tvar parser = __webpack_require__(39);\n\tvar inherit = __webpack_require__(48);\n\tvar yeast = __webpack_require__(49);\n\tvar debug = __webpack_require__(50)('engine.io-client:polling');\n\t\n\t/**\n\t * Module exports.\n\t */\n\t\n\tmodule.exports = Polling;\n\t\n\t/**\n\t * Is XHR2 supported?\n\t */\n\t\n\tvar hasXHR2 = (function () {\n\t var XMLHttpRequest = __webpack_require__(34);\n\t var xhr = new XMLHttpRequest({ xdomain: false });\n\t return null != xhr.responseType;\n\t})();\n\t\n\t/**\n\t * Polling interface.\n\t *\n\t * @param {Object} opts\n\t * @api private\n\t */\n\t\n\tfunction Polling (opts) {\n\t var forceBase64 = (opts && opts.forceBase64);\n\t if (!hasXHR2 || forceBase64) {\n\t this.supportsBinary = false;\n\t }\n\t Transport.call(this, opts);\n\t}\n\t\n\t/**\n\t * Inherits from Transport.\n\t */\n\t\n\tinherit(Polling, Transport);\n\t\n\t/**\n\t * Transport name.\n\t */\n\t\n\tPolling.prototype.name = 'polling';\n\t\n\t/**\n\t * Opens the socket (triggers polling). We write a PING message to determine\n\t * when the transport is open.\n\t *\n\t * @api private\n\t */\n\t\n\tPolling.prototype.doOpen = function () {\n\t this.poll();\n\t};\n\t\n\t/**\n\t * Pauses polling.\n\t *\n\t * @param {Function} callback upon buffers are flushed and transport is paused\n\t * @api private\n\t */\n\t\n\tPolling.prototype.pause = function (onPause) {\n\t var self = this;\n\t\n\t this.readyState = 'pausing';\n\t\n\t function pause () {\n\t debug('paused');\n\t self.readyState = 'paused';\n\t onPause();\n\t }\n\t\n\t if (this.polling || !this.writable) {\n\t var total = 0;\n\t\n\t if (this.polling) {\n\t debug('we are currently polling - waiting to pause');\n\t total++;\n\t this.once('pollComplete', function () {\n\t debug('pre-pause polling complete');\n\t --total || pause();\n\t });\n\t }\n\t\n\t if (!this.writable) {\n\t debug('we are currently writing - waiting to pause');\n\t total++;\n\t this.once('drain', function () {\n\t debug('pre-pause writing complete');\n\t --total || pause();\n\t });\n\t }\n\t } else {\n\t pause();\n\t }\n\t};\n\t\n\t/**\n\t * Starts polling cycle.\n\t *\n\t * @api public\n\t */\n\t\n\tPolling.prototype.poll = function () {\n\t debug('polling');\n\t this.polling = true;\n\t this.doPoll();\n\t this.emit('poll');\n\t};\n\t\n\t/**\n\t * Overloads onData to detect payloads.\n\t *\n\t * @api private\n\t */\n\t\n\tPolling.prototype.onData = function (data) {\n\t var self = this;\n\t debug('polling got data %s', data);\n\t var callback = function (packet, index, total) {\n\t // if its the first message we consider the transport open\n\t if ('opening' === self.readyState) {\n\t self.onOpen();\n\t }\n\t\n\t // if its a close packet, we close the ongoing requests\n\t if ('close' === packet.type) {\n\t self.onClose();\n\t return false;\n\t }\n\t\n\t // otherwise bypass onData and handle the message\n\t self.onPacket(packet);\n\t };\n\t\n\t // decode payload\n\t parser.decodePayload(data, this.socket.binaryType, callback);\n\t\n\t // if an event did not trigger closing\n\t if ('closed' !== this.readyState) {\n\t // if we got data we're not polling\n\t this.polling = false;\n\t this.emit('pollComplete');\n\t\n\t if ('open' === this.readyState) {\n\t this.poll();\n\t } else {\n\t debug('ignoring poll - transport state \"%s\"', this.readyState);\n\t }\n\t }\n\t};\n\t\n\t/**\n\t * For polling, send a close packet.\n\t *\n\t * @api private\n\t */\n\t\n\tPolling.prototype.doClose = function () {\n\t var self = this;\n\t\n\t function close () {\n\t debug('writing close packet');\n\t self.write([{ type: 'close' }]);\n\t }\n\t\n\t if ('open' === this.readyState) {\n\t debug('transport open - closing');\n\t close();\n\t } else {\n\t // in case we're trying to close while\n\t // handshaking is in progress (GH-164)\n\t debug('transport not open - deferring close');\n\t this.once('open', close);\n\t }\n\t};\n\t\n\t/**\n\t * Writes a packets payload.\n\t *\n\t * @param {Array} data packets\n\t * @param {Function} drain callback\n\t * @api private\n\t */\n\t\n\tPolling.prototype.write = function (packets) {\n\t var self = this;\n\t this.writable = false;\n\t var callbackfn = function () {\n\t self.writable = true;\n\t self.emit('drain');\n\t };\n\t\n\t parser.encodePayload(packets, this.supportsBinary, function (data) {\n\t self.doWrite(data, callbackfn);\n\t });\n\t};\n\t\n\t/**\n\t * Generates uri for connection.\n\t *\n\t * @api private\n\t */\n\t\n\tPolling.prototype.uri = function () {\n\t var query = this.query || {};\n\t var schema = this.secure ? 'https' : 'http';\n\t var port = '';\n\t\n\t // cache busting is forced\n\t if (false !== this.timestampRequests) {\n\t query[this.timestampParam] = yeast();\n\t }\n\t\n\t if (!this.supportsBinary && !query.sid) {\n\t query.b64 = 1;\n\t }\n\t\n\t query = parseqs.encode(query);\n\t\n\t // avoid port if default for schema\n\t if (this.port && (('https' === schema && Number(this.port) !== 443) ||\n\t ('http' === schema && Number(this.port) !== 80))) {\n\t port = ':' + this.port;\n\t }\n\t\n\t // prepend ? to query\n\t if (query.length) {\n\t query = '?' + query;\n\t }\n\t\n\t var ipv6 = this.hostname.indexOf(':') !== -1;\n\t return schema + '://' + (ipv6 ? '[' + this.hostname + ']' : this.hostname) + port + this.path + query;\n\t};\n\n\n/***/ },\n/* 38 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Module dependencies.\n\t */\n\t\n\tvar parser = __webpack_require__(39);\n\tvar Emitter = __webpack_require__(24);\n\t\n\t/**\n\t * Module exports.\n\t */\n\t\n\tmodule.exports = Transport;\n\t\n\t/**\n\t * Transport abstract constructor.\n\t *\n\t * @param {Object} options.\n\t * @api private\n\t */\n\t\n\tfunction Transport (opts) {\n\t this.path = opts.path;\n\t this.hostname = opts.hostname;\n\t this.port = opts.port;\n\t this.secure = opts.secure;\n\t this.query = opts.query;\n\t this.timestampParam = opts.timestampParam;\n\t this.timestampRequests = opts.timestampRequests;\n\t this.readyState = '';\n\t this.agent = opts.agent || false;\n\t this.socket = opts.socket;\n\t this.enablesXDR = opts.enablesXDR;\n\t\n\t // SSL options for Node.js client\n\t this.pfx = opts.pfx;\n\t this.key = opts.key;\n\t this.passphrase = opts.passphrase;\n\t this.cert = opts.cert;\n\t this.ca = opts.ca;\n\t this.ciphers = opts.ciphers;\n\t this.rejectUnauthorized = opts.rejectUnauthorized;\n\t this.forceNode = opts.forceNode;\n\t\n\t // other options for Node.js client\n\t this.extraHeaders = opts.extraHeaders;\n\t this.localAddress = opts.localAddress;\n\t}\n\t\n\t/**\n\t * Mix in `Emitter`.\n\t */\n\t\n\tEmitter(Transport.prototype);\n\t\n\t/**\n\t * Emits an error.\n\t *\n\t * @param {String} str\n\t * @return {Transport} for chaining\n\t * @api public\n\t */\n\t\n\tTransport.prototype.onError = function (msg, desc) {\n\t var err = new Error(msg);\n\t err.type = 'TransportError';\n\t err.description = desc;\n\t this.emit('error', err);\n\t return this;\n\t};\n\t\n\t/**\n\t * Opens the transport.\n\t *\n\t * @api public\n\t */\n\t\n\tTransport.prototype.open = function () {\n\t if ('closed' === this.readyState || '' === this.readyState) {\n\t this.readyState = 'opening';\n\t this.doOpen();\n\t }\n\t\n\t return this;\n\t};\n\t\n\t/**\n\t * Closes the transport.\n\t *\n\t * @api private\n\t */\n\t\n\tTransport.prototype.close = function () {\n\t if ('opening' === this.readyState || 'open' === this.readyState) {\n\t this.doClose();\n\t this.onClose();\n\t }\n\t\n\t return this;\n\t};\n\t\n\t/**\n\t * Sends multiple packets.\n\t *\n\t * @param {Array} packets\n\t * @api private\n\t */\n\t\n\tTransport.prototype.send = function (packets) {\n\t if ('open' === this.readyState) {\n\t this.write(packets);\n\t } else {\n\t throw new Error('Transport not open');\n\t }\n\t};\n\t\n\t/**\n\t * Called upon open\n\t *\n\t * @api private\n\t */\n\t\n\tTransport.prototype.onOpen = function () {\n\t this.readyState = 'open';\n\t this.writable = true;\n\t this.emit('open');\n\t};\n\t\n\t/**\n\t * Called with data.\n\t *\n\t * @param {String} data\n\t * @api private\n\t */\n\t\n\tTransport.prototype.onData = function (data) {\n\t var packet = parser.decodePacket(data, this.socket.binaryType);\n\t this.onPacket(packet);\n\t};\n\t\n\t/**\n\t * Called with a decoded packet.\n\t */\n\t\n\tTransport.prototype.onPacket = function (packet) {\n\t this.emit('packet', packet);\n\t};\n\t\n\t/**\n\t * Called upon close.\n\t *\n\t * @api private\n\t */\n\t\n\tTransport.prototype.onClose = function () {\n\t this.readyState = 'closed';\n\t this.emit('close');\n\t};\n\n\n/***/ },\n/* 39 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {/**\n\t * Module dependencies.\n\t */\n\t\n\tvar keys = __webpack_require__(40);\n\tvar hasBinary = __webpack_require__(25);\n\tvar sliceBuffer = __webpack_require__(41);\n\tvar after = __webpack_require__(42);\n\tvar utf8 = __webpack_require__(43);\n\t\n\tvar base64encoder;\n\tif (global && global.ArrayBuffer) {\n\t base64encoder = __webpack_require__(45);\n\t}\n\t\n\t/**\n\t * Check if we are running an android browser. That requires us to use\n\t * ArrayBuffer with polling transports...\n\t *\n\t * http://ghinda.net/jpeg-blob-ajax-android/\n\t */\n\t\n\tvar isAndroid = typeof navigator !== 'undefined' && /Android/i.test(navigator.userAgent);\n\t\n\t/**\n\t * Check if we are running in PhantomJS.\n\t * Uploading a Blob with PhantomJS does not work correctly, as reported here:\n\t * https://github.com/ariya/phantomjs/issues/11395\n\t * @type boolean\n\t */\n\tvar isPhantomJS = typeof navigator !== 'undefined' && /PhantomJS/i.test(navigator.userAgent);\n\t\n\t/**\n\t * When true, avoids using Blobs to encode payloads.\n\t * @type boolean\n\t */\n\tvar dontSendBlobs = isAndroid || isPhantomJS;\n\t\n\t/**\n\t * Current protocol version.\n\t */\n\t\n\texports.protocol = 3;\n\t\n\t/**\n\t * Packet types.\n\t */\n\t\n\tvar packets = exports.packets = {\n\t open: 0 // non-ws\n\t , close: 1 // non-ws\n\t , ping: 2\n\t , pong: 3\n\t , message: 4\n\t , upgrade: 5\n\t , noop: 6\n\t};\n\t\n\tvar packetslist = keys(packets);\n\t\n\t/**\n\t * Premade error packet.\n\t */\n\t\n\tvar err = { type: 'error', data: 'parser error' };\n\t\n\t/**\n\t * Create a blob api even for blob builder when vendor prefixes exist\n\t */\n\t\n\tvar Blob = __webpack_require__(46);\n\t\n\t/**\n\t * Encodes a packet.\n\t *\n\t * [ ]\n\t *\n\t * Example:\n\t *\n\t * 5hello world\n\t * 3\n\t * 4\n\t *\n\t * Binary is encoded in an identical principle\n\t *\n\t * @api private\n\t */\n\t\n\texports.encodePacket = function (packet, supportsBinary, utf8encode, callback) {\n\t if (typeof supportsBinary === 'function') {\n\t callback = supportsBinary;\n\t supportsBinary = false;\n\t }\n\t\n\t if (typeof utf8encode === 'function') {\n\t callback = utf8encode;\n\t utf8encode = null;\n\t }\n\t\n\t var data = (packet.data === undefined)\n\t ? undefined\n\t : packet.data.buffer || packet.data;\n\t\n\t if (global.ArrayBuffer && data instanceof ArrayBuffer) {\n\t return encodeArrayBuffer(packet, supportsBinary, callback);\n\t } else if (Blob && data instanceof global.Blob) {\n\t return encodeBlob(packet, supportsBinary, callback);\n\t }\n\t\n\t // might be an object with { base64: true, data: dataAsBase64String }\n\t if (data && data.base64) {\n\t return encodeBase64Object(packet, callback);\n\t }\n\t\n\t // Sending data as a utf-8 string\n\t var encoded = packets[packet.type];\n\t\n\t // data fragment is optional\n\t if (undefined !== packet.data) {\n\t encoded += utf8encode ? utf8.encode(String(packet.data), { strict: false }) : String(packet.data);\n\t }\n\t\n\t return callback('' + encoded);\n\t\n\t};\n\t\n\tfunction encodeBase64Object(packet, callback) {\n\t // packet data is an object { base64: true, data: dataAsBase64String }\n\t var message = 'b' + exports.packets[packet.type] + packet.data.data;\n\t return callback(message);\n\t}\n\t\n\t/**\n\t * Encode packet helpers for binary types\n\t */\n\t\n\tfunction encodeArrayBuffer(packet, supportsBinary, callback) {\n\t if (!supportsBinary) {\n\t return exports.encodeBase64Packet(packet, callback);\n\t }\n\t\n\t var data = packet.data;\n\t var contentArray = new Uint8Array(data);\n\t var resultBuffer = new Uint8Array(1 + data.byteLength);\n\t\n\t resultBuffer[0] = packets[packet.type];\n\t for (var i = 0; i < contentArray.length; i++) {\n\t resultBuffer[i+1] = contentArray[i];\n\t }\n\t\n\t return callback(resultBuffer.buffer);\n\t}\n\t\n\tfunction encodeBlobAsArrayBuffer(packet, supportsBinary, callback) {\n\t if (!supportsBinary) {\n\t return exports.encodeBase64Packet(packet, callback);\n\t }\n\t\n\t var fr = new FileReader();\n\t fr.onload = function() {\n\t packet.data = fr.result;\n\t exports.encodePacket(packet, supportsBinary, true, callback);\n\t };\n\t return fr.readAsArrayBuffer(packet.data);\n\t}\n\t\n\tfunction encodeBlob(packet, supportsBinary, callback) {\n\t if (!supportsBinary) {\n\t return exports.encodeBase64Packet(packet, callback);\n\t }\n\t\n\t if (dontSendBlobs) {\n\t return encodeBlobAsArrayBuffer(packet, supportsBinary, callback);\n\t }\n\t\n\t var length = new Uint8Array(1);\n\t length[0] = packets[packet.type];\n\t var blob = new Blob([length.buffer, packet.data]);\n\t\n\t return callback(blob);\n\t}\n\t\n\t/**\n\t * Encodes a packet with binary data in a base64 string\n\t *\n\t * @param {Object} packet, has `type` and `data`\n\t * @return {String} base64 encoded message\n\t */\n\t\n\texports.encodeBase64Packet = function(packet, callback) {\n\t var message = 'b' + exports.packets[packet.type];\n\t if (Blob && packet.data instanceof global.Blob) {\n\t var fr = new FileReader();\n\t fr.onload = function() {\n\t var b64 = fr.result.split(',')[1];\n\t callback(message + b64);\n\t };\n\t return fr.readAsDataURL(packet.data);\n\t }\n\t\n\t var b64data;\n\t try {\n\t b64data = String.fromCharCode.apply(null, new Uint8Array(packet.data));\n\t } catch (e) {\n\t // iPhone Safari doesn't let you apply with typed arrays\n\t var typed = new Uint8Array(packet.data);\n\t var basic = new Array(typed.length);\n\t for (var i = 0; i < typed.length; i++) {\n\t basic[i] = typed[i];\n\t }\n\t b64data = String.fromCharCode.apply(null, basic);\n\t }\n\t message += global.btoa(b64data);\n\t return callback(message);\n\t};\n\t\n\t/**\n\t * Decodes a packet. Changes format to Blob if requested.\n\t *\n\t * @return {Object} with `type` and `data` (if any)\n\t * @api private\n\t */\n\t\n\texports.decodePacket = function (data, binaryType, utf8decode) {\n\t if (data === undefined) {\n\t return err;\n\t }\n\t // String data\n\t if (typeof data === 'string') {\n\t if (data.charAt(0) === 'b') {\n\t return exports.decodeBase64Packet(data.substr(1), binaryType);\n\t }\n\t\n\t if (utf8decode) {\n\t data = tryDecode(data);\n\t if (data === false) {\n\t return err;\n\t }\n\t }\n\t var type = data.charAt(0);\n\t\n\t if (Number(type) != type || !packetslist[type]) {\n\t return err;\n\t }\n\t\n\t if (data.length > 1) {\n\t return { type: packetslist[type], data: data.substring(1) };\n\t } else {\n\t return { type: packetslist[type] };\n\t }\n\t }\n\t\n\t var asArray = new Uint8Array(data);\n\t var type = asArray[0];\n\t var rest = sliceBuffer(data, 1);\n\t if (Blob && binaryType === 'blob') {\n\t rest = new Blob([rest]);\n\t }\n\t return { type: packetslist[type], data: rest };\n\t};\n\t\n\tfunction tryDecode(data) {\n\t try {\n\t data = utf8.decode(data, { strict: false });\n\t } catch (e) {\n\t return false;\n\t }\n\t return data;\n\t}\n\t\n\t/**\n\t * Decodes a packet encoded in a base64 string\n\t *\n\t * @param {String} base64 encoded message\n\t * @return {Object} with `type` and `data` (if any)\n\t */\n\t\n\texports.decodeBase64Packet = function(msg, binaryType) {\n\t var type = packetslist[msg.charAt(0)];\n\t if (!base64encoder) {\n\t return { type: type, data: { base64: true, data: msg.substr(1) } };\n\t }\n\t\n\t var data = base64encoder.decode(msg.substr(1));\n\t\n\t if (binaryType === 'blob' && Blob) {\n\t data = new Blob([data]);\n\t }\n\t\n\t return { type: type, data: data };\n\t};\n\t\n\t/**\n\t * Encodes multiple messages (payload).\n\t *\n\t * :data\n\t *\n\t * Example:\n\t *\n\t * 11:hello world2:hi\n\t *\n\t * If any contents are binary, they will be encoded as base64 strings. Base64\n\t * encoded strings are marked with a b before the length specifier\n\t *\n\t * @param {Array} packets\n\t * @api private\n\t */\n\t\n\texports.encodePayload = function (packets, supportsBinary, callback) {\n\t if (typeof supportsBinary === 'function') {\n\t callback = supportsBinary;\n\t supportsBinary = null;\n\t }\n\t\n\t var isBinary = hasBinary(packets);\n\t\n\t if (supportsBinary && isBinary) {\n\t if (Blob && !dontSendBlobs) {\n\t return exports.encodePayloadAsBlob(packets, callback);\n\t }\n\t\n\t return exports.encodePayloadAsArrayBuffer(packets, callback);\n\t }\n\t\n\t if (!packets.length) {\n\t return callback('0:');\n\t }\n\t\n\t function setLengthHeader(message) {\n\t return message.length + ':' + message;\n\t }\n\t\n\t function encodeOne(packet, doneCallback) {\n\t exports.encodePacket(packet, !isBinary ? false : supportsBinary, false, function(message) {\n\t doneCallback(null, setLengthHeader(message));\n\t });\n\t }\n\t\n\t map(packets, encodeOne, function(err, results) {\n\t return callback(results.join(''));\n\t });\n\t};\n\t\n\t/**\n\t * Async array map using after\n\t */\n\t\n\tfunction map(ary, each, done) {\n\t var result = new Array(ary.length);\n\t var next = after(ary.length, done);\n\t\n\t var eachWithIndex = function(i, el, cb) {\n\t each(el, function(error, msg) {\n\t result[i] = msg;\n\t cb(error, result);\n\t });\n\t };\n\t\n\t for (var i = 0; i < ary.length; i++) {\n\t eachWithIndex(i, ary[i], next);\n\t }\n\t}\n\t\n\t/*\n\t * Decodes data when a payload is maybe expected. Possible binary contents are\n\t * decoded from their base64 representation\n\t *\n\t * @param {String} data, callback method\n\t * @api public\n\t */\n\t\n\texports.decodePayload = function (data, binaryType, callback) {\n\t if (typeof data !== 'string') {\n\t return exports.decodePayloadAsBinary(data, binaryType, callback);\n\t }\n\t\n\t if (typeof binaryType === 'function') {\n\t callback = binaryType;\n\t binaryType = null;\n\t }\n\t\n\t var packet;\n\t if (data === '') {\n\t // parser error - ignoring payload\n\t return callback(err, 0, 1);\n\t }\n\t\n\t var length = '', n, msg;\n\t\n\t for (var i = 0, l = data.length; i < l; i++) {\n\t var chr = data.charAt(i);\n\t\n\t if (chr !== ':') {\n\t length += chr;\n\t continue;\n\t }\n\t\n\t if (length === '' || (length != (n = Number(length)))) {\n\t // parser error - ignoring payload\n\t return callback(err, 0, 1);\n\t }\n\t\n\t msg = data.substr(i + 1, n);\n\t\n\t if (length != msg.length) {\n\t // parser error - ignoring payload\n\t return callback(err, 0, 1);\n\t }\n\t\n\t if (msg.length) {\n\t packet = exports.decodePacket(msg, binaryType, false);\n\t\n\t if (err.type === packet.type && err.data === packet.data) {\n\t // parser error in individual packet - ignoring payload\n\t return callback(err, 0, 1);\n\t }\n\t\n\t var ret = callback(packet, i + n, l);\n\t if (false === ret) return;\n\t }\n\t\n\t // advance cursor\n\t i += n;\n\t length = '';\n\t }\n\t\n\t if (length !== '') {\n\t // parser error - ignoring payload\n\t return callback(err, 0, 1);\n\t }\n\t\n\t};\n\t\n\t/**\n\t * Encodes multiple messages (payload) as binary.\n\t *\n\t * <1 = binary, 0 = string>[...]\n\t *\n\t * Example:\n\t * 1 3 255 1 2 3, if the binary contents are interpreted as 8 bit integers\n\t *\n\t * @param {Array} packets\n\t * @return {ArrayBuffer} encoded payload\n\t * @api private\n\t */\n\t\n\texports.encodePayloadAsArrayBuffer = function(packets, callback) {\n\t if (!packets.length) {\n\t return callback(new ArrayBuffer(0));\n\t }\n\t\n\t function encodeOne(packet, doneCallback) {\n\t exports.encodePacket(packet, true, true, function(data) {\n\t return doneCallback(null, data);\n\t });\n\t }\n\t\n\t map(packets, encodeOne, function(err, encodedPackets) {\n\t var totalLength = encodedPackets.reduce(function(acc, p) {\n\t var len;\n\t if (typeof p === 'string'){\n\t len = p.length;\n\t } else {\n\t len = p.byteLength;\n\t }\n\t return acc + len.toString().length + len + 2; // string/binary identifier + separator = 2\n\t }, 0);\n\t\n\t var resultArray = new Uint8Array(totalLength);\n\t\n\t var bufferIndex = 0;\n\t encodedPackets.forEach(function(p) {\n\t var isString = typeof p === 'string';\n\t var ab = p;\n\t if (isString) {\n\t var view = new Uint8Array(p.length);\n\t for (var i = 0; i < p.length; i++) {\n\t view[i] = p.charCodeAt(i);\n\t }\n\t ab = view.buffer;\n\t }\n\t\n\t if (isString) { // not true binary\n\t resultArray[bufferIndex++] = 0;\n\t } else { // true binary\n\t resultArray[bufferIndex++] = 1;\n\t }\n\t\n\t var lenStr = ab.byteLength.toString();\n\t for (var i = 0; i < lenStr.length; i++) {\n\t resultArray[bufferIndex++] = parseInt(lenStr[i]);\n\t }\n\t resultArray[bufferIndex++] = 255;\n\t\n\t var view = new Uint8Array(ab);\n\t for (var i = 0; i < view.length; i++) {\n\t resultArray[bufferIndex++] = view[i];\n\t }\n\t });\n\t\n\t return callback(resultArray.buffer);\n\t });\n\t};\n\t\n\t/**\n\t * Encode as Blob\n\t */\n\t\n\texports.encodePayloadAsBlob = function(packets, callback) {\n\t function encodeOne(packet, doneCallback) {\n\t exports.encodePacket(packet, true, true, function(encoded) {\n\t var binaryIdentifier = new Uint8Array(1);\n\t binaryIdentifier[0] = 1;\n\t if (typeof encoded === 'string') {\n\t var view = new Uint8Array(encoded.length);\n\t for (var i = 0; i < encoded.length; i++) {\n\t view[i] = encoded.charCodeAt(i);\n\t }\n\t encoded = view.buffer;\n\t binaryIdentifier[0] = 0;\n\t }\n\t\n\t var len = (encoded instanceof ArrayBuffer)\n\t ? encoded.byteLength\n\t : encoded.size;\n\t\n\t var lenStr = len.toString();\n\t var lengthAry = new Uint8Array(lenStr.length + 1);\n\t for (var i = 0; i < lenStr.length; i++) {\n\t lengthAry[i] = parseInt(lenStr[i]);\n\t }\n\t lengthAry[lenStr.length] = 255;\n\t\n\t if (Blob) {\n\t var blob = new Blob([binaryIdentifier.buffer, lengthAry.buffer, encoded]);\n\t doneCallback(null, blob);\n\t }\n\t });\n\t }\n\t\n\t map(packets, encodeOne, function(err, results) {\n\t return callback(new Blob(results));\n\t });\n\t};\n\t\n\t/*\n\t * Decodes data when a payload is maybe expected. Strings are decoded by\n\t * interpreting each byte as a key code for entries marked to start with 0. See\n\t * description of encodePayloadAsBinary\n\t *\n\t * @param {ArrayBuffer} data, callback method\n\t * @api public\n\t */\n\t\n\texports.decodePayloadAsBinary = function (data, binaryType, callback) {\n\t if (typeof binaryType === 'function') {\n\t callback = binaryType;\n\t binaryType = null;\n\t }\n\t\n\t var bufferTail = data;\n\t var buffers = [];\n\t\n\t while (bufferTail.byteLength > 0) {\n\t var tailArray = new Uint8Array(bufferTail);\n\t var isString = tailArray[0] === 0;\n\t var msgLength = '';\n\t\n\t for (var i = 1; ; i++) {\n\t if (tailArray[i] === 255) break;\n\t\n\t // 310 = char length of Number.MAX_VALUE\n\t if (msgLength.length > 310) {\n\t return callback(err, 0, 1);\n\t }\n\t\n\t msgLength += tailArray[i];\n\t }\n\t\n\t bufferTail = sliceBuffer(bufferTail, 2 + msgLength.length);\n\t msgLength = parseInt(msgLength);\n\t\n\t var msg = sliceBuffer(bufferTail, 0, msgLength);\n\t if (isString) {\n\t try {\n\t msg = String.fromCharCode.apply(null, new Uint8Array(msg));\n\t } catch (e) {\n\t // iPhone Safari doesn't let you apply to typed arrays\n\t var typed = new Uint8Array(msg);\n\t msg = '';\n\t for (var i = 0; i < typed.length; i++) {\n\t msg += String.fromCharCode(typed[i]);\n\t }\n\t }\n\t }\n\t\n\t buffers.push(msg);\n\t bufferTail = sliceBuffer(bufferTail, msgLength);\n\t }\n\t\n\t var total = buffers.length;\n\t buffers.forEach(function(buffer, i) {\n\t callback(exports.decodePacket(buffer, binaryType, true), i, total);\n\t });\n\t};\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 40 */\n/***/ function(module, exports) {\n\n\t\n\t/**\n\t * Gets the keys for an object.\n\t *\n\t * @return {Array} keys\n\t * @api private\n\t */\n\t\n\tmodule.exports = Object.keys || function keys (obj){\n\t var arr = [];\n\t var has = Object.prototype.hasOwnProperty;\n\t\n\t for (var i in obj) {\n\t if (has.call(obj, i)) {\n\t arr.push(i);\n\t }\n\t }\n\t return arr;\n\t};\n\n\n/***/ },\n/* 41 */\n/***/ function(module, exports) {\n\n\t/**\n\t * An abstraction for slicing an arraybuffer even when\n\t * ArrayBuffer.prototype.slice is not supported\n\t *\n\t * @api public\n\t */\n\t\n\tmodule.exports = function(arraybuffer, start, end) {\n\t var bytes = arraybuffer.byteLength;\n\t start = start || 0;\n\t end = end || bytes;\n\t\n\t if (arraybuffer.slice) { return arraybuffer.slice(start, end); }\n\t\n\t if (start < 0) { start += bytes; }\n\t if (end < 0) { end += bytes; }\n\t if (end > bytes) { end = bytes; }\n\t\n\t if (start >= bytes || start >= end || bytes === 0) {\n\t return new ArrayBuffer(0);\n\t }\n\t\n\t var abv = new Uint8Array(arraybuffer);\n\t var result = new Uint8Array(end - start);\n\t for (var i = start, ii = 0; i < end; i++, ii++) {\n\t result[ii] = abv[i];\n\t }\n\t return result.buffer;\n\t};\n\n\n/***/ },\n/* 42 */\n/***/ function(module, exports) {\n\n\tmodule.exports = after\n\t\n\tfunction after(count, callback, err_cb) {\n\t var bail = false\n\t err_cb = err_cb || noop\n\t proxy.count = count\n\t\n\t return (count === 0) ? callback() : proxy\n\t\n\t function proxy(err, result) {\n\t if (proxy.count <= 0) {\n\t throw new Error('after called too many times')\n\t }\n\t --proxy.count\n\t\n\t // after first error, rest are passed to err_cb\n\t if (err) {\n\t bail = true\n\t callback(err)\n\t // future error callbacks will go to error handler\n\t callback = err_cb\n\t } else if (proxy.count === 0 && !bail) {\n\t callback(null, result)\n\t }\n\t }\n\t}\n\t\n\tfunction noop() {}\n\n\n/***/ },\n/* 43 */\n/***/ function(module, exports, __webpack_require__) {\n\n\tvar __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(module, global) {/*! https://mths.be/utf8js v2.1.2 by @mathias */\n\t;(function(root) {\n\t\n\t\t// Detect free variables `exports`\n\t\tvar freeExports = typeof exports == 'object' && exports;\n\t\n\t\t// Detect free variable `module`\n\t\tvar freeModule = typeof module == 'object' && module &&\n\t\t\tmodule.exports == freeExports && module;\n\t\n\t\t// Detect free variable `global`, from Node.js or Browserified code,\n\t\t// and use it as `root`\n\t\tvar freeGlobal = typeof global == 'object' && global;\n\t\tif (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) {\n\t\t\troot = freeGlobal;\n\t\t}\n\t\n\t\t/*--------------------------------------------------------------------------*/\n\t\n\t\tvar stringFromCharCode = String.fromCharCode;\n\t\n\t\t// Taken from https://mths.be/punycode\n\t\tfunction ucs2decode(string) {\n\t\t\tvar output = [];\n\t\t\tvar counter = 0;\n\t\t\tvar length = string.length;\n\t\t\tvar value;\n\t\t\tvar extra;\n\t\t\twhile (counter < length) {\n\t\t\t\tvalue = string.charCodeAt(counter++);\n\t\t\t\tif (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n\t\t\t\t\t// high surrogate, and there is a next character\n\t\t\t\t\textra = string.charCodeAt(counter++);\n\t\t\t\t\tif ((extra & 0xFC00) == 0xDC00) { // low surrogate\n\t\t\t\t\t\toutput.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n\t\t\t\t\t} else {\n\t\t\t\t\t\t// unmatched surrogate; only append this code unit, in case the next\n\t\t\t\t\t\t// code unit is the high surrogate of a surrogate pair\n\t\t\t\t\t\toutput.push(value);\n\t\t\t\t\t\tcounter--;\n\t\t\t\t\t}\n\t\t\t\t} else {\n\t\t\t\t\toutput.push(value);\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn output;\n\t\t}\n\t\n\t\t// Taken from https://mths.be/punycode\n\t\tfunction ucs2encode(array) {\n\t\t\tvar length = array.length;\n\t\t\tvar index = -1;\n\t\t\tvar value;\n\t\t\tvar output = '';\n\t\t\twhile (++index < length) {\n\t\t\t\tvalue = array[index];\n\t\t\t\tif (value > 0xFFFF) {\n\t\t\t\t\tvalue -= 0x10000;\n\t\t\t\t\toutput += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800);\n\t\t\t\t\tvalue = 0xDC00 | value & 0x3FF;\n\t\t\t\t}\n\t\t\t\toutput += stringFromCharCode(value);\n\t\t\t}\n\t\t\treturn output;\n\t\t}\n\t\n\t\tfunction checkScalarValue(codePoint, strict) {\n\t\t\tif (codePoint >= 0xD800 && codePoint <= 0xDFFF) {\n\t\t\t\tif (strict) {\n\t\t\t\t\tthrow Error(\n\t\t\t\t\t\t'Lone surrogate U+' + codePoint.toString(16).toUpperCase() +\n\t\t\t\t\t\t' is not a scalar value'\n\t\t\t\t\t);\n\t\t\t\t}\n\t\t\t\treturn false;\n\t\t\t}\n\t\t\treturn true;\n\t\t}\n\t\t/*--------------------------------------------------------------------------*/\n\t\n\t\tfunction createByte(codePoint, shift) {\n\t\t\treturn stringFromCharCode(((codePoint >> shift) & 0x3F) | 0x80);\n\t\t}\n\t\n\t\tfunction encodeCodePoint(codePoint, strict) {\n\t\t\tif ((codePoint & 0xFFFFFF80) == 0) { // 1-byte sequence\n\t\t\t\treturn stringFromCharCode(codePoint);\n\t\t\t}\n\t\t\tvar symbol = '';\n\t\t\tif ((codePoint & 0xFFFFF800) == 0) { // 2-byte sequence\n\t\t\t\tsymbol = stringFromCharCode(((codePoint >> 6) & 0x1F) | 0xC0);\n\t\t\t}\n\t\t\telse if ((codePoint & 0xFFFF0000) == 0) { // 3-byte sequence\n\t\t\t\tif (!checkScalarValue(codePoint, strict)) {\n\t\t\t\t\tcodePoint = 0xFFFD;\n\t\t\t\t}\n\t\t\t\tsymbol = stringFromCharCode(((codePoint >> 12) & 0x0F) | 0xE0);\n\t\t\t\tsymbol += createByte(codePoint, 6);\n\t\t\t}\n\t\t\telse if ((codePoint & 0xFFE00000) == 0) { // 4-byte sequence\n\t\t\t\tsymbol = stringFromCharCode(((codePoint >> 18) & 0x07) | 0xF0);\n\t\t\t\tsymbol += createByte(codePoint, 12);\n\t\t\t\tsymbol += createByte(codePoint, 6);\n\t\t\t}\n\t\t\tsymbol += stringFromCharCode((codePoint & 0x3F) | 0x80);\n\t\t\treturn symbol;\n\t\t}\n\t\n\t\tfunction utf8encode(string, opts) {\n\t\t\topts = opts || {};\n\t\t\tvar strict = false !== opts.strict;\n\t\n\t\t\tvar codePoints = ucs2decode(string);\n\t\t\tvar length = codePoints.length;\n\t\t\tvar index = -1;\n\t\t\tvar codePoint;\n\t\t\tvar byteString = '';\n\t\t\twhile (++index < length) {\n\t\t\t\tcodePoint = codePoints[index];\n\t\t\t\tbyteString += encodeCodePoint(codePoint, strict);\n\t\t\t}\n\t\t\treturn byteString;\n\t\t}\n\t\n\t\t/*--------------------------------------------------------------------------*/\n\t\n\t\tfunction readContinuationByte() {\n\t\t\tif (byteIndex >= byteCount) {\n\t\t\t\tthrow Error('Invalid byte index');\n\t\t\t}\n\t\n\t\t\tvar continuationByte = byteArray[byteIndex] & 0xFF;\n\t\t\tbyteIndex++;\n\t\n\t\t\tif ((continuationByte & 0xC0) == 0x80) {\n\t\t\t\treturn continuationByte & 0x3F;\n\t\t\t}\n\t\n\t\t\t// If we end up here, it’s not a continuation byte\n\t\t\tthrow Error('Invalid continuation byte');\n\t\t}\n\t\n\t\tfunction decodeSymbol(strict) {\n\t\t\tvar byte1;\n\t\t\tvar byte2;\n\t\t\tvar byte3;\n\t\t\tvar byte4;\n\t\t\tvar codePoint;\n\t\n\t\t\tif (byteIndex > byteCount) {\n\t\t\t\tthrow Error('Invalid byte index');\n\t\t\t}\n\t\n\t\t\tif (byteIndex == byteCount) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\n\t\t\t// Read first byte\n\t\t\tbyte1 = byteArray[byteIndex] & 0xFF;\n\t\t\tbyteIndex++;\n\t\n\t\t\t// 1-byte sequence (no continuation bytes)\n\t\t\tif ((byte1 & 0x80) == 0) {\n\t\t\t\treturn byte1;\n\t\t\t}\n\t\n\t\t\t// 2-byte sequence\n\t\t\tif ((byte1 & 0xE0) == 0xC0) {\n\t\t\t\tbyte2 = readContinuationByte();\n\t\t\t\tcodePoint = ((byte1 & 0x1F) << 6) | byte2;\n\t\t\t\tif (codePoint >= 0x80) {\n\t\t\t\t\treturn codePoint;\n\t\t\t\t} else {\n\t\t\t\t\tthrow Error('Invalid continuation byte');\n\t\t\t\t}\n\t\t\t}\n\t\n\t\t\t// 3-byte sequence (may include unpaired surrogates)\n\t\t\tif ((byte1 & 0xF0) == 0xE0) {\n\t\t\t\tbyte2 = readContinuationByte();\n\t\t\t\tbyte3 = readContinuationByte();\n\t\t\t\tcodePoint = ((byte1 & 0x0F) << 12) | (byte2 << 6) | byte3;\n\t\t\t\tif (codePoint >= 0x0800) {\n\t\t\t\t\treturn checkScalarValue(codePoint, strict) ? codePoint : 0xFFFD;\n\t\t\t\t} else {\n\t\t\t\t\tthrow Error('Invalid continuation byte');\n\t\t\t\t}\n\t\t\t}\n\t\n\t\t\t// 4-byte sequence\n\t\t\tif ((byte1 & 0xF8) == 0xF0) {\n\t\t\t\tbyte2 = readContinuationByte();\n\t\t\t\tbyte3 = readContinuationByte();\n\t\t\t\tbyte4 = readContinuationByte();\n\t\t\t\tcodePoint = ((byte1 & 0x07) << 0x12) | (byte2 << 0x0C) |\n\t\t\t\t\t(byte3 << 0x06) | byte4;\n\t\t\t\tif (codePoint >= 0x010000 && codePoint <= 0x10FFFF) {\n\t\t\t\t\treturn codePoint;\n\t\t\t\t}\n\t\t\t}\n\t\n\t\t\tthrow Error('Invalid UTF-8 detected');\n\t\t}\n\t\n\t\tvar byteArray;\n\t\tvar byteCount;\n\t\tvar byteIndex;\n\t\tfunction utf8decode(byteString, opts) {\n\t\t\topts = opts || {};\n\t\t\tvar strict = false !== opts.strict;\n\t\n\t\t\tbyteArray = ucs2decode(byteString);\n\t\t\tbyteCount = byteArray.length;\n\t\t\tbyteIndex = 0;\n\t\t\tvar codePoints = [];\n\t\t\tvar tmp;\n\t\t\twhile ((tmp = decodeSymbol(strict)) !== false) {\n\t\t\t\tcodePoints.push(tmp);\n\t\t\t}\n\t\t\treturn ucs2encode(codePoints);\n\t\t}\n\t\n\t\t/*--------------------------------------------------------------------------*/\n\t\n\t\tvar utf8 = {\n\t\t\t'version': '2.1.2',\n\t\t\t'encode': utf8encode,\n\t\t\t'decode': utf8decode\n\t\t};\n\t\n\t\t// Some AMD build optimizers, like r.js, check for specific condition patterns\n\t\t// like the following:\n\t\tif (\n\t\t\ttrue\n\t\t) {\n\t\t\t!(__WEBPACK_AMD_DEFINE_RESULT__ = function() {\n\t\t\t\treturn utf8;\n\t\t\t}.call(exports, __webpack_require__, exports, module), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__));\n\t\t}\telse if (freeExports && !freeExports.nodeType) {\n\t\t\tif (freeModule) { // in Node.js or RingoJS v0.8.0+\n\t\t\t\tfreeModule.exports = utf8;\n\t\t\t} else { // in Narwhal or RingoJS v0.7.0-\n\t\t\t\tvar object = {};\n\t\t\t\tvar hasOwnProperty = object.hasOwnProperty;\n\t\t\t\tfor (var key in utf8) {\n\t\t\t\t\thasOwnProperty.call(utf8, key) && (freeExports[key] = utf8[key]);\n\t\t\t\t}\n\t\t\t}\n\t\t} else { // in Rhino or a web browser\n\t\t\troot.utf8 = utf8;\n\t\t}\n\t\n\t}(this));\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(44)(module), (function() { return this; }())))\n\n/***/ },\n/* 44 */\n/***/ function(module, exports) {\n\n\tmodule.exports = function(module) {\r\n\t\tif(!module.webpackPolyfill) {\r\n\t\t\tmodule.deprecate = function() {};\r\n\t\t\tmodule.paths = [];\r\n\t\t\t// module.parent = undefined by default\r\n\t\t\tmodule.children = [];\r\n\t\t\tmodule.webpackPolyfill = 1;\r\n\t\t}\r\n\t\treturn module;\r\n\t}\r\n\n\n/***/ },\n/* 45 */\n/***/ function(module, exports) {\n\n\t/*\n\t * base64-arraybuffer\n\t * https://github.com/niklasvh/base64-arraybuffer\n\t *\n\t * Copyright (c) 2012 Niklas von Hertzen\n\t * Licensed under the MIT license.\n\t */\n\t(function(){\n\t \"use strict\";\n\t\n\t var chars = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n\t\n\t // Use a lookup table to find the index.\n\t var lookup = new Uint8Array(256);\n\t for (var i = 0; i < chars.length; i++) {\n\t lookup[chars.charCodeAt(i)] = i;\n\t }\n\t\n\t exports.encode = function(arraybuffer) {\n\t var bytes = new Uint8Array(arraybuffer),\n\t i, len = bytes.length, base64 = \"\";\n\t\n\t for (i = 0; i < len; i+=3) {\n\t base64 += chars[bytes[i] >> 2];\n\t base64 += chars[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)];\n\t base64 += chars[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)];\n\t base64 += chars[bytes[i + 2] & 63];\n\t }\n\t\n\t if ((len % 3) === 2) {\n\t base64 = base64.substring(0, base64.length - 1) + \"=\";\n\t } else if (len % 3 === 1) {\n\t base64 = base64.substring(0, base64.length - 2) + \"==\";\n\t }\n\t\n\t return base64;\n\t };\n\t\n\t exports.decode = function(base64) {\n\t var bufferLength = base64.length * 0.75,\n\t len = base64.length, i, p = 0,\n\t encoded1, encoded2, encoded3, encoded4;\n\t\n\t if (base64[base64.length - 1] === \"=\") {\n\t bufferLength--;\n\t if (base64[base64.length - 2] === \"=\") {\n\t bufferLength--;\n\t }\n\t }\n\t\n\t var arraybuffer = new ArrayBuffer(bufferLength),\n\t bytes = new Uint8Array(arraybuffer);\n\t\n\t for (i = 0; i < len; i+=4) {\n\t encoded1 = lookup[base64.charCodeAt(i)];\n\t encoded2 = lookup[base64.charCodeAt(i+1)];\n\t encoded3 = lookup[base64.charCodeAt(i+2)];\n\t encoded4 = lookup[base64.charCodeAt(i+3)];\n\t\n\t bytes[p++] = (encoded1 << 2) | (encoded2 >> 4);\n\t bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2);\n\t bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63);\n\t }\n\t\n\t return arraybuffer;\n\t };\n\t})();\n\n\n/***/ },\n/* 46 */\n/***/ function(module, exports) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {/**\n\t * Create a blob builder even when vendor prefixes exist\n\t */\n\t\n\tvar BlobBuilder = global.BlobBuilder\n\t || global.WebKitBlobBuilder\n\t || global.MSBlobBuilder\n\t || global.MozBlobBuilder;\n\t\n\t/**\n\t * Check if Blob constructor is supported\n\t */\n\t\n\tvar blobSupported = (function() {\n\t try {\n\t var a = new Blob(['hi']);\n\t return a.size === 2;\n\t } catch(e) {\n\t return false;\n\t }\n\t})();\n\t\n\t/**\n\t * Check if Blob constructor supports ArrayBufferViews\n\t * Fails in Safari 6, so we need to map to ArrayBuffers there.\n\t */\n\t\n\tvar blobSupportsArrayBufferView = blobSupported && (function() {\n\t try {\n\t var b = new Blob([new Uint8Array([1,2])]);\n\t return b.size === 2;\n\t } catch(e) {\n\t return false;\n\t }\n\t})();\n\t\n\t/**\n\t * Check if BlobBuilder is supported\n\t */\n\t\n\tvar blobBuilderSupported = BlobBuilder\n\t && BlobBuilder.prototype.append\n\t && BlobBuilder.prototype.getBlob;\n\t\n\t/**\n\t * Helper function that maps ArrayBufferViews to ArrayBuffers\n\t * Used by BlobBuilder constructor and old browsers that didn't\n\t * support it in the Blob constructor.\n\t */\n\t\n\tfunction mapArrayBufferViews(ary) {\n\t for (var i = 0; i < ary.length; i++) {\n\t var chunk = ary[i];\n\t if (chunk.buffer instanceof ArrayBuffer) {\n\t var buf = chunk.buffer;\n\t\n\t // if this is a subarray, make a copy so we only\n\t // include the subarray region from the underlying buffer\n\t if (chunk.byteLength !== buf.byteLength) {\n\t var copy = new Uint8Array(chunk.byteLength);\n\t copy.set(new Uint8Array(buf, chunk.byteOffset, chunk.byteLength));\n\t buf = copy.buffer;\n\t }\n\t\n\t ary[i] = buf;\n\t }\n\t }\n\t}\n\t\n\tfunction BlobBuilderConstructor(ary, options) {\n\t options = options || {};\n\t\n\t var bb = new BlobBuilder();\n\t mapArrayBufferViews(ary);\n\t\n\t for (var i = 0; i < ary.length; i++) {\n\t bb.append(ary[i]);\n\t }\n\t\n\t return (options.type) ? bb.getBlob(options.type) : bb.getBlob();\n\t};\n\t\n\tfunction BlobConstructor(ary, options) {\n\t mapArrayBufferViews(ary);\n\t return new Blob(ary, options || {});\n\t};\n\t\n\tmodule.exports = (function() {\n\t if (blobSupported) {\n\t return blobSupportsArrayBufferView ? global.Blob : BlobConstructor;\n\t } else if (blobBuilderSupported) {\n\t return BlobBuilderConstructor;\n\t } else {\n\t return undefined;\n\t }\n\t})();\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ },\n/* 47 */\n/***/ function(module, exports) {\n\n\t/**\r\n\t * Compiles a querystring\r\n\t * Returns string representation of the object\r\n\t *\r\n\t * @param {Object}\r\n\t * @api private\r\n\t */\r\n\t\r\n\texports.encode = function (obj) {\r\n\t var str = '';\r\n\t\r\n\t for (var i in obj) {\r\n\t if (obj.hasOwnProperty(i)) {\r\n\t if (str.length) str += '&';\r\n\t str += encodeURIComponent(i) + '=' + encodeURIComponent(obj[i]);\r\n\t }\r\n\t }\r\n\t\r\n\t return str;\r\n\t};\r\n\t\r\n\t/**\r\n\t * Parses a simple querystring into an object\r\n\t *\r\n\t * @param {String} qs\r\n\t * @api private\r\n\t */\r\n\t\r\n\texports.decode = function(qs){\r\n\t var qry = {};\r\n\t var pairs = qs.split('&');\r\n\t for (var i = 0, l = pairs.length; i < l; i++) {\r\n\t var pair = pairs[i].split('=');\r\n\t qry[decodeURIComponent(pair[0])] = decodeURIComponent(pair[1]);\r\n\t }\r\n\t return qry;\r\n\t};\r\n\n\n/***/ },\n/* 48 */\n/***/ function(module, exports) {\n\n\t\n\tmodule.exports = function(a, b){\n\t var fn = function(){};\n\t fn.prototype = b.prototype;\n\t a.prototype = new fn;\n\t a.prototype.constructor = a;\n\t};\n\n/***/ },\n/* 49 */\n/***/ function(module, exports) {\n\n\t'use strict';\n\t\n\tvar alphabet = '0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-_'.split('')\n\t , length = 64\n\t , map = {}\n\t , seed = 0\n\t , i = 0\n\t , prev;\n\t\n\t/**\n\t * Return a string representing the specified number.\n\t *\n\t * @param {Number} num The number to convert.\n\t * @returns {String} The string representation of the number.\n\t * @api public\n\t */\n\tfunction encode(num) {\n\t var encoded = '';\n\t\n\t do {\n\t encoded = alphabet[num % length] + encoded;\n\t num = Math.floor(num / length);\n\t } while (num > 0);\n\t\n\t return encoded;\n\t}\n\t\n\t/**\n\t * Return the integer value specified by the given string.\n\t *\n\t * @param {String} str The string to convert.\n\t * @returns {Number} The integer value represented by the string.\n\t * @api public\n\t */\n\tfunction decode(str) {\n\t var decoded = 0;\n\t\n\t for (i = 0; i < str.length; i++) {\n\t decoded = decoded * length + map[str.charAt(i)];\n\t }\n\t\n\t return decoded;\n\t}\n\t\n\t/**\n\t * Yeast: A tiny growing id generator.\n\t *\n\t * @returns {String} A unique id.\n\t * @api public\n\t */\n\tfunction yeast() {\n\t var now = encode(+new Date());\n\t\n\t if (now !== prev) return seed = 0, prev = now;\n\t return now +'.'+ encode(seed++);\n\t}\n\t\n\t//\n\t// Map each character to its index.\n\t//\n\tfor (; i < length; i++) map[alphabet[i]] = i;\n\t\n\t//\n\t// Expose the `yeast`, `encode` and `decode` functions.\n\t//\n\tyeast.encode = encode;\n\tyeast.decode = decode;\n\tmodule.exports = yeast;\n\n\n/***/ },\n/* 50 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(process) {/**\n\t * This is the web browser implementation of `debug()`.\n\t *\n\t * Expose `debug()` as the module.\n\t */\n\t\n\texports = module.exports = __webpack_require__(51);\n\texports.log = log;\n\texports.formatArgs = formatArgs;\n\texports.save = save;\n\texports.load = load;\n\texports.useColors = useColors;\n\texports.storage = 'undefined' != typeof chrome\n\t && 'undefined' != typeof chrome.storage\n\t ? chrome.storage.local\n\t : localstorage();\n\t\n\t/**\n\t * Colors.\n\t */\n\t\n\texports.colors = [\n\t 'lightseagreen',\n\t 'forestgreen',\n\t 'goldenrod',\n\t 'dodgerblue',\n\t 'darkorchid',\n\t 'crimson'\n\t];\n\t\n\t/**\n\t * Currently only WebKit-based Web Inspectors, Firefox >= v31,\n\t * and the Firebug extension (any Firefox version) are known\n\t * to support \"%c\" CSS customizations.\n\t *\n\t * TODO: add a `localStorage` variable to explicitly enable/disable colors\n\t */\n\t\n\tfunction useColors() {\n\t // NB: In an Electron preload script, document will be defined but not fully\n\t // initialized. Since we know we're in Chrome, we'll just detect this case\n\t // explicitly\n\t if (typeof window !== 'undefined' && window.process && window.process.type === 'renderer') {\n\t return true;\n\t }\n\t\n\t // is webkit? http://stackoverflow.com/a/16459606/376773\n\t // document is undefined in react-native: https://github.com/facebook/react-native/pull/1632\n\t return (typeof document !== 'undefined' && document.documentElement && document.documentElement.style && document.documentElement.style.WebkitAppearance) ||\n\t // is firebug? http://stackoverflow.com/a/398120/376773\n\t (typeof window !== 'undefined' && window.console && (window.console.firebug || (window.console.exception && window.console.table))) ||\n\t // is firefox >= v31?\n\t // https://developer.mozilla.org/en-US/docs/Tools/Web_Console#Styling_messages\n\t (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/firefox\\/(\\d+)/) && parseInt(RegExp.$1, 10) >= 31) ||\n\t // double check webkit in userAgent just in case we are in a worker\n\t (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/applewebkit\\/(\\d+)/));\n\t}\n\t\n\t/**\n\t * Map %j to `JSON.stringify()`, since no Web Inspectors do that by default.\n\t */\n\t\n\texports.formatters.j = function(v) {\n\t try {\n\t return JSON.stringify(v);\n\t } catch (err) {\n\t return '[UnexpectedJSONParseError]: ' + err.message;\n\t }\n\t};\n\t\n\t\n\t/**\n\t * Colorize log arguments if enabled.\n\t *\n\t * @api public\n\t */\n\t\n\tfunction formatArgs(args) {\n\t var useColors = this.useColors;\n\t\n\t args[0] = (useColors ? '%c' : '')\n\t + this.namespace\n\t + (useColors ? ' %c' : ' ')\n\t + args[0]\n\t + (useColors ? '%c ' : ' ')\n\t + '+' + exports.humanize(this.diff);\n\t\n\t if (!useColors) return;\n\t\n\t var c = 'color: ' + this.color;\n\t args.splice(1, 0, c, 'color: inherit')\n\t\n\t // the final \"%c\" is somewhat tricky, because there could be other\n\t // arguments passed either before or after the %c, so we need to\n\t // figure out the correct index to insert the CSS into\n\t var index = 0;\n\t var lastC = 0;\n\t args[0].replace(/%[a-zA-Z%]/g, function(match) {\n\t if ('%%' === match) return;\n\t index++;\n\t if ('%c' === match) {\n\t // we only are interested in the *last* %c\n\t // (the user may have provided their own)\n\t lastC = index;\n\t }\n\t });\n\t\n\t args.splice(lastC, 0, c);\n\t}\n\t\n\t/**\n\t * Invokes `console.log()` when available.\n\t * No-op when `console.log` is not a \"function\".\n\t *\n\t * @api public\n\t */\n\t\n\tfunction log() {\n\t // this hackery is required for IE8/9, where\n\t // the `console.log` function doesn't have 'apply'\n\t return 'object' === typeof console\n\t && console.log\n\t && Function.prototype.apply.call(console.log, console, arguments);\n\t}\n\t\n\t/**\n\t * Save `namespaces`.\n\t *\n\t * @param {String} namespaces\n\t * @api private\n\t */\n\t\n\tfunction save(namespaces) {\n\t try {\n\t if (null == namespaces) {\n\t exports.storage.removeItem('debug');\n\t } else {\n\t exports.storage.debug = namespaces;\n\t }\n\t } catch(e) {}\n\t}\n\t\n\t/**\n\t * Load `namespaces`.\n\t *\n\t * @return {String} returns the previously persisted debug modes\n\t * @api private\n\t */\n\t\n\tfunction load() {\n\t var r;\n\t try {\n\t r = exports.storage.debug;\n\t } catch(e) {}\n\t\n\t // If debug isn't set in LS, and we're in Electron, try to load $DEBUG\n\t if (!r && typeof process !== 'undefined' && 'env' in process) {\n\t r = process.env.DEBUG;\n\t }\n\t\n\t return r;\n\t}\n\t\n\t/**\n\t * Enable namespaces listed in `localStorage.debug` initially.\n\t */\n\t\n\texports.enable(load());\n\t\n\t/**\n\t * Localstorage attempts to return the localstorage.\n\t *\n\t * This is necessary because safari throws\n\t * when a user disables cookies/localstorage\n\t * and you attempt to access it.\n\t *\n\t * @return {LocalStorage}\n\t * @api private\n\t */\n\t\n\tfunction localstorage() {\n\t try {\n\t return window.localStorage;\n\t } catch (e) {}\n\t}\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(20)))\n\n/***/ },\n/* 51 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t\n\t/**\n\t * This is the common logic for both the Node.js and web browser\n\t * implementations of `debug()`.\n\t *\n\t * Expose `debug()` as the module.\n\t */\n\t\n\texports = module.exports = createDebug.debug = createDebug['default'] = createDebug;\n\texports.coerce = coerce;\n\texports.disable = disable;\n\texports.enable = enable;\n\texports.enabled = enabled;\n\texports.humanize = __webpack_require__(52);\n\t\n\t/**\n\t * The currently active debug mode names, and names to skip.\n\t */\n\t\n\texports.names = [];\n\texports.skips = [];\n\t\n\t/**\n\t * Map of special \"%n\" handling functions, for the debug \"format\" argument.\n\t *\n\t * Valid key names are a single, lower or upper-case letter, i.e. \"n\" and \"N\".\n\t */\n\t\n\texports.formatters = {};\n\t\n\t/**\n\t * Previous log timestamp.\n\t */\n\t\n\tvar prevTime;\n\t\n\t/**\n\t * Select a color.\n\t * @param {String} namespace\n\t * @return {Number}\n\t * @api private\n\t */\n\t\n\tfunction selectColor(namespace) {\n\t var hash = 0, i;\n\t\n\t for (i in namespace) {\n\t hash = ((hash << 5) - hash) + namespace.charCodeAt(i);\n\t hash |= 0; // Convert to 32bit integer\n\t }\n\t\n\t return exports.colors[Math.abs(hash) % exports.colors.length];\n\t}\n\t\n\t/**\n\t * Create a debugger with the given `namespace`.\n\t *\n\t * @param {String} namespace\n\t * @return {Function}\n\t * @api public\n\t */\n\t\n\tfunction createDebug(namespace) {\n\t\n\t function debug() {\n\t // disabled?\n\t if (!debug.enabled) return;\n\t\n\t var self = debug;\n\t\n\t // set `diff` timestamp\n\t var curr = +new Date();\n\t var ms = curr - (prevTime || curr);\n\t self.diff = ms;\n\t self.prev = prevTime;\n\t self.curr = curr;\n\t prevTime = curr;\n\t\n\t // turn the `arguments` into a proper Array\n\t var args = new Array(arguments.length);\n\t for (var i = 0; i < args.length; i++) {\n\t args[i] = arguments[i];\n\t }\n\t\n\t args[0] = exports.coerce(args[0]);\n\t\n\t if ('string' !== typeof args[0]) {\n\t // anything else let's inspect with %O\n\t args.unshift('%O');\n\t }\n\t\n\t // apply any `formatters` transformations\n\t var index = 0;\n\t args[0] = args[0].replace(/%([a-zA-Z%])/g, function(match, format) {\n\t // if we encounter an escaped % then don't increase the array index\n\t if (match === '%%') return match;\n\t index++;\n\t var formatter = exports.formatters[format];\n\t if ('function' === typeof formatter) {\n\t var val = args[index];\n\t match = formatter.call(self, val);\n\t\n\t // now we need to remove `args[index]` since it's inlined in the `format`\n\t args.splice(index, 1);\n\t index--;\n\t }\n\t return match;\n\t });\n\t\n\t // apply env-specific formatting (colors, etc.)\n\t exports.formatArgs.call(self, args);\n\t\n\t var logFn = debug.log || exports.log || console.log.bind(console);\n\t logFn.apply(self, args);\n\t }\n\t\n\t debug.namespace = namespace;\n\t debug.enabled = exports.enabled(namespace);\n\t debug.useColors = exports.useColors();\n\t debug.color = selectColor(namespace);\n\t\n\t // env-specific initialization logic for debug instances\n\t if ('function' === typeof exports.init) {\n\t exports.init(debug);\n\t }\n\t\n\t return debug;\n\t}\n\t\n\t/**\n\t * Enables a debug mode by namespaces. This can include modes\n\t * separated by a colon and wildcards.\n\t *\n\t * @param {String} namespaces\n\t * @api public\n\t */\n\t\n\tfunction enable(namespaces) {\n\t exports.save(namespaces);\n\t\n\t exports.names = [];\n\t exports.skips = [];\n\t\n\t var split = (typeof namespaces === 'string' ? namespaces : '').split(/[\\s,]+/);\n\t var len = split.length;\n\t\n\t for (var i = 0; i < len; i++) {\n\t if (!split[i]) continue; // ignore empty strings\n\t namespaces = split[i].replace(/\\*/g, '.*?');\n\t if (namespaces[0] === '-') {\n\t exports.skips.push(new RegExp('^' + namespaces.substr(1) + '$'));\n\t } else {\n\t exports.names.push(new RegExp('^' + namespaces + '$'));\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Disable debug output.\n\t *\n\t * @api public\n\t */\n\t\n\tfunction disable() {\n\t exports.enable('');\n\t}\n\t\n\t/**\n\t * Returns true if the given mode name is enabled, false otherwise.\n\t *\n\t * @param {String} name\n\t * @return {Boolean}\n\t * @api public\n\t */\n\t\n\tfunction enabled(name) {\n\t var i, len;\n\t for (i = 0, len = exports.skips.length; i < len; i++) {\n\t if (exports.skips[i].test(name)) {\n\t return false;\n\t }\n\t }\n\t for (i = 0, len = exports.names.length; i < len; i++) {\n\t if (exports.names[i].test(name)) {\n\t return true;\n\t }\n\t }\n\t return false;\n\t}\n\t\n\t/**\n\t * Coerce `val`.\n\t *\n\t * @param {Mixed} val\n\t * @return {Mixed}\n\t * @api private\n\t */\n\t\n\tfunction coerce(val) {\n\t if (val instanceof Error) return val.stack || val.message;\n\t return val;\n\t}\n\n\n/***/ },\n/* 52 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Helpers.\n\t */\n\t\n\tvar s = 1000;\n\tvar m = s * 60;\n\tvar h = m * 60;\n\tvar d = h * 24;\n\tvar y = d * 365.25;\n\t\n\t/**\n\t * Parse or format the given `val`.\n\t *\n\t * Options:\n\t *\n\t * - `long` verbose formatting [false]\n\t *\n\t * @param {String|Number} val\n\t * @param {Object} [options]\n\t * @throws {Error} throw an error if val is not a non-empty string or a number\n\t * @return {String|Number}\n\t * @api public\n\t */\n\t\n\tmodule.exports = function(val, options) {\n\t options = options || {};\n\t var type = typeof val;\n\t if (type === 'string' && val.length > 0) {\n\t return parse(val);\n\t } else if (type === 'number' && isNaN(val) === false) {\n\t return options.long ? fmtLong(val) : fmtShort(val);\n\t }\n\t throw new Error(\n\t 'val is not a non-empty string or a valid number. val=' +\n\t JSON.stringify(val)\n\t );\n\t};\n\t\n\t/**\n\t * Parse the given `str` and return milliseconds.\n\t *\n\t * @param {String} str\n\t * @return {Number}\n\t * @api private\n\t */\n\t\n\tfunction parse(str) {\n\t str = String(str);\n\t if (str.length > 100) {\n\t return;\n\t }\n\t var match = /^((?:\\d+)?\\.?\\d+) *(milliseconds?|msecs?|ms|seconds?|secs?|s|minutes?|mins?|m|hours?|hrs?|h|days?|d|years?|yrs?|y)?$/i.exec(\n\t str\n\t );\n\t if (!match) {\n\t return;\n\t }\n\t var n = parseFloat(match[1]);\n\t var type = (match[2] || 'ms').toLowerCase();\n\t switch (type) {\n\t case 'years':\n\t case 'year':\n\t case 'yrs':\n\t case 'yr':\n\t case 'y':\n\t return n * y;\n\t case 'days':\n\t case 'day':\n\t case 'd':\n\t return n * d;\n\t case 'hours':\n\t case 'hour':\n\t case 'hrs':\n\t case 'hr':\n\t case 'h':\n\t return n * h;\n\t case 'minutes':\n\t case 'minute':\n\t case 'mins':\n\t case 'min':\n\t case 'm':\n\t return n * m;\n\t case 'seconds':\n\t case 'second':\n\t case 'secs':\n\t case 'sec':\n\t case 's':\n\t return n * s;\n\t case 'milliseconds':\n\t case 'millisecond':\n\t case 'msecs':\n\t case 'msec':\n\t case 'ms':\n\t return n;\n\t default:\n\t return undefined;\n\t }\n\t}\n\t\n\t/**\n\t * Short format for `ms`.\n\t *\n\t * @param {Number} ms\n\t * @return {String}\n\t * @api private\n\t */\n\t\n\tfunction fmtShort(ms) {\n\t if (ms >= d) {\n\t return Math.round(ms / d) + 'd';\n\t }\n\t if (ms >= h) {\n\t return Math.round(ms / h) + 'h';\n\t }\n\t if (ms >= m) {\n\t return Math.round(ms / m) + 'm';\n\t }\n\t if (ms >= s) {\n\t return Math.round(ms / s) + 's';\n\t }\n\t return ms + 'ms';\n\t}\n\t\n\t/**\n\t * Long format for `ms`.\n\t *\n\t * @param {Number} ms\n\t * @return {String}\n\t * @api private\n\t */\n\t\n\tfunction fmtLong(ms) {\n\t return plural(ms, d, 'day') ||\n\t plural(ms, h, 'hour') ||\n\t plural(ms, m, 'minute') ||\n\t plural(ms, s, 'second') ||\n\t ms + ' ms';\n\t}\n\t\n\t/**\n\t * Pluralization helper.\n\t */\n\t\n\tfunction plural(ms, n, name) {\n\t if (ms < n) {\n\t return;\n\t }\n\t if (ms < n * 1.5) {\n\t return Math.floor(ms / n) + ' ' + name;\n\t }\n\t return Math.ceil(ms / n) + ' ' + name + 's';\n\t}\n\n\n/***/ },\n/* 53 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {\n\t/**\n\t * Module requirements.\n\t */\n\t\n\tvar Polling = __webpack_require__(37);\n\tvar inherit = __webpack_require__(48);\n\t\n\t/**\n\t * Module exports.\n\t */\n\t\n\tmodule.exports = JSONPPolling;\n\t\n\t/**\n\t * Cached regular expressions.\n\t */\n\t\n\tvar rNewline = /\\n/g;\n\tvar rEscapedNewline = /\\\\n/g;\n\t\n\t/**\n\t * Global JSONP callbacks.\n\t */\n\t\n\tvar callbacks;\n\t\n\t/**\n\t * Noop.\n\t */\n\t\n\tfunction empty () { }\n\t\n\t/**\n\t * JSONP Polling constructor.\n\t *\n\t * @param {Object} opts.\n\t * @api public\n\t */\n\t\n\tfunction JSONPPolling (opts) {\n\t Polling.call(this, opts);\n\t\n\t this.query = this.query || {};\n\t\n\t // define global callbacks array if not present\n\t // we do this here (lazily) to avoid unneeded global pollution\n\t if (!callbacks) {\n\t // we need to consider multiple engines in the same page\n\t if (!global.___eio) global.___eio = [];\n\t callbacks = global.___eio;\n\t }\n\t\n\t // callback identifier\n\t this.index = callbacks.length;\n\t\n\t // add callback to jsonp global\n\t var self = this;\n\t callbacks.push(function (msg) {\n\t self.onData(msg);\n\t });\n\t\n\t // append to query string\n\t this.query.j = this.index;\n\t\n\t // prevent spurious errors from being emitted when the window is unloaded\n\t if (global.document && global.addEventListener) {\n\t global.addEventListener('beforeunload', function () {\n\t if (self.script) self.script.onerror = empty;\n\t }, false);\n\t }\n\t}\n\t\n\t/**\n\t * Inherits from Polling.\n\t */\n\t\n\tinherit(JSONPPolling, Polling);\n\t\n\t/*\n\t * JSONP only supports binary as base64 encoded strings\n\t */\n\t\n\tJSONPPolling.prototype.supportsBinary = false;\n\t\n\t/**\n\t * Closes the socket.\n\t *\n\t * @api private\n\t */\n\t\n\tJSONPPolling.prototype.doClose = function () {\n\t if (this.script) {\n\t this.script.parentNode.removeChild(this.script);\n\t this.script = null;\n\t }\n\t\n\t if (this.form) {\n\t this.form.parentNode.removeChild(this.form);\n\t this.form = null;\n\t this.iframe = null;\n\t }\n\t\n\t Polling.prototype.doClose.call(this);\n\t};\n\t\n\t/**\n\t * Starts a poll cycle.\n\t *\n\t * @api private\n\t */\n\t\n\tJSONPPolling.prototype.doPoll = function () {\n\t var self = this;\n\t var script = document.createElement('script');\n\t\n\t if (this.script) {\n\t this.script.parentNode.removeChild(this.script);\n\t this.script = null;\n\t }\n\t\n\t script.async = true;\n\t script.src = this.uri();\n\t script.onerror = function (e) {\n\t self.onError('jsonp poll error', e);\n\t };\n\t\n\t var insertAt = document.getElementsByTagName('script')[0];\n\t if (insertAt) {\n\t insertAt.parentNode.insertBefore(script, insertAt);\n\t } else {\n\t (document.head || document.body).appendChild(script);\n\t }\n\t this.script = script;\n\t\n\t var isUAgecko = 'undefined' !== typeof navigator && /gecko/i.test(navigator.userAgent);\n\t\n\t if (isUAgecko) {\n\t setTimeout(function () {\n\t var iframe = document.createElement('iframe');\n\t document.body.appendChild(iframe);\n\t document.body.removeChild(iframe);\n\t }, 100);\n\t }\n\t};\n\t\n\t/**\n\t * Writes with a hidden iframe.\n\t *\n\t * @param {String} data to send\n\t * @param {Function} called upon flush.\n\t * @api private\n\t */\n\t\n\tJSONPPolling.prototype.doWrite = function (data, fn) {\n\t var self = this;\n\t\n\t if (!this.form) {\n\t var form = document.createElement('form');\n\t var area = document.createElement('textarea');\n\t var id = this.iframeId = 'eio_iframe_' + this.index;\n\t var iframe;\n\t\n\t form.className = 'socketio';\n\t form.style.position = 'absolute';\n\t form.style.top = '-1000px';\n\t form.style.left = '-1000px';\n\t form.target = id;\n\t form.method = 'POST';\n\t form.setAttribute('accept-charset', 'utf-8');\n\t area.name = 'd';\n\t form.appendChild(area);\n\t document.body.appendChild(form);\n\t\n\t this.form = form;\n\t this.area = area;\n\t }\n\t\n\t this.form.action = this.uri();\n\t\n\t function complete () {\n\t initIframe();\n\t fn();\n\t }\n\t\n\t function initIframe () {\n\t if (self.iframe) {\n\t try {\n\t self.form.removeChild(self.iframe);\n\t } catch (e) {\n\t self.onError('jsonp polling iframe removal error', e);\n\t }\n\t }\n\t\n\t try {\n\t // ie6 dynamic iframes with target=\"\" support (thanks Chris Lambacher)\n\t var html = '