CSML is able to natively understand literal types (int
, float
, string
, ...) as well as more complex types such as JSON-like objects and arrays.
The CSML interpreter will automatically parse the object with the usual dot notation x.y.z
and detect the type of the resulting property. If one of the properties in the chain does not exist or is not an object itself, it will evaluate to NULL
.
You can create an object by returning a JSON-like object from any function, or directly in the CSML code with the Object()
helper function or by using a shorthand notation similar to JSON format.
// Object representation
use Object(
title = "toto",
body = Object(
somekey = "somevalue",
otherkey = 123
)
) as obj1
// Shorthand notation
use {
"title": "toto",
"body": {
"somekey": "somevalue",
"otherkey": 123
}
} as obj2
say obj1.title // "toto"
say obj2.body.otherkey // 123
You can also iterate over an array (represented by items inside square brackets: ["a", "b", "c"]
) with the foreach
keyword, and access any of its items by using its index in square brackets notation: items[2]
.
// Arrays
use ["a", "b", "c"] as items
/* iterate over all the elements in the array */
foreach (elem, index) in items {
say "index: {{index}}, elem: {{elem}}"
}
say items[2] /* "c" */
Finally, you can also modify the contents of an array either by assigning a new value to any of the items in the array, adding new items at the end with array.push(elem)
or removing the last element with array.pop()
.
// Array operations
use ["a", "b", "c"] as items
do items.pop() // ["a", "b"]
do items.push("x") // ["a", "b", "x"]
do items[1] = "Z" // ["a", "Z", "x"]
To print any value as a string, simply use the Text(value)
component or use the curly-brace template syntax "{{value}}"
do items = ["a", "b", "c"]
// print a stringified version of the array
say "{{items}}"
// alternatively, you can also use the .to_string() array method
say items.to_string()