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MOLLE pouches disappear from disassembled ballistic vest #73819

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Hyperseeker opened this issue May 16, 2024 · 2 comments
Open

MOLLE pouches disappear from disassembled ballistic vest #73819

Hyperseeker opened this issue May 16, 2024 · 2 comments
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(S2 - Confirmed) Bug that's been confirmed to exist

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@Hyperseeker
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Describe the bug

Disassembling a ballistic vest or an LBV with MOLLE pouches attached to it makes the pouches disappear.

Attach save file

Orange Park Acres-trimmed.tar.gz

Steps to reproduce

  1. Spawn a PALS-capable item that can be disassembled into another PALS-capable item (e.g. heavy ballistic vest → US/SWAT ballistic vest + ballistic groin protector + 2 ballistic should protectors)
  2. Spawn a MOLLE pouch (e.g. triple stacker ammo pouch)
  3. Attach the pouch to the PALS-capable item
  4. Disassemble the PALS-capable item

Expected behavior

Either:

  1. The pouch would spawn along with the disassembled parts of the PALS-capable item
  2. The pouch would migrate to any of the disassembled parts of any of the parts can hold the pouch via PALS

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.19045.4291 (22H2)
  • Game Version: 27059e7 [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda]
    ]

Additional context

This is valid for the latest (at the moment of testing) version of the 0.H candidate: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-0.H-2024-05-15-0314

Presumably, this issue would also affect other PALS-capable items. This was discovered while modding, but the effects can be seen with only base-game items as well. Within the save, the error has been observed with a heavy ballistic vest and a load bearing vest with sling. (For what it's worth, I'd also failed to recover the sling from the latter, despite the item being newly-spawned.)

Migrating the pouch and its contents (if any of the disassembled parts support taking in MOLLE pouches) would be the ideal resolution, though I understand that this would be difficult to implement.

@Hyperseeker Hyperseeker added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label May 16, 2024
@TealcOneill
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Probably related to #61250

@TealcOneill
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/Confirm

  • OS: Windows
    • OS Version: 10.0.19045.4412 (22H2)
  • Game Version: cdda-experimental-2024-05-15-1833 7f06e9f [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

@github-actions github-actions bot added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels May 20, 2024
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