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Incorrect game loading #73845
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IdleSol
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May 16, 2024
it is something you shouldn't do, it is expected that removing mods cause errors |
GuardianDll
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wontfix / can't reproduce / notabug
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May 16, 2024
But I don't delete the mod from the world, I delete the world and create a new one @GuardianDll You misunderstood or I misspelled it. |
Sounds like some data are not properly unloaded before loading the new world. |
huh; okay, that's one is my fault, sorry for this |
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Describe the bug
I got several error messages during the loading process. But I assume that they are the result of an error during game loading, which has specific conditions of occurrence and does not cause an error report.
If you create a world with the Limb stuff mod and then delete it (world). Then loading a new world without the mod, leads to the following reports.
These reports appear at the martial arts finalization stage or somewhere around there. (finalizing/recipe groups or martial arts).
I assume that the game is accessing data from the mod. But since it is disabled, it gets an error. The question is, why is it trying to access it?
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Expected behavior
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Versions and configuration
cdda-windows-tiles-x64-2024-05-16-0649
Additional context
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