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Some piece of armor like lanyard, sheath and earplugs aren't properly being memorized and stored in the set of clothes. However if you activate it again, they will be put inside and you will get all your old armor back minus the few that weren't there.
This might be because of a volume/length or weight limit for set of clothes?
Describe the bug
Some piece of armor like lanyard, sheath and earplugs aren't properly being memorized and stored in the set of clothes. However if you activate it again, they will be put inside and you will get all your old armor back minus the few that weren't there.
This might be because of a volume/length or weight limit for set of clothes?
Attach save file
CDDA-Extra-Lives-1.1.2.zip
Ridge Ratta-trimmed.tar.gz
Included out of repo mod to make sure everything is the same
Steps to reproduce
1.Load save
2.activate set of clothes
3. Try again
Expected behavior
I was expecting everything i was wearing to be put inside.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions],
Extra Lives - Extended [extra_lives_extended],
Bionic Slots [cbm_slots],
Extra Mutated Scenarios [extra_mut_scens],
Mind Over Matter [mindovermatter]
]
Additional context
No response
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