Fix Essentials#getUser not caching newly created NPC users #5129
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Essntials#getUser originally calls UserMap#getUser to try and fetch a user from the cache (or get an actual CraftPlayer), and if that returns null, it will call UserMap#loadUncachedUser which will create a new User object but not load it into cache. Since Essentials#getUser calls UserMap#getUser which has the behavior of loading a User object into cache anyway, we need to emulate that behavior manually when it comes to NPC accounts otherwise we end up creating an NPC user object every time it's looked up (which could be when it teleports or its punched from JailListener)