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Restrict bezier pointer height when controller is at an angle #1288

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thestonefox opened this issue Jun 15, 2017 · 2 comments
Open

Restrict bezier pointer height when controller is at an angle #1288

thestonefox opened this issue Jun 15, 2017 · 2 comments
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@thestonefox
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At the moment you can set the bezier pointer height to a finite length, which prevents the pointer from reaching the ground, however the forward beam can still reach the ground which kind of defeats the purpose.

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@thestonefox
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Some how need to limit the forward beam distance of the bezier beam based on the rotation of the controller to be relative to the height of the downward beam.

@thestonefox
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This issue persists in V4
ExtendRealityLtd/Zinnia.Unity#89

@thestonefox thestonefox added this to To do in VRTK May 9, 2019
@thestonefox thestonefox removed the w_bug label May 31, 2019
StevenLech added a commit to StevenLech/VRTK that referenced this issue Apr 24, 2024
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