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base repository: FabricMC/fabric
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base: 0.96.1+1.20.5
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head repository: FabricMC/fabric
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compare: 0.96.3+1.20.5
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- 9 commits
- 39 files changed
- 3 contributors
Commits on Feb 14, 2024
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Commits on Feb 18, 2024
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[1.20.5] Misc networking cleanup (#3594)
* Misc networking cleanup * Dont invoke event twice * Review tweaks
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* Fix registry sync * Don't use read/writeByteArray, as we know the whole payload is the bytearray * Add unit tests
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* Fluid rendering fixes - Fix default overlay block check using TransparentBlock instead of TranslucentBlock - Fix setBlockTransparency/isBlockTransparent not being thread-safe - Reuse the same render handler objects for water and lava * Fix implementation issues - Fix custom geometry being buffered twice if FluidRenderHandler#renderFluid is invoked directly - Fix calling FluidRenderHandler.super.renderFluid not using passed arguments to calculate color - Fix calling FluidRenderHandler.super.renderFluid more than once producing incorrect geometry - Fix fluids with no handler never receiving water overlay instead of using default behavior * Add way to render fluid with non-vanilla default - Fix testmod (cherry picked from commit e761c66)
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Improve handling of empty item groups in the creative menu (#3600)
* Better handling of empty item groups in pagination Empty/non-displayable item groups are now put after all other groups and only then are they split into pages. * Serendipitious bugfix Fixed an issue where empty item groups could get selected when switching pages * checkstyle (cherry picked from commit f9b333c)
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Fix ClientPlayNetworking.Contexnt.player() being null (#3603)
* Fix ClientPlayNetworking.Contexnt.player() being null * Minor cleanup
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