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TransparentBlock
instead ofTranslucentBlock
(fix Ice/Honey block/Slime block/Frosted Ice cause water to show flowing animation at the sides #3592)setBlockTransparency
/isBlockTransparent
not being thread-safeFluidRenderHandler#renderFluid
is invoked directlyFluidRenderHandler.super.renderFluid
not using passed arguments to calculate colorFluidRenderHandler.super.renderFluid
more than once producing incorrect geometryFluidRendering#render
, which allows invokingFluidRenderHandler#renderFluid
with a specified, possibly non-vanilla default renderer