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CONTRIBUTING.adoc

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Contributing to Koin

Koin is released under the Apache 2.0 license. If you would like to contribute something, or simply want to hack on the code this document should help you get started.

Code of Conduct

This project adheres to the Contributor Covenant code of conduct. By participating, you are expected to uphold this code. Please report unacceptable behavior to team@insert-koin.io.

Using GitHub issues

We use GitHub issues to track bugs and enhancements. If you have a general usage question ask it with an issue with the Question tag or on Stack Overflow. The Koin team and the broader community monitor the koin tag.

If you are reporting a bug, please help to speed up problem diagnosis by providing as much information as possible. Ideally, that would include a small samples project (or gist) that reproduces the problem.

Code Conventions and Housekeeping

None of these is essential for a pull request, but they will all help. They can also be added after the original pull request but before a merge.

  • We use the Kotlin standard formatting convention

  • Make sure all new .kt files to have a simple Javadoc class comment with at least an @author tag identifying you, and preferably at least a paragraph on what the class is for.

  • Add yourself as an @author to the .kt files that you modify substantially (more than cosmetic changes).

  • Add some Javadocs.

  • A few unit tests would help a lot as well — someone has to do it.

  • If no-one else is using your branch, please rebase it against the current master (or other target branch in the main project).

  • When writing a commit message please follow these conventions, if you are fixing an existing issue please add Fixes gh-XXXX at the end of the commit message (where XXXX is the issue number).

Working with the code

If you don’t have an IDE preference we would recommend that you use IntelliJ or AndroidStudio

Building from source

To build the source you will need to install Gradle v7.4.2 or more.

We use Gradlew in the build scripts

Default build

The project can be built from the "projects" directory using the script:

$ ./install.sh
Note
you can use the test.sh script to test all modules