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GsonUtil.java
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GsonUtil.java
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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.util.gson;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.regions.RegionSelector;
/**
* Utility methods for Google's GSON library.
*/
public final class GsonUtil {
private GsonUtil() {
}
/**
* Create a standard {@link GsonBuilder} for WorldEdit.
*
* @return a builder
*/
public static GsonBuilder createBuilder() {
GsonBuilder gsonBuilder = new GsonBuilder();
gsonBuilder.registerTypeAdapter(Vector3.class, new VectorAdapter());
gsonBuilder.registerTypeAdapter(BlockVector3.class, new BlockVectorAdapter());
//FAWE start
gsonBuilder.registerTypeAdapter(RegionSelector.class, new RegionSelectorAdapter());
//FAWE end
return gsonBuilder;
}
private static final Gson gson = new Gson();
public static String stringValue(String s) {
return gson.toJson(s);
}
}