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StateApplyingPattern.java
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StateApplyingPattern.java
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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.google.common.collect.Maps;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
import java.util.Map;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import static com.sk89q.worldedit.blocks.Blocks.resolveProperties;
public class StateApplyingPattern extends AbstractExtentPattern {
private final Map<String, String> states;
//FAWE - avoid race conditions
private final Map<BlockType, Map<Property<Object>, Object>> cache = new ConcurrentHashMap<>();
//FAWE end
public StateApplyingPattern(Extent extent, Map<String, String> statesToSet) {
super(extent);
this.states = statesToSet;
}
@Override
public BaseBlock applyBlock(BlockVector3 position) {
BlockState block = getExtent().getBlock(position);
for (Entry<Property<Object>, Object> entry : cache
.computeIfAbsent(block.getBlockType(), (b -> resolveProperties(states, b))).entrySet()) {
//FAWE start
if (block.getBlockType().hasProperty(entry.getKey().getKey())) {
block = block.with(entry.getKey(), entry.getValue());
}
//FAWE end
}
return block.toBaseBlock();
}
}