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WorldMock#isDayTime() always returns false. This is most likely due to it being missed while Stubbing and therefore just receiving the default Implementation by the IDE
One easy fix is to just throw UnimplementedOperationException for this. Otherwise we could link this to the scheduler or something? I really don't know exactly how this works though, is the daytime linked to a time in the world or one in the server/scheduler?
Is there an existing issue for this?
Are you using the latest version of MockBukkit?
Minecraft Version
1.2
Describe the bug
WorldMock#isDayTime()
always returns false. This is most likely due to it being missed while Stubbing and therefore just receiving the default Implementation by the IDEReproducible Test
Anything else?
No response
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