Skip to content
This repository has been archived by the owner on Apr 3, 2024. It is now read-only.

Build 597 errors on death event #240

Open
1cec0ld opened this issue Feb 14, 2014 · 7 comments
Open

Build 597 errors on death event #240

1cec0ld opened this issue Feb 14, 2014 · 7 comments

Comments

@1cec0ld
Copy link

1cec0ld commented Feb 14, 2014

http://pastie.org/8732918

@coaster3000
Copy link
Contributor

Somewhere the entity health is using the int instead of the new double that bukkit forced.

Part of the update that added horses.

This would not only effect death event though.

@ErichDonGubler
Copy link
Member

Is this bug still present in the latest?

@1cec0ld
Copy link
Author

1cec0ld commented Feb 18, 2014

Yes, I am in the process of identifying which Bukkit build caused it, since it only appeared when I updated to the new Beta Build.

@coaster3000
Copy link
Contributor

That is very strange...

@coaster3000
Copy link
Contributor

Is this bug still present?

@desdiv7
Copy link

desdiv7 commented Aug 25, 2014

Bug is still present, occurs when you set player_health = 0

@coaster3000
Copy link
Contributor

If you may please attempt to use set player_health = 0.0 instead
when you use 0, it uses an integer value internally and is possibly the cause of this issue.

Please give us an update if the issue still persists

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
Bug Squashing
Unconfirmed
Development

No branches or pull requests

4 participants