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How to make damage proportional to the attack delay? I changed the damage from 7 to 8 and the item was an iron sword, but if I hit it ignoring the attack delay, it causes strong damage every time I hit it, which is a problem.
The text was updated successfully, but these errors were encountered:
How to make damage proportional to the attack delay? I changed the damage from 7 to 8 and the item was an iron sword, but if I hit it ignoring the attack delay, it causes strong damage every time I hit it, which is a problem.
The text was updated successfully, but these errors were encountered: