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RoiDantonGASCheatSheet.md

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GAS abbreviations

abbreviation term
ATTR GameplayAttribute (per AttributeSet)
ASC Ability System Component (per actor)
ASG Ability System Globals (per project)
GA GameplayAbility (per execution, actor, global)
GAT GameplayAbilityTask
GC GameplayCue (per project)
GE GameplayEffect (per project)
GEA GameplayEffectAggregator/AttributeAggregator (channels & modifiers -> changes ATTR current value)
GEEC GameplayEffectExecutionCalculation
GEmod modifier in a GE (float, etc)
GMMC GameplayModMagnitudeCalculation
GT/tag GameplayTag (per project)
GEv/GV GameplayEvent
  • Apply GE/GC: Duration w/o period
  • Execute GE/GC: Instant or Duration/Infinite w/ period

Attribute = state, effect = change state, ability = behaviour (using state)