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I noticed on the pirate demo that we seem to be creating LightsData even if there are no lights during scene processing. Could this be skipped? Anything else we can avoid like that?
The text was updated successfully, but these errors were encountered:
I noticed on the pirate demo that we seem to be creating
LightsData
even if there are no lights during scene processing. Could this be skipped? Anything else we can avoid like that?The text was updated successfully, but these errors were encountered: