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Gates/doors used to open slower #2025
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yep i guess this is bc there was a specific packet for door opening but we didn't use it ( if you wanna dig that hole go for it :P ) |
also why our doors only open one way |
I did do a little bit of research on it but I could never get anything close to working... I'm not sure how to reverse engineer the game too so finding the correct packet would have to be something for meme, jason or you to check out 😅 |
the stuff that block me isn't the packet but like i guess we have to setup the npc as a door and i don't know how to do that 😓 |
probably a field in the npc schema but gl to find it |
but for the speed we could just reduce the speed of the position update but won't fix what i told about door opening only one way |
Describe the bug
Not necessarily a bug, but more of a feature I remember and seeing in a lot of old videos. Right now, gates/doors open about 2x-3x quicker than their 2016 counterparts.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The door/gate should open slower and match their 2016 counterparts
Screenshots
https://www.youtube.com/watch?v=mUm95wfBj94 (1:10 ; 13:05)
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