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I lost my previous save game, which used to crash instantly. It's still reproducible in the Prologue, but it takes up to 10 minutes for the crash to happen.
I've had two crashes with the save below, one happened less than a minute after loading (literally moving 5 meters from the spawn point, seems random tho), the second one took around 5 minutes of playing (see update below).
Just tested with mesa-tkg-git (24.2.0_devel.189413.eebc4ec264e-1). It does not seem to crash at that specific place anymore, but continuing to play, it still crashes after ~5 minutes.
Quick summary
Trying to run the game with OpenGL renderer causes a segfault shortly after loading a save game. Does not happen on Vulkan.
Details
I've been seeing this issue since December 2023, on various RPCS3/Mesa/kernel versions released since then.
Attach a log file
RPCS3.log
Attach capture files for visual issues
No response
System configuration
CPU: Ryzen 7 5800X
GPU: Radeon RX 6700 / Mesa
24.0.6-2
OS: Arch Linux
6.8.9
DE: KDE Plasma 6 (Wayland)
Other details
No response
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