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Hi! For some algorithms it makes sense to directly be able to intersect a ray only with certain triangles instead of traversing the full scene.
So would it be possible to expose this in the API (so in a nutshell: instance & triangle ID (plus the other ray data, etc) in, intersection result out).
Thanks!
The text was updated successfully, but these errors were encountered:
Hi! For some algorithms it makes sense to directly be able to intersect a ray only with certain triangles instead of traversing the full scene.
So would it be possible to expose this in the API (so in a nutshell: instance & triangle ID (plus the other ray data, etc) in, intersection result out).
Thanks!
The text was updated successfully, but these errors were encountered: