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Should one wish to see the scripts being processed, there's not a particularly clean way to set this up, due to the way things get evaluated: hooking the SConscript function via a decorator ends up with references to things unavailable at the time. It would, however, be easy for SCons itself to provide this information, perhaps enabled by a debug flag. That is, it could optionally go from
Filed to capture a thread here:
https://stackoverflow.com/questions/76520575/scons-overriding-sconscript-function-to-get-a-list-all-loaded-sconscripts
Should one wish to see the scripts being processed, there's not a particularly clean way to set this up, due to the way things get evaluated: hooking the SConscript function via a decorator ends up with references to things unavailable at the time. It would, however, be easy for SCons itself to provide this information, perhaps enabled by a debug flag. That is, it could optionally go from
to
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