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Opening an SOS to get the gump is forced to have the SOS in the player's backpack. Nearby containers should be acceptable sources for opening the gump.
Needs change to code for location and cliloc message ("I can't reach that." 1019045). This matches the production message when the target cannot be reached.
These changes happen in the OnDoubleClick method of Scripts/Items/Consumables/SOS.cs
Opening an SOS to get the gump is forced to have the SOS in the player's backpack. Nearby containers should be acceptable sources for opening the gump.
Needs change to code for location and cliloc message ("I can't reach that." 1019045). This matches the production message when the target cannot be reached.
These changes happen in the OnDoubleClick method of Scripts/Items/Consumables/SOS.cs
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