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The math in necromancerspell.cs karma += AOS.Scale(karma, AosAttributes.GetValue(this.Caster, AosAttribute.IncreasedKarmaLoss));
is canceling out the math in titles.cs
if you actually run numbers through this formula it decreases your karma loss instead of increasing. Tested with wither, instead of returning 125 with 25% karma loss this would currently give 93.75 which gets rounded to 94.
Suggested fix either keep the code in necromancerspell.cs would probably work. Alternatively I changed the formula in titles.cs to a += and took the code out of necromancerspell.cs about increasedkarmaloss and tested it and it works.
Increased karma loss is currently making you lose less karma instead of more
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