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🎮 how did I even make that gameboy emulator #171

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KenLSM opened this issue Dec 13, 2019 · 4 comments
Open

🎮 how did I even make that gameboy emulator #171

KenLSM opened this issue Dec 13, 2019 · 4 comments
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talk talk proposals, details, and follow-ups

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@KenLSM
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KenLSM commented Dec 13, 2019

speaker

I am a React Native developer, but gamer by heart. My first code was to write custom maps on wc3. I also have a diploma in Games and Entertainment Technologies.

intro

Previously, I have spoken about the beautiful things of the Nintendo Gameboy, and those are the fun things that I've discovered as I worked on building an emulator for the Gameboy.

Even though the emulator wasn't complete, I have learnt a couple of tips and tricks that you might never use for FE dev.

resources

Scheduling

  • Estimated duration: 🧙🏻‍♂️ 30 mins
  • Ready by: Feb
  • Needs dry run: Yes
@KenLSM KenLSM added the talk talk proposals, details, and follow-ups label Dec 13, 2019
@KenLSM KenLSM self-assigned this Dec 13, 2019
@KenLSM KenLSM added this to In Preparation in React Knowledgeable Scheduling via automation Dec 13, 2019
@KenLSM
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KenLSM commented Dec 13, 2019

I wish to have a board game session for this to further explore what's interesting

@wgao19
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wgao19 commented Dec 13, 2019

Yay so looking forward to dis

@wgao19 wgao19 changed the title 🎮how did I even make that gameboy emulator 🎮 how did I even make that gameboy emulator Dec 14, 2019
@wgao19
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wgao19 commented Jan 16, 2020

I wish to have a board game session for this to further explore what's interesting

i just realize, do u want to do this for react-knowledgeable/events#7?

@kenrick95
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Ready by: Feb

Which year? 👀

@wgao19 wgao19 moved this from In Preparation to Stale in React Knowledgeable Scheduling May 29, 2020
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talk talk proposals, details, and follow-ups
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