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I mentioned in the release notes, but unfortunately I didn't manage to fit the FB anchors in v0.3.9! Just the MSFT ones. I've got some WIP code for FB anchors, but it's not functional yet. If I finish it before v0.4, I may try and put together a v0.3.10 with just FB anchors in there, but right now I'm working on some other high-priority features that have kept me pretty busy. |
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Hi! I wrote the anchor demos for rust : https://github.com/mvvvv/StereoKit-rust/blob/master/examples/demos/anchor1.rs
This works perfectly in the simulator under Linux but not under Quest 2 where the Anchor.Capabilities are systematically None. I tried different settings (which relate more to OVR than OpenXR). Is there a way to make it work under Quest?
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