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generated:
internal enum UILoadingViewController: StoryboardType { internal static let storyboardName = "UILoadingViewController" internal static let initialScene = InitialSceneType<UILoadingViewController>(storyboard: Self.self) }
expected and workable:
internal enum UILoadingViewController: StoryboardType { internal static let storyboardName = "UILoadingViewController" internal static let initialScene = InitialSceneType<ProjectName.UILoadingViewController>(storyboard: Self.self) }
the only difference is UILoadingViewController vs ProjectName.UILoadingViewController. How to fix it properly?
UILoadingViewController
ProjectName.UILoadingViewController
The text was updated successfully, but these errors were encountered:
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generated:
expected and workable:
the only difference is
UILoadingViewController
vsProjectName.UILoadingViewController
. How to fix it properly?The text was updated successfully, but these errors were encountered: