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More info required:
Is in modpack only JSG or there are also other mods?
Are you using any mods for optimization?
Are you using any mods for render optimisation?
Are you using any mods any mod that somehow modify render e.g. Optifine?
Are you using iOS or Windows or Linux?
Its little bit weird that you RIG have render issues... with ryzen 7 5700G and RTX3060 you run game with only 30FPS... I have much worst CPU+GPU intel core I5-4460 +GTX 960 and my game runs smooth with 65 FPS... with all fancy stuff as emmisive textures, kawoosh models, animated EH...
I was initially running it in a small modpack with optifine
When I noticed the problem I also tried without any other mods, the issue was still present
I'm using Windows 11
The game is at 30FPS because I have set the max FPS to 30
Quick update, I just tried again as I noticed there was one mod that I forgot to remove, ThisTestUser's Farlands mod
For some reason this was causing the problem, I removed the mod and now everything is rendering correctly
Describe the bug
The models for Stargates, DHDs, and build helpers do not render at all
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The model should be visible and rendered correctly
Screenshots
Mod version
JSG 1.12.2 4.11.2.6
Additional context
You can still interact with the blocks and open the interfaces, the model is just not visible
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