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Getting random polka dots on some mipmap levels #27

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SBRK opened this issue Nov 27, 2019 · 1 comment
Open

Getting random polka dots on some mipmap levels #27

SBRK opened this issue Nov 27, 2019 · 1 comment

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@SBRK
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SBRK commented Nov 27, 2019

Hi, I'm having a weird issue where I get some colored dots added to some mipmap levels of my dxt textures. It appears to be pretty random: those textures were converted automatically by our scripts on a server, but if I try to convert them locally on my computer with the same parameters, I don't have the issue. Additionnaly, some textures have the problem and some don't (for example, the floor has been treated the same way and is fine)
I posted an issue on Crunch, because it's likely a problem on their end, but just in case, I'm posting it here as well.

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@TimvanScherpenzeel
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Hi @SBRK, this would indeed be an issue with Crunch that this application is simply wrapping.

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