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可视域分析有没有基于ShadowMap ? #13

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lzp0070007 opened this issue Feb 24, 2020 · 1 comment
Open

可视域分析有没有基于ShadowMap ? #13

lzp0070007 opened this issue Feb 24, 2020 · 1 comment

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@lzp0070007
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可视域分析有没有基于ShadowMap ?

@YanzheZhang
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最简便方法是修改源码ShadowMapShader里的FragmentShader代码

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