Name | Type | Description | Notes |
---|---|---|---|
Id | Pointer to string | [optional] [readonly] | |
Name | string | ||
StreetAddress1 | Pointer to NullableString | [optional] | |
StreetAddress2 | Pointer to NullableString | [optional] | |
City | Pointer to NullableString | [optional] | |
StateProvince | Pointer to NullableString | [optional] | |
ZipPostalCode | Pointer to NullableString | [optional] | |
Country | Pointer to NullableString | [optional] |
func NewBuilding(name string, ) *Building
NewBuilding instantiates a new Building object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewBuildingWithDefaults() *Building
NewBuildingWithDefaults instantiates a new Building object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Building) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *Building) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Building) SetId(v string)
SetId sets Id field to given value.
func (o *Building) HasId() bool
HasId returns a boolean if a field has been set.
func (o *Building) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *Building) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Building) SetName(v string)
SetName sets Name field to given value.
func (o *Building) GetStreetAddress1() string
GetStreetAddress1 returns the StreetAddress1 field if non-nil, zero value otherwise.
func (o *Building) GetStreetAddress1Ok() (*string, bool)
GetStreetAddress1Ok returns a tuple with the StreetAddress1 field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Building) SetStreetAddress1(v string)
SetStreetAddress1 sets StreetAddress1 field to given value.
func (o *Building) HasStreetAddress1() bool
HasStreetAddress1 returns a boolean if a field has been set.
func (o *Building) SetStreetAddress1Nil(b bool)
SetStreetAddress1Nil sets the value for StreetAddress1 to be an explicit nil
func (o *Building) UnsetStreetAddress1()
UnsetStreetAddress1 ensures that no value is present for StreetAddress1, not even an explicit nil
func (o *Building) GetStreetAddress2() string
GetStreetAddress2 returns the StreetAddress2 field if non-nil, zero value otherwise.
func (o *Building) GetStreetAddress2Ok() (*string, bool)
GetStreetAddress2Ok returns a tuple with the StreetAddress2 field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Building) SetStreetAddress2(v string)
SetStreetAddress2 sets StreetAddress2 field to given value.
func (o *Building) HasStreetAddress2() bool
HasStreetAddress2 returns a boolean if a field has been set.
func (o *Building) SetStreetAddress2Nil(b bool)
SetStreetAddress2Nil sets the value for StreetAddress2 to be an explicit nil
func (o *Building) UnsetStreetAddress2()
UnsetStreetAddress2 ensures that no value is present for StreetAddress2, not even an explicit nil
func (o *Building) GetCity() string
GetCity returns the City field if non-nil, zero value otherwise.
func (o *Building) GetCityOk() (*string, bool)
GetCityOk returns a tuple with the City field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Building) SetCity(v string)
SetCity sets City field to given value.
func (o *Building) HasCity() bool
HasCity returns a boolean if a field has been set.
func (o *Building) SetCityNil(b bool)
SetCityNil sets the value for City to be an explicit nil
func (o *Building) UnsetCity()
UnsetCity ensures that no value is present for City, not even an explicit nil
func (o *Building) GetStateProvince() string
GetStateProvince returns the StateProvince field if non-nil, zero value otherwise.
func (o *Building) GetStateProvinceOk() (*string, bool)
GetStateProvinceOk returns a tuple with the StateProvince field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Building) SetStateProvince(v string)
SetStateProvince sets StateProvince field to given value.
func (o *Building) HasStateProvince() bool
HasStateProvince returns a boolean if a field has been set.
func (o *Building) SetStateProvinceNil(b bool)
SetStateProvinceNil sets the value for StateProvince to be an explicit nil
func (o *Building) UnsetStateProvince()
UnsetStateProvince ensures that no value is present for StateProvince, not even an explicit nil
func (o *Building) GetZipPostalCode() string
GetZipPostalCode returns the ZipPostalCode field if non-nil, zero value otherwise.
func (o *Building) GetZipPostalCodeOk() (*string, bool)
GetZipPostalCodeOk returns a tuple with the ZipPostalCode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Building) SetZipPostalCode(v string)
SetZipPostalCode sets ZipPostalCode field to given value.
func (o *Building) HasZipPostalCode() bool
HasZipPostalCode returns a boolean if a field has been set.
func (o *Building) SetZipPostalCodeNil(b bool)
SetZipPostalCodeNil sets the value for ZipPostalCode to be an explicit nil
func (o *Building) UnsetZipPostalCode()
UnsetZipPostalCode ensures that no value is present for ZipPostalCode, not even an explicit nil
func (o *Building) GetCountry() string
GetCountry returns the Country field if non-nil, zero value otherwise.
func (o *Building) GetCountryOk() (*string, bool)
GetCountryOk returns a tuple with the Country field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Building) SetCountry(v string)
SetCountry sets Country field to given value.
func (o *Building) HasCountry() bool
HasCountry returns a boolean if a field has been set.
func (o *Building) SetCountryNil(b bool)
SetCountryNil sets the value for Country to be an explicit nil
func (o *Building) UnsetCountry()
UnsetCountry ensures that no value is present for Country, not even an explicit nil