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LanguageCode.md

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LanguageCode

Properties

Name Type Description Notes
Value Pointer to string [optional]
Name Pointer to string [optional]

Methods

NewLanguageCode

func NewLanguageCode() *LanguageCode

NewLanguageCode instantiates a new LanguageCode object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewLanguageCodeWithDefaults

func NewLanguageCodeWithDefaults() *LanguageCode

NewLanguageCodeWithDefaults instantiates a new LanguageCode object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetValue

func (o *LanguageCode) GetValue() string

GetValue returns the Value field if non-nil, zero value otherwise.

GetValueOk

func (o *LanguageCode) GetValueOk() (*string, bool)

GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetValue

func (o *LanguageCode) SetValue(v string)

SetValue sets Value field to given value.

HasValue

func (o *LanguageCode) HasValue() bool

HasValue returns a boolean if a field has been set.

GetName

func (o *LanguageCode) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *LanguageCode) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *LanguageCode) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *LanguageCode) HasName() bool

HasName returns a boolean if a field has been set.

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