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WebGL Solid Geometry Editor

Usage

To run the tool in your browser, click the following link: https://zinfidel.github.io/solidgeometry/

Notes

This tool was a WebGL learning project, created without any fancy 3D frameworks. The tool allows you to place some simple primitives in a scene, and then perform some solid calculations on them, namely: union, difference, and subtract. This functionality was achieved using binary space partitioning.