You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
During running the following section in lab 3 on autonomous driving:
import vista
from vista.utils import logging
logging.setLevel(logging.ERROR)
I get an error:
::WARNING::[vista.entities.sensors.EventCamera.] Fail to import module for event camera. Remember to do source /openeb/build/utils/scripts/setup_env.shCan ignore this if not using it
How to solve this problem?
I try to continue , then in the following code section:
camera = car.spawn_camera(config={'size': (200, 320)})
I got GL error:
GLError: GLError(
err = 12290,
baseOperation = eglMakeCurrent,
cArguments = (
<OpenGL._opaque.EGLDisplay_pointer object at 0x7ff7681b5b90>,
<OpenGL._opaque.EGLSurface_pointer object at 0x7ff768c97dd0>,
<OpenGL._opaque.EGLSurface_pointer object at 0x7ff768c97dd0>,
<OpenGL._opaque.EGLContext_pointer object at 0x7ff767f89290>,
),
result = 0
)
I use in Google Colab (and GPU) .
The text was updated successfully, but these errors were encountered:
You can resolve this issue by installing the full version of Vista instead of the one for this course. This can be done by replacing !pip install --upgrade git+https://github.com/vista-simulator/vista-6s191.git with !pip install --upgrade vista right at the start of Part 2.
During running the following section in lab 3 on autonomous driving:
import vista
from vista.utils import logging
logging.setLevel(logging.ERROR)
I get an error:
::WARNING::[vista.entities.sensors.EventCamera.] Fail to import module for event camera. Remember to do source /openeb/build/utils/scripts/setup_env.shCan ignore this if not using it
How to solve this problem?
I try to continue , then in the following code section:
camera = car.spawn_camera(config={'size': (200, 320)})
I got GL error:
GLError: GLError(
err = 12290,
baseOperation = eglMakeCurrent,
cArguments = (
<OpenGL._opaque.EGLDisplay_pointer object at 0x7ff7681b5b90>,
<OpenGL._opaque.EGLSurface_pointer object at 0x7ff768c97dd0>,
<OpenGL._opaque.EGLSurface_pointer object at 0x7ff768c97dd0>,
<OpenGL._opaque.EGLContext_pointer object at 0x7ff767f89290>,
),
result = 0
)
I use in Google Colab (and GPU) .
The text was updated successfully, but these errors were encountered: