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code-assembler.h
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code-assembler.h
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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_CODE_ASSEMBLER_H_
#define V8_COMPILER_CODE_ASSEMBLER_H_
#include <initializer_list>
#include <map>
#include <memory>
#include <sstream>
#include <type_traits>
// Clients of this interface shouldn't depend on lots of compiler internals.
// Do not include anything from src/compiler here!
#include "include/cppgc/source-location.h"
#include "src/base/macros.h"
#include "src/base/optional.h"
#include "src/builtins/builtins.h"
#include "src/codegen/atomic-memory-order.h"
#include "src/codegen/callable.h"
#include "src/codegen/machine-type.h"
#include "src/codegen/source-position.h"
#include "src/codegen/tnode.h"
#include "src/heap/heap.h"
#include "src/objects/object-type.h"
#include "src/objects/objects.h"
#include "src/runtime/runtime.h"
#include "src/zone/zone-containers.h"
namespace v8 {
namespace internal {
// Forward declarations.
class AsmWasmData;
class AsyncGeneratorRequest;
struct AssemblerOptions;
class BigInt;
class CallInterfaceDescriptor;
class Callable;
class Factory;
class InterpreterData;
class Isolate;
class JSAsyncFunctionObject;
class JSAsyncGeneratorObject;
class JSCollator;
class JSCollection;
class JSDateTimeFormat;
class JSDisplayNames;
class JSDurationFormat;
class JSListFormat;
class JSLocale;
class JSNumberFormat;
class JSPluralRules;
class JSRegExpStringIterator;
class JSRelativeTimeFormat;
class JSSegmentIterator;
class JSSegmenter;
class JSSegments;
class JSV8BreakIterator;
class JSWeakCollection;
class JSFinalizationRegistry;
class JSWeakMap;
class JSWeakRef;
class JSWeakSet;
class ProfileDataFromFile;
class PromiseCapability;
class PromiseFulfillReactionJobTask;
class PromiseReaction;
class PromiseReactionJobTask;
class PromiseRejectReactionJobTask;
class Zone;
#define MAKE_FORWARD_DECLARATION(Name) class Name;
TORQUE_DEFINED_CLASS_LIST(MAKE_FORWARD_DECLARATION)
#undef MAKE_FORWARD_DECLARATION
template <typename T>
class Signature;
enum class CheckBounds { kAlways, kDebugOnly };
inline bool NeedsBoundsCheck(CheckBounds check_bounds) {
switch (check_bounds) {
case CheckBounds::kAlways:
return true;
case CheckBounds::kDebugOnly:
return DEBUG_BOOL;
}
}
enum class StoreToObjectWriteBarrier { kNone, kMap, kFull };
class AccessCheckNeeded;
class BigIntBase;
class BigIntWrapper;
class ClassBoilerplate;
class BooleanWrapper;
class CompilationCacheTable;
class Constructor;
class Filler;
class FunctionTemplateRareData;
class HeapNumber;
class InternalizedString;
class JSArgumentsObject;
class JSArrayBufferView;
class JSContextExtensionObject;
class JSError;
class JSSloppyArgumentsObject;
class MapCache;
class NativeContext;
class NumberWrapper;
class ScriptWrapper;
class SloppyArgumentsElements;
class StringWrapper;
class SymbolWrapper;
class Undetectable;
class UniqueName;
class WasmCapiFunctionData;
class WasmTagObject;
class WasmExceptionPackage;
class WasmExceptionTag;
class WasmExportedFunctionData;
class WasmGlobalObject;
class WasmIndirectFunctionTable;
class WasmJSFunctionData;
class WasmMemoryObject;
class WasmModuleObject;
class WasmTableObject;
template <class T>
struct ObjectTypeOf {};
#define OBJECT_TYPE_CASE(Name) \
template <> \
struct ObjectTypeOf<Name> { \
static const ObjectType value = ObjectType::k##Name; \
};
#define OBJECT_TYPE_STRUCT_CASE(NAME, Name, name) \
template <> \
struct ObjectTypeOf<Name> { \
static const ObjectType value = ObjectType::k##Name; \
};
#define OBJECT_TYPE_TEMPLATE_CASE(Name) \
template <class... Args> \
struct ObjectTypeOf<Name<Args...>> { \
static const ObjectType value = ObjectType::k##Name; \
};
OBJECT_TYPE_CASE(Object)
OBJECT_TYPE_CASE(Smi)
OBJECT_TYPE_CASE(TaggedIndex)
OBJECT_TYPE_CASE(HeapObject)
OBJECT_TYPE_CASE(HeapObjectReference)
OBJECT_TYPE_LIST(OBJECT_TYPE_CASE)
HEAP_OBJECT_ORDINARY_TYPE_LIST(OBJECT_TYPE_CASE)
STRUCT_LIST(OBJECT_TYPE_STRUCT_CASE)
HEAP_OBJECT_TEMPLATE_TYPE_LIST(OBJECT_TYPE_TEMPLATE_CASE)
#undef OBJECT_TYPE_CASE
#undef OBJECT_TYPE_STRUCT_CASE
#undef OBJECT_TYPE_TEMPLATE_CASE
#if defined(V8_HOST_ARCH_32_BIT)
#define BINT_IS_SMI
using BInt = Smi;
using AtomicInt64 = PairT<IntPtrT, IntPtrT>;
using AtomicUint64 = PairT<UintPtrT, UintPtrT>;
#elif defined(V8_HOST_ARCH_64_BIT)
#define BINT_IS_INTPTR
using BInt = IntPtrT;
using AtomicInt64 = IntPtrT;
using AtomicUint64 = UintPtrT;
#else
#error Unknown architecture.
#endif
namespace compiler {
class CallDescriptor;
class CodeAssemblerLabel;
class CodeAssemblerVariable;
template <class T>
class TypedCodeAssemblerVariable;
class CodeAssemblerState;
class JSGraph;
class Node;
class RawMachineAssembler;
class RawMachineLabel;
class SourcePositionTable;
using CodeAssemblerVariableList = ZoneVector<CodeAssemblerVariable*>;
using CodeAssemblerCallback = std::function<void()>;
template <class... Types>
class CodeAssemblerParameterizedLabel;
// This macro alias allows to use PairT<T1, T2> as a macro argument.
#define PAIR_TYPE(T1, T2) PairT<T1, T2>
#define CODE_ASSEMBLER_COMPARE_BINARY_OP_LIST(V) \
V(Float32Equal, BoolT, Float32T, Float32T) \
V(Float32LessThan, BoolT, Float32T, Float32T) \
V(Float32LessThanOrEqual, BoolT, Float32T, Float32T) \
V(Float32GreaterThan, BoolT, Float32T, Float32T) \
V(Float32GreaterThanOrEqual, BoolT, Float32T, Float32T) \
V(Float64Equal, BoolT, Float64T, Float64T) \
V(Float64NotEqual, BoolT, Float64T, Float64T) \
V(Float64LessThan, BoolT, Float64T, Float64T) \
V(Float64LessThanOrEqual, BoolT, Float64T, Float64T) \
V(Float64GreaterThan, BoolT, Float64T, Float64T) \
V(Float64GreaterThanOrEqual, BoolT, Float64T, Float64T) \
/* Use Word32Equal if you need Int32Equal */ \
V(Int32GreaterThan, BoolT, Word32T, Word32T) \
V(Int32GreaterThanOrEqual, BoolT, Word32T, Word32T) \
V(Int32LessThan, BoolT, Word32T, Word32T) \
V(Int32LessThanOrEqual, BoolT, Word32T, Word32T) \
/* Use WordEqual if you need IntPtrEqual */ \
V(IntPtrLessThan, BoolT, WordT, WordT) \
V(IntPtrLessThanOrEqual, BoolT, WordT, WordT) \
V(IntPtrGreaterThan, BoolT, WordT, WordT) \
V(IntPtrGreaterThanOrEqual, BoolT, WordT, WordT) \
/* Use Word32Equal if you need Uint32Equal */ \
V(Uint32LessThan, BoolT, Word32T, Word32T) \
V(Uint32LessThanOrEqual, BoolT, Word32T, Word32T) \
V(Uint32GreaterThan, BoolT, Word32T, Word32T) \
V(Uint32GreaterThanOrEqual, BoolT, Word32T, Word32T) \
/* Use WordEqual if you need UintPtrEqual */ \
V(UintPtrLessThan, BoolT, WordT, WordT) \
V(UintPtrLessThanOrEqual, BoolT, WordT, WordT) \
V(UintPtrGreaterThan, BoolT, WordT, WordT) \
V(UintPtrGreaterThanOrEqual, BoolT, WordT, WordT)
#define CODE_ASSEMBLER_BINARY_OP_LIST(V) \
CODE_ASSEMBLER_COMPARE_BINARY_OP_LIST(V) \
V(Float64Add, Float64T, Float64T, Float64T) \
V(Float64Sub, Float64T, Float64T, Float64T) \
V(Float64Mul, Float64T, Float64T, Float64T) \
V(Float64Div, Float64T, Float64T, Float64T) \
V(Float64Mod, Float64T, Float64T, Float64T) \
V(Float64Atan2, Float64T, Float64T, Float64T) \
V(Float64Pow, Float64T, Float64T, Float64T) \
V(Float64Max, Float64T, Float64T, Float64T) \
V(Float64Min, Float64T, Float64T, Float64T) \
V(Float64InsertLowWord32, Float64T, Float64T, Word32T) \
V(Float64InsertHighWord32, Float64T, Float64T, Word32T) \
V(I8x16Eq, I8x16T, I8x16T, I8x16T) \
V(IntPtrAdd, WordT, WordT, WordT) \
V(IntPtrSub, WordT, WordT, WordT) \
V(IntPtrMul, WordT, WordT, WordT) \
V(IntPtrMulHigh, IntPtrT, IntPtrT, IntPtrT) \
V(UintPtrMulHigh, UintPtrT, UintPtrT, UintPtrT) \
V(IntPtrDiv, IntPtrT, IntPtrT, IntPtrT) \
V(IntPtrMod, IntPtrT, IntPtrT, IntPtrT) \
V(IntPtrAddWithOverflow, PAIR_TYPE(IntPtrT, BoolT), IntPtrT, IntPtrT) \
V(IntPtrSubWithOverflow, PAIR_TYPE(IntPtrT, BoolT), IntPtrT, IntPtrT) \
V(IntPtrMulWithOverflow, PAIR_TYPE(IntPtrT, BoolT), IntPtrT, IntPtrT) \
V(Int32Add, Word32T, Word32T, Word32T) \
V(Int32AddWithOverflow, PAIR_TYPE(Int32T, BoolT), Int32T, Int32T) \
V(Int32Sub, Word32T, Word32T, Word32T) \
V(Int32SubWithOverflow, PAIR_TYPE(Int32T, BoolT), Int32T, Int32T) \
V(Int32Mul, Word32T, Word32T, Word32T) \
V(Int32MulWithOverflow, PAIR_TYPE(Int32T, BoolT), Int32T, Int32T) \
V(Int32Div, Int32T, Int32T, Int32T) \
V(Int32Mod, Int32T, Int32T, Int32T) \
V(Int64Add, Word64T, Word64T, Word64T) \
V(Int64Sub, Word64T, Word64T, Word64T) \
V(Int64SubWithOverflow, PAIR_TYPE(Int64T, BoolT), Int64T, Int64T) \
V(Int64Mul, Word64T, Word64T, Word64T) \
V(Int64MulHigh, Int64T, Int64T, Int64T) \
V(Uint64MulHigh, Uint64T, Uint64T, Uint64T) \
V(Int64Div, Int64T, Int64T, Int64T) \
V(Int64Mod, Int64T, Int64T, Int64T) \
V(WordOr, WordT, WordT, WordT) \
V(WordAnd, WordT, WordT, WordT) \
V(WordXor, WordT, WordT, WordT) \
V(WordRor, WordT, WordT, IntegralT) \
V(WordShl, WordT, WordT, IntegralT) \
V(WordShr, WordT, WordT, IntegralT) \
V(WordSar, WordT, WordT, IntegralT) \
V(WordSarShiftOutZeros, WordT, WordT, IntegralT) \
V(Word32Or, Word32T, Word32T, Word32T) \
V(Word32And, Word32T, Word32T, Word32T) \
V(Word32Xor, Word32T, Word32T, Word32T) \
V(Word32Ror, Word32T, Word32T, Word32T) \
V(Word32Shl, Word32T, Word32T, Word32T) \
V(Word32Shr, Word32T, Word32T, Word32T) \
V(Word32Sar, Word32T, Word32T, Word32T) \
V(Word32SarShiftOutZeros, Word32T, Word32T, Word32T) \
V(Word64And, Word64T, Word64T, Word64T) \
V(Word64Or, Word64T, Word64T, Word64T) \
V(Word64Xor, Word64T, Word64T, Word64T) \
V(Word64Shl, Word64T, Word64T, Word64T) \
V(Word64Shr, Word64T, Word64T, Word64T) \
V(Word64Sar, Word64T, Word64T, Word64T)
TNode<Float64T> Float64Add(TNode<Float64T> a, TNode<Float64T> b);
#define CODE_ASSEMBLER_UNARY_OP_LIST(V) \
V(Float64Abs, Float64T, Float64T) \
V(Float64Acos, Float64T, Float64T) \
V(Float64Acosh, Float64T, Float64T) \
V(Float64Asin, Float64T, Float64T) \
V(Float64Asinh, Float64T, Float64T) \
V(Float64Atan, Float64T, Float64T) \
V(Float64Atanh, Float64T, Float64T) \
V(Float64Cos, Float64T, Float64T) \
V(Float64Cosh, Float64T, Float64T) \
V(Float64Exp, Float64T, Float64T) \
V(Float64Expm1, Float64T, Float64T) \
V(Float64Log, Float64T, Float64T) \
V(Float64Log1p, Float64T, Float64T) \
V(Float64Log2, Float64T, Float64T) \
V(Float64Log10, Float64T, Float64T) \
V(Float64Cbrt, Float64T, Float64T) \
V(Float64Neg, Float64T, Float64T) \
V(Float64Sin, Float64T, Float64T) \
V(Float64Sinh, Float64T, Float64T) \
V(Float64Sqrt, Float64T, Float64T) \
V(Float64Tan, Float64T, Float64T) \
V(Float64Tanh, Float64T, Float64T) \
V(Float64ExtractLowWord32, Uint32T, Float64T) \
V(Float64ExtractHighWord32, Uint32T, Float64T) \
V(BitcastTaggedToWord, IntPtrT, Object) \
V(BitcastTaggedToWordForTagAndSmiBits, IntPtrT, AnyTaggedT) \
V(BitcastMaybeObjectToWord, IntPtrT, MaybeObject) \
V(BitcastWordToTagged, Object, WordT) \
V(BitcastWordToTaggedSigned, Smi, WordT) \
V(TruncateFloat64ToFloat32, Float32T, Float64T) \
V(TruncateFloat64ToWord32, Uint32T, Float64T) \
V(TruncateInt64ToInt32, Int32T, Int64T) \
V(ChangeFloat32ToFloat64, Float64T, Float32T) \
V(ChangeFloat64ToUint32, Uint32T, Float64T) \
V(ChangeFloat64ToUint64, Uint64T, Float64T) \
V(ChangeInt32ToFloat64, Float64T, Int32T) \
V(ChangeInt32ToInt64, Int64T, Int32T) \
V(ChangeUint32ToFloat64, Float64T, Word32T) \
V(ChangeUint32ToUint64, Uint64T, Word32T) \
V(BitcastInt32ToFloat32, Float32T, Word32T) \
V(BitcastFloat32ToInt32, Uint32T, Float32T) \
V(RoundFloat64ToInt32, Int32T, Float64T) \
V(RoundInt32ToFloat32, Float32T, Int32T) \
V(Float64SilenceNaN, Float64T, Float64T) \
V(Float64RoundDown, Float64T, Float64T) \
V(Float64RoundUp, Float64T, Float64T) \
V(Float64RoundTiesEven, Float64T, Float64T) \
V(Float64RoundTruncate, Float64T, Float64T) \
V(Word32Clz, Int32T, Word32T) \
V(Word64Clz, Int64T, Word64T) \
V(Word32Ctz, Int32T, Word32T) \
V(Word64Ctz, Int64T, Word64T) \
V(Word32Popcnt, Int32T, Word32T) \
V(Word64Popcnt, Int64T, Word64T) \
V(Word32BitwiseNot, Word32T, Word32T) \
V(WordNot, WordT, WordT) \
V(Word64Not, Word64T, Word64T) \
V(I8x16BitMask, Int32T, I8x16T) \
V(I8x16Splat, I8x16T, Int32T) \
V(Int32AbsWithOverflow, PAIR_TYPE(Int32T, BoolT), Int32T) \
V(Int64AbsWithOverflow, PAIR_TYPE(Int64T, BoolT), Int64T) \
V(IntPtrAbsWithOverflow, PAIR_TYPE(IntPtrT, BoolT), IntPtrT) \
V(Word32BinaryNot, BoolT, Word32T) \
V(StackPointerGreaterThan, BoolT, WordT)
// A "public" interface used by components outside of compiler directory to
// create code objects with TurboFan's backend. This class is mostly a thin
// shim around the RawMachineAssembler, and its primary job is to ensure that
// the innards of the RawMachineAssembler and other compiler implementation
// details don't leak outside of the the compiler directory..
//
// V8 components that need to generate low-level code using this interface
// should include this header--and this header only--from the compiler
// directory (this is actually enforced). Since all interesting data
// structures are forward declared, it's not possible for clients to peek
// inside the compiler internals.
//
// In addition to providing isolation between TurboFan and code generation
// clients, CodeAssembler also provides an abstraction for creating variables
// and enhanced Label functionality to merge variable values along paths where
// they have differing values, including loops.
//
// The CodeAssembler itself is stateless (and instances are expected to be
// temporary-scoped and short-lived); all its state is encapsulated into
// a CodeAssemblerState instance.
class V8_EXPORT_PRIVATE CodeAssembler {
public:
explicit CodeAssembler(CodeAssemblerState* state) : state_(state) {}
~CodeAssembler();
CodeAssembler(const CodeAssembler&) = delete;
CodeAssembler& operator=(const CodeAssembler&) = delete;
static Handle<Code> GenerateCode(CodeAssemblerState* state,
const AssemblerOptions& options,
const ProfileDataFromFile* profile_data);
bool Is64() const;
bool Is32() const;
bool IsFloat64RoundUpSupported() const;
bool IsFloat64RoundDownSupported() const;
bool IsFloat64RoundTiesEvenSupported() const;
bool IsFloat64RoundTruncateSupported() const;
bool IsInt32AbsWithOverflowSupported() const;
bool IsInt64AbsWithOverflowSupported() const;
bool IsIntPtrAbsWithOverflowSupported() const;
bool IsWord32PopcntSupported() const;
bool IsWord64PopcntSupported() const;
bool IsWord32CtzSupported() const;
bool IsWord64CtzSupported() const;
// Shortened aliases for use in CodeAssembler subclasses.
using Label = CodeAssemblerLabel;
template <class T>
using TVariable = TypedCodeAssemblerVariable<T>;
using VariableList = CodeAssemblerVariableList;
// ===========================================================================
// Base Assembler
// ===========================================================================
template <class PreviousType, bool FromTyped>
class CheckedNode {
public:
#ifdef DEBUG
CheckedNode(Node* node, CodeAssembler* code_assembler, const char* location)
: node_(node), code_assembler_(code_assembler), location_(location) {}
#else
CheckedNode(compiler::Node* node, CodeAssembler*, const char*)
: node_(node) {}
#endif
template <class A>
operator TNode<A>() {
static_assert(
!std::is_same<A, MaybeObject>::value,
"Can't cast to MaybeObject, use explicit conversion functions. ");
static_assert(types_have_common_values<A, PreviousType>::value,
"Incompatible types: this cast can never succeed.");
static_assert(std::is_convertible<TNode<A>, TNode<MaybeObject>>::value ||
std::is_convertible<TNode<A>, TNode<Object>>::value,
"Coercion to untagged values cannot be "
"checked.");
static_assert(
!FromTyped ||
!std::is_convertible<TNode<PreviousType>, TNode<A>>::value,
"Unnecessary CAST: types are convertible.");
#ifdef DEBUG
if (v8_flags.debug_code) {
TNode<ExternalReference> function = code_assembler_->ExternalConstant(
ExternalReference::check_object_type());
code_assembler_->CallCFunction(
function, MachineType::AnyTagged(),
std::make_pair(MachineType::AnyTagged(), node_),
std::make_pair(MachineType::TaggedSigned(),
code_assembler_->SmiConstant(
static_cast<int>(ObjectTypeOf<A>::value))),
std::make_pair(MachineType::AnyTagged(),
code_assembler_->StringConstant(location_)));
}
#endif
return TNode<A>::UncheckedCast(node_);
}
Node* node() const { return node_; }
private:
Node* node_;
#ifdef DEBUG
CodeAssembler* code_assembler_;
const char* location_;
#endif
};
template <class T>
TNode<T> UncheckedCast(Node* value) {
return TNode<T>::UncheckedCast(value);
}
template <class T, class U>
TNode<T> UncheckedCast(TNode<U> value) {
static_assert(types_have_common_values<T, U>::value,
"Incompatible types: this cast can never succeed.");
return TNode<T>::UncheckedCast(value);
}
// ReinterpretCast<T>(v) has the power to cast even when the type of v is
// unrelated to T. Use with care.
template <class T>
TNode<T> ReinterpretCast(Node* value) {
return TNode<T>::UncheckedCast(value);
}
CheckedNode<Object, false> Cast(Node* value, const char* location = "") {
return {value, this, location};
}
template <class T>
CheckedNode<T, true> Cast(TNode<T> value, const char* location = "") {
return {value, this, location};
}
#ifdef DEBUG
#define STRINGIFY(x) #x
#define TO_STRING_LITERAL(x) STRINGIFY(x)
#define CAST(x) \
Cast(x, "CAST(" #x ") at " __FILE__ ":" TO_STRING_LITERAL(__LINE__))
#define TORQUE_CAST(x) \
ca_.Cast(x, "CAST(" #x ") at " __FILE__ ":" TO_STRING_LITERAL(__LINE__))
#else
#define CAST(x) Cast(x)
#define TORQUE_CAST(x) ca_.Cast(x)
#endif
// Constants.
TNode<Int32T> Int32Constant(int32_t value);
TNode<Int64T> Int64Constant(int64_t value);
TNode<Uint64T> Uint64Constant(uint64_t value) {
return Unsigned(Int64Constant(base::bit_cast<int64_t>(value)));
}
TNode<IntPtrT> IntPtrConstant(intptr_t value);
TNode<Uint32T> Uint32Constant(uint32_t value) {
return Unsigned(Int32Constant(base::bit_cast<int32_t>(value)));
}
TNode<UintPtrT> UintPtrConstant(uintptr_t value) {
return Unsigned(IntPtrConstant(base::bit_cast<intptr_t>(value)));
}
TNode<TaggedIndex> TaggedIndexConstant(intptr_t value);
TNode<RawPtrT> PointerConstant(void* value) {
return ReinterpretCast<RawPtrT>(
IntPtrConstant(base::bit_cast<intptr_t>(value)));
}
TNode<Number> NumberConstant(double value);
TNode<Smi> SmiConstant(Smi value);
TNode<Smi> SmiConstant(int value);
template <typename E,
typename = typename std::enable_if<std::is_enum<E>::value>::type>
TNode<Smi> SmiConstant(E value) {
static_assert(sizeof(E) <= sizeof(int));
return SmiConstant(static_cast<int>(value));
}
TNode<HeapObject> UntypedHeapConstant(Handle<HeapObject> object);
template <class Type>
TNode<Type> HeapConstant(Handle<Type> object) {
return UncheckedCast<Type>(UntypedHeapConstant(object));
}
TNode<String> StringConstant(const char* str);
TNode<Oddball> BooleanConstant(bool value);
TNode<ExternalReference> ExternalConstant(ExternalReference address);
TNode<Float32T> Float32Constant(double value);
TNode<Float64T> Float64Constant(double value);
TNode<BoolT> Int32TrueConstant() {
return ReinterpretCast<BoolT>(Int32Constant(1));
}
TNode<BoolT> Int32FalseConstant() {
return ReinterpretCast<BoolT>(Int32Constant(0));
}
TNode<BoolT> BoolConstant(bool value) {
return value ? Int32TrueConstant() : Int32FalseConstant();
}
TNode<ExternalPointerHandleT> ExternalPointerHandleNullConstant() {
return ReinterpretCast<ExternalPointerHandleT>(Uint32Constant(0));
}
bool IsMapOffsetConstant(Node* node);
bool TryToInt32Constant(TNode<IntegralT> node, int32_t* out_value);
bool TryToInt64Constant(TNode<IntegralT> node, int64_t* out_value);
bool TryToIntPtrConstant(TNode<IntegralT> node, intptr_t* out_value);
bool TryToIntPtrConstant(TNode<Smi> tnode, intptr_t* out_value);
bool TryToSmiConstant(TNode<IntegralT> node, Smi* out_value);
bool TryToSmiConstant(TNode<Smi> node, Smi* out_value);
bool IsUndefinedConstant(TNode<Object> node);
bool IsNullConstant(TNode<Object> node);
TNode<Int32T> Signed(TNode<Word32T> x) { return UncheckedCast<Int32T>(x); }
TNode<Int64T> Signed(TNode<Word64T> x) { return UncheckedCast<Int64T>(x); }
TNode<IntPtrT> Signed(TNode<WordT> x) { return UncheckedCast<IntPtrT>(x); }
TNode<Uint32T> Unsigned(TNode<Word32T> x) {
return UncheckedCast<Uint32T>(x);
}
TNode<Uint64T> Unsigned(TNode<Word64T> x) {
return UncheckedCast<Uint64T>(x);
}
TNode<UintPtrT> Unsigned(TNode<WordT> x) {
return UncheckedCast<UintPtrT>(x);
}
static constexpr int kTargetParameterIndex = -1;
template <class T>
TNode<T> Parameter(
int value, cppgc::SourceLocation loc = cppgc::SourceLocation::Current()) {
static_assert(
std::is_convertible<TNode<T>, TNode<Object>>::value,
"Parameter is only for tagged types. Use UncheckedParameter instead.");
std::stringstream message;
message << "Parameter " << value;
if (loc.FileName()) {
message << " at " << loc.FileName() << ":" << loc.Line();
}
size_t buf_size = message.str().size() + 1;
char* message_dup = zone()->NewArray<char>(buf_size);
snprintf(message_dup, buf_size, "%s", message.str().c_str());
return Cast(UntypedParameter(value), message_dup);
}
template <class T>
TNode<T> UncheckedParameter(int value) {
return UncheckedCast<T>(UntypedParameter(value));
}
Node* UntypedParameter(int value);
TNode<Context> GetJSContextParameter();
void Return(TNode<Object> value);
void Return(TNode<Object> value1, TNode<Object> value2);
void Return(TNode<Object> value1, TNode<Object> value2, TNode<Object> value3);
void Return(TNode<Int32T> value);
void Return(TNode<Uint32T> value);
void Return(TNode<WordT> value);
void Return(TNode<Float32T> value);
void Return(TNode<Float64T> value);
void Return(TNode<WordT> value1, TNode<WordT> value2);
void Return(TNode<WordT> value1, TNode<Object> value2);
void PopAndReturn(Node* pop, Node* value);
void ReturnIf(TNode<BoolT> condition, TNode<Object> value);
void AbortCSADcheck(Node* message);
void DebugBreak();
void Unreachable();
void Comment(const char* msg) {
if (!v8_flags.code_comments) return;
Comment(std::string(msg));
}
void Comment(std::string msg);
template <class... Args>
void Comment(Args&&... args) {
if (!v8_flags.code_comments) return;
std::ostringstream s;
USE((s << std::forward<Args>(args))...);
Comment(s.str());
}
void StaticAssert(TNode<BoolT> value,
const char* source = "unknown position");
// The following methods refer to source positions in CSA or Torque code
// compiled during mksnapshot, not JS compiled at runtime.
void SetSourcePosition(const char* file, int line);
void PushSourcePosition();
void PopSourcePosition();
class V8_NODISCARD SourcePositionScope {
public:
explicit SourcePositionScope(CodeAssembler* ca) : ca_(ca) {
ca->PushSourcePosition();
}
~SourcePositionScope() { ca_->PopSourcePosition(); }
private:
CodeAssembler* ca_;
};
const std::vector<FileAndLine>& GetMacroSourcePositionStack() const;
void Bind(Label* label);
#if DEBUG
void Bind(Label* label, AssemblerDebugInfo debug_info);
#endif // DEBUG
void Goto(Label* label);
void GotoIf(TNode<IntegralT> condition, Label* true_label);
void GotoIfNot(TNode<IntegralT> condition, Label* false_label);
void Branch(TNode<IntegralT> condition, Label* true_label,
Label* false_label);
template <class T>
TNode<T> Uninitialized() {
return {};
}
template <class... T>
void Bind(CodeAssemblerParameterizedLabel<T...>* label, TNode<T>*... phis) {
Bind(label->plain_label());
label->CreatePhis(phis...);
}
template <class... T, class... Args>
void Branch(TNode<BoolT> condition,
CodeAssemblerParameterizedLabel<T...>* if_true,
CodeAssemblerParameterizedLabel<T...>* if_false, Args... args) {
if_true->AddInputs(args...);
if_false->AddInputs(args...);
Branch(condition, if_true->plain_label(), if_false->plain_label());
}
template <class... T, class... U>
void Branch(TNode<BoolT> condition,
CodeAssemblerParameterizedLabel<T...>* if_true,
std::vector<Node*> args_true,
CodeAssemblerParameterizedLabel<U...>* if_false,
std::vector<Node*> args_false) {
if_true->AddInputsVector(std::move(args_true));
if_false->AddInputsVector(std::move(args_false));
Branch(condition, if_true->plain_label(), if_false->plain_label());
}
template <class... T, class... Args>
void Goto(CodeAssemblerParameterizedLabel<T...>* label, Args... args) {
label->AddInputs(args...);
Goto(label->plain_label());
}
void Branch(TNode<BoolT> condition, const std::function<void()>& true_body,
const std::function<void()>& false_body);
void Branch(TNode<BoolT> condition, Label* true_label,
const std::function<void()>& false_body);
void Branch(TNode<BoolT> condition, const std::function<void()>& true_body,
Label* false_label);
void Switch(Node* index, Label* default_label, const int32_t* case_values,
Label** case_labels, size_t case_count);
// Access to the frame pointer
TNode<RawPtrT> LoadFramePointer();
TNode<RawPtrT> LoadParentFramePointer();
// Load raw memory location.
Node* Load(MachineType type, Node* base);
template <class Type>
TNode<Type> Load(MachineType type, TNode<RawPtr<Type>> base) {
DCHECK(
IsSubtype(type.representation(), MachineRepresentationOf<Type>::value));
return UncheckedCast<Type>(Load(type, static_cast<Node*>(base)));
}
Node* Load(MachineType type, Node* base, Node* offset);
template <class Type>
TNode<Type> Load(Node* base) {
return UncheckedCast<Type>(Load(MachineTypeOf<Type>::value, base));
}
template <class Type>
TNode<Type> Load(Node* base, TNode<WordT> offset) {
return UncheckedCast<Type>(Load(MachineTypeOf<Type>::value, base, offset));
}
template <class Type>
TNode<Type> AtomicLoad(AtomicMemoryOrder order, TNode<RawPtrT> base,
TNode<WordT> offset) {
return UncheckedCast<Type>(
AtomicLoad(MachineTypeOf<Type>::value, order, base, offset));
}
template <class Type>
TNode<Type> AtomicLoad64(AtomicMemoryOrder order, TNode<RawPtrT> base,
TNode<WordT> offset);
// Load uncompressed tagged value from (most likely off JS heap) memory
// location.
TNode<Object> LoadFullTagged(Node* base);
TNode<Object> LoadFullTagged(Node* base, TNode<IntPtrT> offset);
Node* LoadFromObject(MachineType type, TNode<Object> object,
TNode<IntPtrT> offset);
#ifdef V8_MAP_PACKING
Node* PackMapWord(Node* value);
#endif
// Load a value from the root array.
// If map packing is enabled, LoadRoot for a root map returns the unpacked map
// word (i.e., the map). Use LoadRootMapWord to obtain the packed map word
// instead.
TNode<Object> LoadRoot(RootIndex root_index);
TNode<AnyTaggedT> LoadRootMapWord(RootIndex root_index);
template <typename Type>
TNode<Type> UnalignedLoad(TNode<RawPtrT> base, TNode<IntPtrT> offset) {
MachineType mt = MachineTypeOf<Type>::value;
return UncheckedCast<Type>(UnalignedLoad(mt, base, offset));
}
// Store value to raw memory location.
void Store(Node* base, Node* value);
void Store(Node* base, Node* offset, Node* value);
void StoreEphemeronKey(Node* base, Node* offset, Node* value);
void StoreNoWriteBarrier(MachineRepresentation rep, Node* base, Node* value);
void StoreNoWriteBarrier(MachineRepresentation rep, Node* base, Node* offset,
Node* value);
void UnsafeStoreNoWriteBarrier(MachineRepresentation rep, Node* base,
Node* value);
void UnsafeStoreNoWriteBarrier(MachineRepresentation rep, Node* base,
Node* offset, Node* value);
// Stores uncompressed tagged value to (most likely off JS heap) memory
// location without write barrier.
void StoreFullTaggedNoWriteBarrier(TNode<RawPtrT> base,
TNode<Object> tagged_value);
void StoreFullTaggedNoWriteBarrier(TNode<RawPtrT> base, TNode<IntPtrT> offset,
TNode<Object> tagged_value);
// Optimized memory operations that map to Turbofan simplified nodes.
TNode<HeapObject> OptimizedAllocate(TNode<IntPtrT> size,
AllocationType allocation,
AllowLargeObjects allow_large_objects);
void StoreToObject(MachineRepresentation rep, TNode<Object> object,
TNode<IntPtrT> offset, Node* value,
StoreToObjectWriteBarrier write_barrier);
void OptimizedStoreField(MachineRepresentation rep, TNode<HeapObject> object,
int offset, Node* value);
void OptimizedStoreFieldAssertNoWriteBarrier(MachineRepresentation rep,
TNode<HeapObject> object,
int offset, Node* value);
void OptimizedStoreFieldUnsafeNoWriteBarrier(MachineRepresentation rep,
TNode<HeapObject> object,
int offset, Node* value);
void OptimizedStoreMap(TNode<HeapObject> object, TNode<Map>);
void AtomicStore(MachineRepresentation rep, AtomicMemoryOrder order,
TNode<RawPtrT> base, TNode<WordT> offset,
TNode<Word32T> value);
// {value_high} is used for 64-bit stores on 32-bit platforms, must be
// nullptr in other cases.
void AtomicStore64(AtomicMemoryOrder order, TNode<RawPtrT> base,
TNode<WordT> offset, TNode<UintPtrT> value,
TNode<UintPtrT> value_high);
TNode<Word32T> AtomicAdd(MachineType type, TNode<RawPtrT> base,
TNode<UintPtrT> offset, TNode<Word32T> value);
template <class Type>
TNode<Type> AtomicAdd64(TNode<RawPtrT> base, TNode<UintPtrT> offset,
TNode<UintPtrT> value, TNode<UintPtrT> value_high);
TNode<Word32T> AtomicSub(MachineType type, TNode<RawPtrT> base,
TNode<UintPtrT> offset, TNode<Word32T> value);
template <class Type>
TNode<Type> AtomicSub64(TNode<RawPtrT> base, TNode<UintPtrT> offset,
TNode<UintPtrT> value, TNode<UintPtrT> value_high);
TNode<Word32T> AtomicAnd(MachineType type, TNode<RawPtrT> base,
TNode<UintPtrT> offset, TNode<Word32T> value);
template <class Type>
TNode<Type> AtomicAnd64(TNode<RawPtrT> base, TNode<UintPtrT> offset,
TNode<UintPtrT> value, TNode<UintPtrT> value_high);
TNode<Word32T> AtomicOr(MachineType type, TNode<RawPtrT> base,
TNode<UintPtrT> offset, TNode<Word32T> value);
template <class Type>
TNode<Type> AtomicOr64(TNode<RawPtrT> base, TNode<UintPtrT> offset,
TNode<UintPtrT> value, TNode<UintPtrT> value_high);
TNode<Word32T> AtomicXor(MachineType type, TNode<RawPtrT> base,
TNode<UintPtrT> offset, TNode<Word32T> value);
template <class Type>
TNode<Type> AtomicXor64(TNode<RawPtrT> base, TNode<UintPtrT> offset,
TNode<UintPtrT> value, TNode<UintPtrT> value_high);
// Exchange value at raw memory location
TNode<Word32T> AtomicExchange(MachineType type, TNode<RawPtrT> base,
TNode<UintPtrT> offset, TNode<Word32T> value);
template <class Type>
TNode<Type> AtomicExchange64(TNode<RawPtrT> base, TNode<UintPtrT> offset,
TNode<UintPtrT> value,
TNode<UintPtrT> value_high);
// Compare and Exchange value at raw memory location
TNode<Word32T> AtomicCompareExchange(MachineType type, TNode<RawPtrT> base,
TNode<WordT> offset,
TNode<Word32T> old_value,
TNode<Word32T> new_value);
template <class Type>
TNode<Type> AtomicCompareExchange64(TNode<RawPtrT> base, TNode<WordT> offset,
TNode<UintPtrT> old_value,
TNode<UintPtrT> new_value,
TNode<UintPtrT> old_value_high,
TNode<UintPtrT> new_value_high);
void MemoryBarrier(AtomicMemoryOrder order);
// Store a value to the root array.
void StoreRoot(RootIndex root_index, TNode<Object> value);
// Basic arithmetic operations.
#define DECLARE_CODE_ASSEMBLER_BINARY_OP(name, ResType, Arg1Type, Arg2Type) \
TNode<ResType> name(TNode<Arg1Type> a, TNode<Arg2Type> b);
CODE_ASSEMBLER_BINARY_OP_LIST(DECLARE_CODE_ASSEMBLER_BINARY_OP)
#undef DECLARE_CODE_ASSEMBLER_BINARY_OP
TNode<UintPtrT> WordShr(TNode<UintPtrT> left, TNode<IntegralT> right) {
return Unsigned(WordShr(static_cast<TNode<WordT>>(left), right));
}
TNode<IntPtrT> WordSar(TNode<IntPtrT> left, TNode<IntegralT> right) {
return Signed(WordSar(static_cast<TNode<WordT>>(left), right));
}
TNode<IntPtrT> WordShl(TNode<IntPtrT> left, TNode<IntegralT> right) {
return Signed(WordShl(static_cast<TNode<WordT>>(left), right));
}
TNode<UintPtrT> WordShl(TNode<UintPtrT> left, TNode<IntegralT> right) {
return Unsigned(WordShl(static_cast<TNode<WordT>>(left), right));
}
TNode<Int32T> Word32Shl(TNode<Int32T> left, TNode<Int32T> right) {
return Signed(Word32Shl(static_cast<TNode<Word32T>>(left), right));
}
TNode<Uint32T> Word32Shl(TNode<Uint32T> left, TNode<Uint32T> right) {
return Unsigned(Word32Shl(static_cast<TNode<Word32T>>(left), right));
}
TNode<Uint32T> Word32Shr(TNode<Uint32T> left, TNode<Uint32T> right) {
return Unsigned(Word32Shr(static_cast<TNode<Word32T>>(left), right));
}
TNode<Int32T> Word32Sar(TNode<Int32T> left, TNode<Int32T> right) {
return Signed(Word32Sar(static_cast<TNode<Word32T>>(left), right));
}
TNode<Int64T> Word64Shl(TNode<Int64T> left, TNode<Int64T> right) {
return Signed(Word64Shl(static_cast<TNode<Word64T>>(left), right));
}
TNode<Uint64T> Word64Shl(TNode<Uint64T> left, TNode<Uint64T> right) {
return Unsigned(Word64Shl(static_cast<TNode<Word64T>>(left), right));
}
TNode<Uint64T> Word64Shr(TNode<Uint64T> left, TNode<Uint64T> right) {
return Unsigned(Word64Shr(static_cast<TNode<Word64T>>(left), right));
}
TNode<Int64T> Word64Sar(TNode<Int64T> left, TNode<Int64T> right) {
return Signed(Word64Sar(static_cast<TNode<Word64T>>(left), right));
}
TNode<Int64T> Word64And(TNode<Int64T> left, TNode<Int64T> right) {
return Signed(Word64And(static_cast<TNode<Word64T>>(left), right));
}
TNode<Uint64T> Word64And(TNode<Uint64T> left, TNode<Uint64T> right) {
return Unsigned(Word64And(static_cast<TNode<Word64T>>(left), right));
}
TNode<Int64T> Word64Xor(TNode<Int64T> left, TNode<Int64T> right) {
return Signed(Word64Xor(static_cast<TNode<Word64T>>(left), right));
}
TNode<Uint64T> Word64Xor(TNode<Uint64T> left, TNode<Uint64T> right) {
return Unsigned(Word64Xor(static_cast<TNode<Word64T>>(left), right));
}
TNode<Int64T> Word64Not(TNode<Int64T> value) {
return Signed(Word64Not(static_cast<TNode<Word64T>>(value)));
}
TNode<Uint64T> Word64Not(TNode<Uint64T> value) {
return Unsigned(Word64Not(static_cast<TNode<Word64T>>(value)));
}
TNode<IntPtrT> WordAnd(TNode<IntPtrT> left, TNode<IntPtrT> right) {
return Signed(WordAnd(static_cast<TNode<WordT>>(left),
static_cast<TNode<WordT>>(right)));
}
TNode<UintPtrT> WordAnd(TNode<UintPtrT> left, TNode<UintPtrT> right) {
return Unsigned(WordAnd(static_cast<TNode<WordT>>(left),
static_cast<TNode<WordT>>(right)));
}
TNode<Int32T> Word32And(TNode<Int32T> left, TNode<Int32T> right) {
return Signed(Word32And(static_cast<TNode<Word32T>>(left),
static_cast<TNode<Word32T>>(right)));
}
TNode<Uint32T> Word32And(TNode<Uint32T> left, TNode<Uint32T> right) {
return Unsigned(Word32And(static_cast<TNode<Word32T>>(left),
static_cast<TNode<Word32T>>(right)));
}
TNode<IntPtrT> WordOr(TNode<IntPtrT> left, TNode<IntPtrT> right) {
return Signed(WordOr(static_cast<TNode<WordT>>(left),
static_cast<TNode<WordT>>(right)));
}
TNode<Int32T> Word32Or(TNode<Int32T> left, TNode<Int32T> right) {
return Signed(Word32Or(static_cast<TNode<Word32T>>(left),
static_cast<TNode<Word32T>>(right)));
}
TNode<Uint32T> Word32Or(TNode<Uint32T> left, TNode<Uint32T> right) {
return Unsigned(Word32Or(static_cast<TNode<Word32T>>(left),
static_cast<TNode<Word32T>>(right)));
}
TNode<BoolT> IntPtrEqual(TNode<WordT> left, TNode<WordT> right);
TNode<BoolT> WordEqual(TNode<WordT> left, TNode<WordT> right);
TNode<BoolT> WordNotEqual(TNode<WordT> left, TNode<WordT> right);
TNode<BoolT> Word32Equal(TNode<Word32T> left, TNode<Word32T> right);
TNode<BoolT> Word32NotEqual(TNode<Word32T> left, TNode<Word32T> right);
TNode<BoolT> Word64Equal(TNode<Word64T> left, TNode<Word64T> right);
TNode<BoolT> Word64NotEqual(TNode<Word64T> left, TNode<Word64T> right);
TNode<IntPtrT> WordNot(TNode<IntPtrT> a) {
return Signed(WordNot(static_cast<TNode<WordT>>(a)));
}
TNode<BoolT> Word32Or(TNode<BoolT> left, TNode<BoolT> right) {
return UncheckedCast<BoolT>(Word32Or(static_cast<TNode<Word32T>>(left),
static_cast<TNode<Word32T>>(right)));
}
TNode<BoolT> Word32And(TNode<BoolT> left, TNode<BoolT> right) {
return UncheckedCast<BoolT>(Word32And(static_cast<TNode<Word32T>>(left),
static_cast<TNode<Word32T>>(right)));
}
TNode<Int32T> Int32Add(TNode<Int32T> left, TNode<Int32T> right) {
return Signed(Int32Add(static_cast<TNode<Word32T>>(left),
static_cast<TNode<Word32T>>(right)));
}
TNode<Uint32T> Uint32Add(TNode<Uint32T> left, TNode<Uint32T> right) {
return Unsigned(Int32Add(static_cast<TNode<Word32T>>(left),
static_cast<TNode<Word32T>>(right)));
}