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Implementing Super-hands into a-painter #256

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donovaneinkauf opened this issue Jul 10, 2019 · 0 comments
Open

Implementing Super-hands into a-painter #256

donovaneinkauf opened this issue Jul 10, 2019 · 0 comments

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@donovaneinkauf
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Hello, I have been trying to create a Virtual Classroom as a research project for TAMU, and my goal is to use the features of the super-hands component to be able to move, stretch and rotate objects while still being able to use the paint features, but I'm not having any luck.

I'm using a similar setup of the super-hands component as shown here: https://glitch.com/~maestro-present , mainly hacking within networked a-painter's index.html in various methods. I'm assuming there's some type of compatibility issue within one or more of Networked A-painter's unique components (brush.js, paint-controls.js, etc.) that's restricting the use of super-hands, but I can't seem to locate where the problem lies.

I understand this isn't a very detailed description and I'm currently working on Networked A-Painter, but I've asked about this on multiple platforms and I'd be happy with any help I can get. Thank you!

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