Skip to content

Latest commit

 

History

History
1876 lines (1005 loc) · 39.7 KB

CHANGELOG.md

File metadata and controls

1876 lines (1005 loc) · 39.7 KB

Changelog

Framer Motion adheres to Semantic Versioning.

[4.1.17] 2021-05-17

Fixed

  • Fixing SVG gradientTransform.
  • Removing hover event suspension during layout measurements.

[4.1.16] 2021-05-12

Fixed

  • Use with changing external refs.

[4.1.15] 2021-05-11

Fixed

  • Correctly firing onAnimationComplete when a spring animation defined by bounce and no duration is completed.

[4.1.14] 2021-05-11

Fixed

  • Narrowing the edge cases within which drag could lock the projection viewport box.
  • Comparing prev scale to correct axis.

[4.1.13] 2021-05-07

Fixed

  • Call function ref if it changes between renders.

[4.1.12] 2021-05-07

Fixed

  • Layout measurements for drag gesture don't happen until the gesture is confirmed to start.
  • Prevent occasional flash when projection hasn't yet been hydrated.
  • Unifying layout batcher between drag and layout animations.
  • Suspending hover events globally during layout measurements.

[4.1.11] 2021-04-28

Fixed

  • Layout projection fix.

[4.1.10] 2021-04-26

Fixed

  • Allow a component to have transform reset before measuring child layout.

[4.1.9] 2021-04-23

Fixed

  • Further nested drag improvements for external motion values.

[4.1.8] 2021-04-22

Fixed

  • Nested drag improvements for external motion values.

[4.1.7] 2021-04-21

Fixed

  • Nested drag improvements.

[4.1.6] 2021-04-20

Fixed

  • Nested drag improvements.

[4.1.5] 2021-04-19

Fixed

  • Layout projection improvements.

[4.1.4] 2021-04-19

Fixed

  • Disabling hover events when a drag is active.

[4.1.3] 2021-04-07

Fixed

  • Animating to/between 0rem and other non-specifically handled unit types.

[4.1.2] 2021-04-01

Fixed

  • Clamping borderRadius to 0 and above during crossfade.

[4.1.1] 2021-04-01

Fixed

  • Animating from undefined to number (including units) now animates from 0.

[4.1.0] 2021-03-31

Added

  • Relative layout animations
  • Adding transition.crossfade and transition.layout for crossfade and layout-specific transitions.

Fixed

  • Various layout projection improvements.

[4.0.3] 2021-03-24

Fixed

  • Replaced layout animation tree traversal with flat array traversal of just projecting elements.

[4.0.2] 2021-03-19

Fixed

  • Various layout animation bugfixes.

Upgraded

  • Upgraded popmotion, framesync, style-value-types and tslib to latest.

[4.0.1] 2021-03-23

Fixed

  • Adding package.json to exports so it can be imported by Node.

[4.0.0] 2021-03-18

Added

  • Added the new LazyMotion component to defer the loading of animations and gestures.

Removed

  • The deprecated motion.custom(). Use motion() instead.

[3.10.6] 2021-03-18

Fixed

  • Various variant bugs.

[3.10.5] 2021-03-15

Fixed

  • Added specific default and require fields to the exports field for CJS compatibility.

[3.10.4] 2021-03-15

Added

  • exports field to package.json.

Fixed

  • useMotionValue now forces re-render on the Framer canvas when the underlying MotionValue updates.

[3.10.3] 2021-03-10

Fixed

  • Reduced memory consumption in static mode by not loading VisualElement.

[3.10.2] 2021-03-09

Fixed

  • Improved memory consumption of SubscriptionManager.

[3.10.1] 2021-03-09

Fixed

  • New layout animations now only trigger when the target viewport box has changed.

[3.10.0] 2021-03-03

Added

  • useVelocity.

[3.9.3] 2021-03-03

Fixed

  • Exporting AnimationPlaybackControls and AnimationOptions for animate().
  • Fixed passing dynamic function to controls.start().

[3.9.2] 2021-03-02

Fixed

  • Crossfader now only returns values for the lead and follow components.

[3.9.1] 2021-03-02

Fixed

  • Drag now passing velocity to useSpring correctly.

[3.9.0] 2021-03-02

Added

  • dragElastic now accepts per-axis elastic settings.

[3.8.2] 2021-03-01

Fixed

  • perspective now correctly set as its own style. transformPerspective still builds into transform.

[3.8.1] 2021-03-01

Changed

  • Refactoring AnimationType is improve bundle-splitting.

[3.8.0] 2021-03-01

Fixed

  • Code-splitting for Webpack.

[3.7.0] 2021-02-23

Added

  • motion() creates custom motion components.
  • forwardMotionProps boolean to optionally forward MotionProps to custom components.

Changed

  • Custom motion components no longer forward MotionProps by default.

Deprecated

  • motion.custom

Fixed

  • Listing React 17 as a peerDependency.

[3.6.7] 2021-02-22

Fixed

  • More permissive check for previously-unencountered values.

[3.6.6] 2021-02-22

Fixed

  • Safer hasOwnProperty check for null values.

[3.6.5] 2021-02-22

Fixed

  • Only fire onPanEnd if onPanStart has triggered.

[3.6.4] 2021-02-22

Fixed

  • Adding polyfill performance.now in framesync.

[3.6.3] 2021-02-22

Fixed

  • Only crossfading defined borderRadius borders during shared element transitions.

[3.6.2] 2021-02-20

Fixed

  • AnimatePresence now correctly unmounts children if it contains no motion components.

[3.6.1] 2021-02-19

Fixed

  • onAnimationComplete on child variant components now fire as expected.

[3.6.0] 2021-02-19

Added

  • onAnimationComplete now provides the definition of the triggering animation.

[3.5.3] 2021-02-19

Fixed

  • Fixing bug with afterChildren and exit animations.

[3.5.2] 2021-02-18

Added

  • Setting sideEffects: false in package.json to help code splitting in Webpack.

[3.5.1] 2021-02-18

Fixed

  • onTapCancel is now being correctly cleaned up.

[3.5.0] 2021-02-18

Added

  • Adding transition prop to MotionConfig to set a default transition for an entire tree.

[3.4.2] 2021-02-18

Added

  • onBeforeLayoutMeasure prop, currently a Framer internal.

[3.4.1] 2021-02-18

Fixed

  • De-duplicating features in nested MotionConfigs to avoid key error.

[3.4.0] 2021-02-18

Changed

  • Main motion component concurrent-safe.

Fixed

  • Crossfading elements can now never fall out of positional/style sync due to mismatched animations or framelag.
  • Fixing SVG double translation transform (props + transform style).
  • animate onComplete now firing correctly.
  • Only firing keyframe animation when all values have changed.
  • Removing forced re-renders for variant trees.
  • Variant stagger order now determined by DOM APIs.
  • Fixed default spring for scale, opacity etc from being overdamped to being critically damped when animating to 0.

[3.3.0] 2020-02-03

  • Fixing errant publish.

[3.2.1] 2020-01-11

Added

  • Exporting useVariantContext for internal Framer use.

[3.2.0] 2020-01-08

Added

  • Support for hex alpha, ie #FFF0 and #FFFFFF00.
  • Support for default filter values. For example, when animating from brightness(50%), the animation will start from brightness(100%)rather thanbrightness(0%).

[3.1.5] 2020-01-08

Fixed

  • Hover events are now blocked while layout is being measured.

[3.1.4] 2020-01-05

Fixed

  • Blocking layout animations to/from zero bounding boxes.
  • onTapCancel now fires correctly on touch screens.
  • createDomMotionComponent types.

[3.1.3] 2020-01-04

Fixed

  • Fixed types for pathSpacing and pathOffset.

[3.1.2] 2020-01-04

Fixed

  • snapToCursor respects drag axis.

[3.1.1] 2020-12-18

Updated

  • Updated dependencies.

[3.1.0] 2020-12-18

Added

  • whileFocus

[3.0.1] 2020-12-18

Fixed

  • Error when mixing initial={false} and animate={controls}.

[3.0.0] 2020-12-16

Added

  • whileDrag
  • Adding Safari-prefixed userSelect css to draggable elements.
  • whileHover, whileTap and exit all now accept variant lists.

Changed

  • New behaviour for when values are removed from animation props (animate, whileHover, exit etc). The value will be searched for in active props of a lower priority running (style <- animate <- whileHover <- whileTap <- whileDrag <- exit). This may introduce subtle behavioural changes, hence the major.

Removed

  • The deprecated useInvertedScale hook. Use the layout prop instead.
  • The deprecated yoyo, flip and loop options. Use repeat and repeatType options instead.

Fixed

  • Correctly applying transform on SVG elements.
  • Lazy-initialising viewport scroll, VisualElement.axisProgress, and reduced motion MotionValues, for increased startup performance.
  • Improved measurement scheduling for drag components and nested AnimateSharedLayout trees.
  • Robust calculation of treeScale.

[2.9.5] 2020-11-16

Added

  • Updating package.json to be compatible with React 17.

[2.9.4] 2020-10-21

Added

  • Exporting internal API startVisualElementAnimation for use in Framer.

[2.9.3] 2020-10-19

Added

  • Exporting Target type.

[2.9.2] 2020-10-19

Fixed

  • Over-eager variant propagation.

[2.9.1] 2020-10-12

Fixed

  • Reverting matchMedia listener to legacy addListener to fix in Safari.

[2.9.0] 2020-10-12

Added

  • Refactor has reduced complete bundle size to 27kb and m component bundle size to 12.5kb.

Fixed

  • Removing whitespace from resolved CSS variables.

[2.8.0] 2020-10-09

Added

  • animate function for low-level single MotionValue or arbitrary value animations.

[2.7.8] 2020-10-07

Changed

  • Reverting previous behaviour to allow manual triggering of updating drag constraints via useDragControls.

[2.7.8] 2020-10-07

Changed

  • If dragConstraints is set to a ref on a non-draggable component, we resolve the constraints on mount in order to pass them to onMeasureDragConstraints.

[2.7.7] 2020-10-01

Fixed

  • duration and bounce are now overridden by damping, stiffness, and mass. This fixes an issue in Framer where legacy transitions were breaking.

[2.7.6] 2020-09-29

Fixed

  • When a transform is provided to style as a MotionValue and then replaced with a number on a subsequent render, we create a new MotionValue for it.

[2.7.5] 2020-09-26

Fixed

  • Manually setting a from in transition.

[2.7.4] 2020-09-26

Fixed

  • Blocks propagation of variants from parent if a component's animate prop is set to AnimationControls. inherit can be used to force inheritence true or false.

[2.7.3] 2020-09-25

Fixed

  • Blocks touch viewport scrolling from draggable components on a per-axis basis.
  • Reinstating sideEffects: false now that the blockViewportScroll method has been removed.

[2.7.2] 2020-09-24

Added

  • createDomMotionComponent for legacy browser support.

[2.7.1] 2020-09-23

Fixed

  • Reverting sideEffects: false, as viewport touch scroll blocking is a side effect.

[2.7.0] 2020-09-23

Added

  • Duration-based springs.

[2.6.15] 2020-09-18

Fix

  • Fixing dynamic type imports in generated types.

[2.6.14] 2020-09-18

Fix

  • No longer unsetting transform motion values from style if their current value is 0.
  • Correct useDomEvent types to allow any EventTarget.
  • Fix memory leak error in AnimatePresence.

Change

  • Added sideEffects: false to package.json.
  • Added bundlesize bundle budgeting.

[2.6.13] 2020-09-12

Fix

  • drag + layout components no longer reset position to center.

[2.6.12] 2020-09-11

Change

  • Reduced full bundle size by 0.8kb by replacing import * from "popmotion" with a named map of specifically just the easing functions.

[2.6.11] 2020-09-11

Fixed

  • Reinstating default keyframes duration of 0.8 seconds.

[2.6.10] 2020-09-10

Fixed

  • dragElastic={0} gesture end animations now work correctly.

[2.6.9] 2020-09-09

Fixed

  • Ensure AnimatePresence children re-render when children exit.

[2.6.8] 2020-09-08

Fixed

  • Ensure useTransform uses the latest handler.

[2.6.7] 2020-09-08

Added

  • Scale correction for borderRadius and boxShadow found in style.
  • Fixed conflict between initial and style. initial will now take precedence on initial render.
  • Support for CSS variables in scale-corrected boxShadow styles.

[2.6.6] 2020-09-03

Fixed

  • Correctly mapping times option to Popmotion's offset.

[2.6.5] 2020-08-28

Changed

  • Tweaked restSpeed defaults for smoother halting of physical (px) springs.

Fixed

  • Critical-damped spring equations in Popmotion.

[2.6.4] 2020-08-28

Fixed

  • Forcing array targets to use keyframes animations.

[2.6.3] 2020-08-27

Fixed

  • Coercion to type auto.

[2.6.2] 2020-08-26

Fixed

  • Fixing detection of transition definitions and application of default transitions.
  • When animating to/from 0 and a unit type, 0 will be coerced to that unit type rather than needing unit conversion via DOM measurement.

[2.6.1] 2020-08-26

Fixed

  • Updating useDragControls documentation to reflect that triggering events should be usePointerDown, as mouse events work differently on touch screens.
  • AnimatePresence.custom is passed throughout the tree for all exit variants.
  • Animating the viewBox attribute of svg elements now correctly sets the viewBox attribute instead of view-box.

Upgrade

  • Typescript 4.

[2.6.0] 2020-08-24

Fixed

  • Reverting relative dragConstraints resolution that was erroneously changed in 2.1.3.

[2.5.5] 2020-08-20

Fixed

  • Tweaked restDelta in popmotion@9.0.0-rc.7 for smoother opacity transitions.

[2.5.4] 2020-08-20

Fixed

  • Fixed jumpy drag transitions resulting from existing animations not being correctly stopped.

[2.5.3] 2020-08-20

Fixed

  • Improved velocity check for underdamped springs.

[2.5.2] 2020-08-20

Fixed

  • Drag transitionEnd conflicting with layout animations.

[2.5.1] 2020-08-18

Fixed

  • Occasional glitchy movement with type: "spring" and repeatType: "mirror"

[2.5.0] 2020-08-18

Added

  • New repeat syntax
  • Support for repeated springs

Fixed

  • Fixed support for null in keyframes animations.
  • Fixed delay propagation.

[2.4.3] 2020-08-18

Changed

  • Upgrading to Popmotion 9 RC.

[2.4.1] 2020-08-12

Fixed

  • Adding defensive check for visualElement.box in MeasureLayout.

[2.4.0] 2020-08-12

Added

  • Upgraded useTransform to accept multiple MotionValues.
  • Support for transformPerspective style.
  • Internal: _dragX and _dragY external MotionValue targets for drag gesture.
  • Internal: Support for rotate in AnimateSharedLayout within Framer.
  • Internal: onViewportBoxUpdate, onLayoutMeasure and onLayoutUpdate event handlers added to HTMLVisualElement.

Fixed

  • Fixed AnimateSharedLayout within React 17.0.0-rc.0.
  • Drag now works directly on x and y transforms unless layout or layoutId are also set.

Changed

  • Marked useInvertedScale as deprecated.

[2.3.0] 2020-07-28

Added

  • useMotionTemplate, a hook for combining MotionValues using a string template literal.

[2.2.0] 2020-07-27

Added

  • m component is a lightweight, featureless version of the motion component.
  • MotionConfig is used to dynamically provide features to m components via context.

[2.1.4] 2020-07-24

Added

  • Drag Cypress test suite.

Fixed

  • Application of relative drag constraints.
  • User-set transforms were only updating when layout transforms updated.
  • Fixing drag on SVG components.

[2.1.3] 2020-07-23

Fixed

  • HSLA interpolation when either HSLA contains a decimal.
  • Whitespace-syntax color support.
  • onLayoutAnimationComplete now firing correctly.

[2.1.2] 2020-07-22

Fixed

  • Respecting transformTemplate for layout animations.
  • Fixed this.box is undefined errors.

Changed

  • Internal refactoring to improve tree-shaking and allow for dynamic feature injection.

[2.1.1] 2020-07-20

Fixed

  • Performance improvements to layout delta calculations.

[2.1.0] 2020-07-17

Added

  • layout="position" for position-only layout animations.

[2.0.1] 2020-07-16

Fixed

  • Fixed issue with draggable components staying stuck when they're getting render-thrashed.

[2.0.0] 2020-07-15

Added

  • layout prop for automatic layout animations.
  • AnimateSharedLayout and layoutId for shared layout animations.
  • onMeasureDragConstraints prop that fires when dragConstraints are measured.
  • useIsPresent, a read-only version of usePresence.
  • Allow dragConstraints to be a ref that is smaller than the draggable element.

Removed

  • positionTransition and layoutTransition props (use layout={true} instead).
  • Point type in favour of Point2D.
  • useAnimatedState: Moved to Framer library.
  • dragOriginX, dragOriginY props.
  • stylefire as a dependency.

Fixed

  • Removing a MotionValue from style now correctly unsets it from the element.

Changed

  • Using Proxy to generate motion components. This saves ~0.5kb from the bundle size and ensures compatibility with all DOM elements and Web Components.
  • x and y transform values won't change as a result of a drag gesture as this now works via layout projection.
  • Drag events now report point as the pointer relative to the viewport, in line with other pointer events.
  • Changed build process and using Terser for uglification. Reduces bundle size by ~1.2kb. (@stokesman in #596)

[1.11.1] 2020-06-16

Fixed

  • Using useIsomorphicEffect for useElementScroll and useViewportScroll.(@thebuilder in #592)

[1.11.0] 2020-05-15

Added

  • Added a useElementScroll hook that allows the creation of scroll motion values for HTML elements. (@souporserious in #195)

[1.10.3] 2020-03-23

Fix

  • Replacing the functionality of DragControls e.preventDefault() with CSS and HTML attributes. (@inventingwithmonster in #495)

[1.10.2] 2020-03-23

Fix

Changed

  • Removed developer warning when using usePresence outside of an AnimatePresence block.

[1.10.1] 2020-03-23

Fix

  • Fixing AnimatePresence children not re-rendering when their exiting siblings have been removed from the tree (which broke siblings positionTransition and layoutTransition). (@inventingwithmonster in #489)
  • Adding null check for getTranslateFromMatrix (@JoyalJoyMadeckal in #482)

[1.10.0] 2020-03-19

Added

  • AnimatePresence now supports multiple usePresence children within a given sub-tree.

[1.9.1] 2020-03-06

Fixed

[1.9.0] 2020-03-02

Added

[1.8.4] 2020-02-05

Added

  • dragListener prop to disable drag event listeners.

[1.8.3] 2020-01-28

Added

  • Updated documentation for DragControls.start.

[1.8.2] 2020-01-28

Downgrade

  • Downgraded api-extractor to @7.3 as 7.7.7 broke Method name indexing.

[1.8.1] 2020-01-28

Added

  • Updated documentation for useDragControls.

[1.8.0] 2020-01-27

Added

  • useDragControls allows imperative initiation of a drag gesture.

[1.7.3] 2020-01-24

Fixed

  • Updated transformTemplate to provide an empty string if all transform values are default.

[1.7.2] 2020-01-20

Fixed

  • Changed definition of staggerDirection from 1 | -1 to number to reduce the need for casting externally-defined types.

[1.7.1] 2020-01-20

Added

  • Added support for TargetResolver in exit types.

Fixed

  • Filtering onAnimationStart from forwarded props.

[1.7.0] 2019-12-12

Added

  • Support for prefers-reduced-motion via the useReducedMotion hook.

[1.6.18] 2019-12-10

Fixed

  • Various StrictMode-related bugs including layoutTransition origin calculation.
  • Only applying drag constraints during a useEffect to allow render-triggered animations a chance to start (thereby blocking the application of constraints).

[1.6.17] 2019-11-21

Added

  • controls.set can now accept a function that will resolve once for each child.

[1.6.16] 2019-11-21

Fixes

  • Fixing ref hydration in useLayoutEffect. (Note: This release effectively reverts 1.6.10. Each child of AnimatePresence with a unique key should be given a unique ref).
  • Moving callback ref mutation in use-drag and use-pan-gesture to a useEffect.

[1.6.15] 2019-10-24

Added

  • Quick start section to README.

[1.6.14] 2019-10-14

Fix

  • Making position change detection more intelligent.

[1.6.13] 2019-10-14

Fix

  • Fixing undefined this.props error for AnimatePresence.exitBeforeEnter.

[1.6.12] 2019-10-10

Fix

  • Support strings in motion.custom for Web Component support.

[1.6.11] 2019-10-09

Fix

  • Inconsistency in handling x/y between SVG and HTML. Now always a shorthand for translateX and translateY.

[1.6.10] 2019-10-09

Fix

  • Fixing the use of externally-provided refs with single-child AnimatePresence components.

[1.6.9] 2019-10-08

Fix

  • Exit variant propagation.
  • Cancelling exit animations.

[1.6.8] 2019-10-02

Fix

  • Fixed exit animation when animate={useAnimation()}.
  • Fixed exit animations when another animation is playing concurrently and finishes first.
  • Upgrade stylefire@6.0.11 to fix clipPath in Webkit.
  • Allow motion.custom to accept custom prop types.
  • Support clicks within draggable components on iOS Safari.
  • Making inherit public API.

[1.6.7] 2019-08-30

Fix

  • Restoring React-style behaviour for transform style properties when a component isStatic.

[1.6.6] 2019-08-29

Fix

  • Adding @emotion/is-prop-valid as an optional dependency to ensure we filter out arbitrary props passed along by Emotion and Styled Components.

[1.6.5] 2019-08-27

Fix

  • Value-specific delay.

[1.6.4] 2019-08-27

Upgrade

  • stylefire@6.0.10

[1.6.3] 2019-08-19

Fixed

  • Ensuring onDragEnd always fires after if onDragStart fired.

[1.6.2] 2019-08-14

Fixed

  • Invalid property in SVGs.

[1.6.1] 2019-08-12

Fixed

  • Making useInvertedScale public and changing const to function.

[1.6.0] 2019-08-12

Added

  • layoutTransition
  • EventInfo now passed as second argument to onHoverStart and onHoverEnd.
  • useDomEvent hook for attaching events directly to an Element.

Fixed

  • Simplifying event system.
  • Applying values in animate.transitionEnd if not initial animation.
  • Made drag constraints only apply if a value isn't animating.
  • Don't throw error if useInvertedScale is provided arguments.

[1.5.0] 2019-08-02

Added

  • useInvertedScale for inverting parent scales.

[1.4.2] 2019-07-31

Fixed

  • positionTransition on exiting components within AnimatePresence.

[1.4.1] 2019-07-30

Fixed

  • Pan and drag gestures with PointerEvent.

[1.4.0] 2019-07-29

Added

  • AnimatePresence.exitBeforeEnter.
  • Added explicit support for custom components as children of AnimatePresence.

Fixed

  • Fixing issue with drag constraints (ref-based) being reset, while dragging, on unrelated parent component updates.
  • Updated rollup config to list tslib as an external dependency.
  • Ensuring unmounting components don't call onAnimationComplete.
  • Adding error message when no initial value is set, or can be read or inferred.
  • Ensuring color alpha is always within bounds.
  • Ensuring variants propagate on unmount.

[1.3.0] 2019-07-24

  • Added onAnimationStart.

Fixed

[1.2.6] 2019-07-23

Fixed

  • Make sure select, input, textarea loose focus when blocking default behaviour in a draggable element.

[1.2.5] 2019-07-23

Fixed

  • Value type conversion for currently-hidden elements.
  • Fixing unit type conversions when non-positional transforms are applied.
  • Fixing variant propagation via useAnimation() when the parent component has no variants prop set.
  • Fixing unsetting whileHover and whileTap if they contain transitionEnd values.
  • Child components within variant trees now animate to animate as set by their parent.
  • Checking animation props for array variants as well as strings.
  • If unencountered value is animated, first attempt to extract an initial value from keyframes definition. Also upgrading stylefire to gracefully handle transform requests.

[1.2.4] 2019-07-15

Added

  • isValidMotionProp function.

Fixed

  • Improving types for SVGTextElement components.

[1.2.3] 2019-07-11

Fixed

  • Don't load positionTransition functionality component server-side.
  • In development mode, ensuring all child keys are unique.

[1.2.2] 2019-07-11

Upgrade

  • Typescript to 3.5.

[1.2.1] 2019-07-10

Fixed

  • Removing re-entering children from exiting list in AnimatePresence.

[1.2.0] 2019-07-09

Added

  • Supporting positionTransition as a function that resolves when the component has moved.
  • Adding dragOriginX and dragOriginY props.

Fixed

  • Excluding positionTransition from SVG type.

[1.1.4] 2019-07-08

Updated

  • Exporting AnimatePresenceProps.

[1.1.3] 2019-07-08

Fixed

  • Fixing positionTransition on server-side.

[1.1.2] 2019-07-08

Fixed

  • Upgrade to AnimatePresence algo.

[1.1.1] 2019-07-05

Changed

  • Moving UMD global from FramerMotion to Motion.
  • Removed @emotion/is-valid-prop, saving ~1.9kb from bundle.
  • Using a slimmed-down version of Popmotion, saving ~3kb from bundle.
  • Removing async markers, saving ~0.7kb from bundle.

Fixed

  • Cancelling drag and pan gestures on component unmount.
  • Previously unseen props in animate animate correctly.
  • Fixing reading SVG attributes from DOM.
  • Fixed unit type conversion not working with previously-undefined values.
  • Calling onAnimationComplete when while overrides are unset.
  • Preventing initial animation if animate is a map of props and initial={false}. This went previously unseen as both values were equivalent, but onAnimationComplete would fire on mount.

[1.1.0] 2019-07-03

Added

  • AnimatePresence component for controlling mount/unmount animations.
  • positionTransition prop for animating when the layout of a component changes.

[1.0.5] 2019-07-02

Fixed

  • Fixing SVG path props.

[1.0.4] 2019-07-01

Fixed

  • Moving SVG path props to MotionStyle type.
  • Changing MakeMotion to accept either MotionValue<string> OR MotionValue<number>.

[1.0.3] 2019-07-01

Fixed

  • Moving dragConstraints to a ref if a component re-renders mid gesture.
  • Only applying dragConstraints on render if component isn't currently dragging.

[1.0.2] 2019-06-28

Fixed

  • Making when type more permissive for passing in implicitly typed, pre-defined variants.
  • Not blocking default browser behaviour when dragging is initiated on draggable element's select, input, textarea elements.

[1.0.1] 2019-06-27

Fixed

  • Fixing useSpring unsubscriptions.

[1.0.0] 2019-06-26

Added

  • Improved SVG support.

[0.20.2] 2019-06-20

Fixed

  • Ensuring each MotionValue receives one MotionValuesMap update subscriber.

[0.20.1] 2019-06-20

Fixed

  • Adding x/y MotionValues to the useDrag dependency list.
  • Ensure hover events only fire as a result of mouse interactions.

[0.20.0] 2019-06-18

Feature

  • Allowing SVG motion components to accept MotionValues via attributes.
  • Adding SVG attribute types to Target.

[0.19.2] 2019-06-13

Fixed

  • Detecting originZ as a transform-origin value.

[0.19.1] 2019-06-13

Added

  • initial={false} to shadow contents of animate thereby disabling on mount animation.
  • AnimationControls.set for imperative setting of values.

Fixed

  • Resolve animations only after a defined delay to ensure velocity is only resolved as an animation begins on a value.

[0.19.0] 2019-06-13

Upgraded

  • stylefire@5.0.0 - Changes originX/Y default to "50%".

[0.18.6] 2019-06-13

Added

  • Production and prototype environment-specific tsdocs.

[0.18.5] 2019-06-07

Fixed

  • Properly cleaning up event listeners in tap gesture.
  • Only starting pan gesture when pointer has moved more than one point.
  • Applying transformPagePoint to dragConstraints when it's a RefObject<Element> to ensure it works in scaled environments.
  • Fixing dragElastic behaviour when dragMomentum={false}.

[0.18.4] 2019-05-30

Fixed

  • Preventing default browser behaviours on draggable elements.

[0.18.3] 2019-05-30

Fixed

  • Fixing drag when a multitouch gesture starts.

[0.18.2] 2019-05-22

Fixed

  • Application of delay.

[0.18.1] 2019-05-21

Fixed

  • Fixed regex detection for fallbacks containing a decimal.

[0.18.0] 2019-05-21

Added

  • dragConstraints can now be set as a React.RefObject.

Fixed

  • Support CSS variables with metadata
  • Fixing circular CSS dependencies

[0.17.2] 2019-05-15

Fixed

  • Even if a motion component wasn't inheriting variant changes, it'd still register with its parent, meaning it'd be considered during stagger duration calculations.
  • Only firing onDragEnd if dragging has actually happened.

[0.17.1] 2019-05-13

Fixed

  • dragTransition now listed as a useDraggable dependency.

[0.17.0] 2019-05-09

Added

  • Experimental useAnimatedState Hook for animating arbitrary values.

[0.16.11] 2019-05-08

Fixed

  • Disabling the animation of zIndex.
  • Making components without variants or animation-controlling props invisible to staggerChildren.

[0.16.10] 2019-05-07

Updated

  • API

Fixed

  • Variant propagation when rerendering children

[0.16.9] 2019-05-07

Fixed

  • Using transition and transitionEnd as direct values on the animate prop on subsequent renders.
  • Rounding zIndex.
  • AnimationControls.start now accepts the same AnimationDefinition as ValueAnimationControls.start.

[0.16.8] 2019-05-06

Fixed

  • Cancelling pan gesture when the move events have no mouse button.

[0.16.7] 2019-05-06

Fixed

  • Fixing propagation of unsetting variant overrides.
  • Making variant inheritance more permissive.

[0.16.6] 2019-05-02

Fixed

  • Improved handling of attempting to animate between non-animatable and animatable values.

[0.16.5] 2019-05-01

Added

  • Adds array and object support to transform.

Fixed

  • Makes boxShadow and other complex value type support more robust.
  • Fixing overwriting transform.

[0.16.4] 2019-04-30

  • Updating deps.

[0.16.3] 2019-04-30

Added

  • shadow to CustomValueTypes.

[0.16.2] 2019-04-30

Fixed

  • Fixed propagation of initial in static mode.
  • Fixing animations from values that are read as "none".

[0.16.1] 2019-04-25

Fixed

  • Filtering pointer events not from the primary pointer (ie non-left clicks for mouse).
  • Fixing drag in Android devices by adding aggressive viewport scroll blocking. This will need dialling back down when it comes to open sourcing Framer Motion so, for instance, a horizontal carousel doesn't block vertical scrolling.

[0.16.0] 2019-04-19

Added

  • custom prop for dynamic variants.

Removed

  • useAnimation no longer takes variants or defaultTransition arguments (provide these to the component).

Fixed

  • Improving comparison for animate prop to account for keyframe arrays.
  • Adding drag point in onDragStart and onDragEnd callbacks.

[0.15.2] 2019-04-17

Added

  • Support for CSS variables.

Fixed

  • onDragEnd not returning transformed point.
  • Fixing use of variants prop with useAnimation.

[0.15.1] 2019-04-16

Added

  • HTMLMotionProps and SVGMotionProps.

[0.15.0] 2019-04-16

Added

  • onPanSessionStart event handler.

Changed

  • useViewportScrollValues => useViewportScroll.

Added

  • ease can now be an array for keyframes animations.

Removed

  • easings prop.

[0.14.3] 2019-04-12

Fixed

  • Only firing value.onChange when value actually changes.

[0.14.2] 2019-04-11

Fixed

  • Updating hey-listen.

[0.14.1] 2019-04-11

Added

  • Explicit support for the radius value.

[0.14.0] 2019-04-10

Changed

  • Making special value support configurable

[0.13.0] 2019-04-08

Changed

  • useTransformedValue => useTransform

Added

  • transform(value, input, output, options) overload.

[0.12.2] 2019-04-08

Changed

  • Added new methods to safeWindow SSR window mocking.

Fixed

  • Deleting unused props from style object rather than setting to undefined. #99

[0.12.1] 2019-04-03

Fixed

  • size works with while gestures.

[0.12.0] 2019-04-03

Changed

  • useCycle([...args]) -> useCycle(...args)

Added

  • static components reflect changes in initial.

Fixed

  • Dragging doesn't break during re-renders.
  • useCycle setter is independent from render cycle.

Removed

  • useCycle no longer has the ability to start at a different index.

[0.11.1] 2019-04-02

Added

  • onDragTransitionEnd

Upgraded

  • Popmotion libraries.

[0.11.0] 2019-04-01

Changed

  • value.addUpdateSubscription => value.onChange
  • value.addRenderSubscription => value.onRenderRequest (and made internal)

Upgraded

  • popmotion@8.6.5

Fixed

  • Variants propagate to children even if not present on parent.

[0.10.2] 2019-03-27

Changed

  • Updating docs to avoid single-letter event vars.

[0.10.1] 2019-03-27

Fixed

  • Fixing TargetAndTransform type to omit CSS-native rotate property.

[0.10.0] 2019-03-26

Changed

  • press -> whileTap
  • hover -> whileHover

[0.9.4] 2019-03-26

Fixed

  • Fixing HTML types.

[0.9.3] 2019-03-25

Added

  • Exporting MotionTransform type.

[0.9.2] 2019-03-22

Added

  • Added support for CustomValueType in unwrapMotionValue.

[0.9.0] 2019-03-22

Added

  • Added dragDirectionLock prop.

Removed

  • "lockDirection" from dragEnabled.

Changed

  • Renamed dragEnabled to drag.

[0.8.8] 2019-03-20

[0.8.7] 2019-03-20

Added

  • Adding transition argument to animation.start().

Fixed

  • No longer fire tap gesture if parent is dragging.
  • Adjusting default inertia settings to more naturally incorporate velocity.
  • Killing drag momentum on subsequent pressDown.
  • Preventing pan velocity from adjusting draggable parents that have not received dragPropagation.
  • Updating of dragConstraints repositions the draggable element to adhere to the new values

[0.8.6] 2019-03-19

Added

  • Point.relativeTo
  • transform

Fixed

  • Statefull style bug.
  • Fixing Promise resolution with animate.start() when fired pre-mount.

[0.8.5] 2019-03-15

Fix

  • Blocking extra gesture props from being passed to DOM.
  • Upgrading @popmotion/popcorn to fix Jest bug.

[0.8.4] 2019-03-15

Fix

  • Fixing style set as null.

[0.8.3] 2019-03-14

Update

  • Adding support for custom values.

[0.8.2] 2019-03-14

Update

  • Updating tsdocs for MotionValue.

[0.8.1] 2019-03-12

Update

  • Updating dependencies.

[0.8.0] 2019-03-12

Changed

  • originX, originY, pathLength, pathOffset changed from percent to progress value types.

[0.7.5] 2019-03-11

Added

  • Exporting AnimationControls.

[0.7.4] 2019-03-11

Added

  • Exporting animationControls and motionValue for internal use.

[0.7.3] 2019-03-08

Added

  • Passing panInfo through to onDragStart and onDragEnd.

[0.7.2] 2019-03-07

Fixed

  • easings property on keyframes now maps correctly to easing functions.

[0.7.1] 2019-03-07

Fixed

  • Enforcing keyframes animation if target is array.
  • Orchestration props in transition prop weren't being respected by variants with no transition of their own.

[0.7.0] 2019-03-07

Added

  • Animation targets can be set as keyframes.

[0.6.8] 2019-03-05

Fixed

  • Updating dragConstraints when they change.

[0.6.7] 2019-03-04

Updated

  • Removing GPU-acceleration for static components.
  • Adding customStyles plugin.

[0.6.6] 2019-02-29

Updated

  • stylefire@2.4.3

[0.6.4] 2019-02-22

Added

  • Exporting MotionContext.

Update

  • Updated popmotion@8.6.3 to improve synchronisation across tweens when yoyoing.

[0.6.3] 2019-02-21

Fixed

  • If transformPagePoint is present, transforming initial point.

[0.6.2] 2019-02-21

Fixed

  • Recognising press when it's the lone gesture.

[0.6.1] 2019-02-20

Fixed

  • Fixed an issue where values set to style would overwrite animate values even if they hadn't changed.

[0.6.0] 2019-02-20

Added

  • static prop. Set static on a motion component to prevent animation and interaction.

Removed

  • render

[0.5.2] 2019-02-20

Fixed

  • Animating unit-converting values on mount.

[0.5.1] 2019-02-19

Added

  • Exporting MotionComponents, CustomMotionComponent, HTMLMotionComponents and SVGMotionComponents types.
  • Exporting safeWindow.

[0.5.0] 2019-02-19

Added

  • onDrag event listener
  • Exporting MotionStyles type.

Changed

  • tap -> press

[0.4.5] 2019-02-15

Fixed

  • Fixing originX and originY SSR.
  • Updating style props to overwrite CSS rotate, scale and perspective.

[0.4.3] 2019-02-14

Fixed

  • Rendering initial properties via Stylefire when component mounts to ensure its in-sync with all transform values set in initial that might not later be rendered.
  • Exporting htmlElements, svgElements and createMotionComponent as their exclusion was causing errors with the output declaration file.

[0.4.2] 2019-02-14

Changed

  • Exporting useExternalRef.

[0.4.1] 2019-02-13

Changed

  • Simplifying inline tsdocs.

[0.4.0] 2019-02-12

Changed

  • Standardizing (event, pointInfo) as signature for gesture callbacks.

Fixed

  • Gesture priority bugs

[0.3.2] 2019-02-08

Changed

  • Added TSDocs for useCycle

[0.3.0] 2019-02-05

Changed

  • duration and delay are now defined as seconds.
  • tapActive -> tap
  • hoverActive -> hover
  • drag -> dragEnabled