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fix(@angular-devkit/build-angular): only set ngDevMode when script op…
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…timizations are enabled

When using the experimental esbuild-based browser application builder, the `ngDevMode` global
runtime variable was unintentionally always being set to false due to a previous bug fix that stopped
the variable from being replaced with the value of true when script optimizations were disabled.
By doing so, the fix caused the imported compiler-cli `GLOBAL_DEFS_FOR_TERSER_WITH_AOT` constant
to take precedence which contains an `ngDevMode` value of false. To prevent this situation for
development builds where a non-false `ngDevMode` is helpful to surface potential runtime problems,
`GLOBAL_DEFS_FOR_TERSER_WITH_AOT` will no longer change the value of `ngDevMode`. This fix does not
have any effect on production builds since `ngDevMode` would have been set to false regardless.

(cherry picked from commit 310144d)
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clydin committed Dec 13, 2022
1 parent ccc8e03 commit 9fd3562
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Expand Up @@ -192,6 +192,10 @@ export function createCompilerPlugin(
// Skip keys that have been manually provided
continue;
}
if (key === 'ngDevMode') {
// ngDevMode is already set based on the builder's script optimization option
continue;
}
// esbuild requires values to be a string (actual strings need to be quoted).
// In this case, all provided values are booleans.
build.initialOptions.define[key] = value.toString();
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Expand Up @@ -296,7 +296,11 @@ function createCodeBundleOptions(
),
],
define: {
// Only set to false when script optimizations are enabled. It should not be set to true because
// Angular turns `ngDevMode` into an object for development debugging purposes when not defined
// which a constant true value would break.
...(optimizationOptions.scripts ? { 'ngDevMode': 'false' } : undefined),
// Only AOT mode is supported currently
'ngJitMode': 'false',
},
};
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