Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Ami is not compatible with Usine Hollyhock #8

Open
Oli-Lab opened this issue May 1, 2024 · 0 comments
Open

Ami is not compatible with Usine Hollyhock #8

Oli-Lab opened this issue May 1, 2024 · 0 comments

Comments

@Oli-Lab
Copy link

Oli-Lab commented May 1, 2024

HI !
I did some test with Usine Hollyhock and even if I stop the audio engine, I can't load any more than 1 sample in each instance of Ami.
This is because Usine never stops its engine, as I got the info from the developer.

so I made some mods in your code as follow starting line 629 of AmiWindowEditor.cpp :

/*if(audioProcessor.isHostPlaying())
{
juce::String hostName = getHostName();

  alertWinTitle  = hostName + " Is Playing";
  alertWinMesage = "Cannot load sample while\nhost (" + hostName + ") is playing.";

  showAlertWin = true;

  return;

}*/

Thank you for this fun sampler

Cheers

Olivar

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant