diff --git a/crates/bevy_core_pipeline/src/clear_color.rs b/crates/bevy_core_pipeline/src/clear_color.rs
index 6160f2256f039..59197465396de 100644
--- a/crates/bevy_core_pipeline/src/clear_color.rs
+++ b/crates/bevy_core_pipeline/src/clear_color.rs
@@ -5,7 +5,7 @@ use bevy_render::{color::Color, extract_resource::ExtractResource};
use serde::{Deserialize, Serialize};
#[derive(Reflect, Serialize, Deserialize, Clone, Debug, Default)]
-#[reflect_value(Serialize, Deserialize)]
+#[reflect(Serialize, Deserialize)]
pub enum ClearColorConfig {
#[default]
Default,
diff --git a/crates/bevy_core_pipeline/src/core_3d/camera_3d.rs b/crates/bevy_core_pipeline/src/core_3d/camera_3d.rs
index bca403cc0303c..ce91c2d2e04a8 100644
--- a/crates/bevy_core_pipeline/src/core_3d/camera_3d.rs
+++ b/crates/bevy_core_pipeline/src/core_3d/camera_3d.rs
@@ -23,7 +23,7 @@ pub struct Camera3d {
/// The depth clear operation to perform for the main 3d pass.
#[derive(Reflect, Serialize, Deserialize, Clone, Debug)]
-#[reflect_value(Serialize, Deserialize)]
+#[reflect(Serialize, Deserialize)]
pub enum Camera3dDepthLoadOp {
/// Clear with a specified value.
/// Note that 0.0 is the far plane due to bevy's use of reverse-z projections.
diff --git a/crates/bevy_render/src/camera/camera.rs b/crates/bevy_render/src/camera/camera.rs
index f24e49e9943e5..c2d01aca56c90 100644
--- a/crates/bevy_render/src/camera/camera.rs
+++ b/crates/bevy_render/src/camera/camera.rs
@@ -311,7 +311,7 @@ impl RenderTarget {
}
#[derive(Debug, Clone, Copy, Default, Reflect, FromReflect, Serialize, Deserialize)]
-#[reflect_value(Serialize, Deserialize)]
+#[reflect(Serialize, Deserialize)]
pub enum DepthCalculation {
/// Pythagorean distance; works everywhere, more expensive to compute.
#[default]
diff --git a/crates/bevy_render/src/camera/projection.rs b/crates/bevy_render/src/camera/projection.rs
index a54f7fd5dea58..bf2a043b9e835 100644
--- a/crates/bevy_render/src/camera/projection.rs
+++ b/crates/bevy_render/src/camera/projection.rs
@@ -142,14 +142,14 @@ impl Default for PerspectiveProjection {
// TODO: make this a component instead of a property
#[derive(Debug, Clone, Reflect, FromReflect, Serialize, Deserialize)]
-#[reflect_value(Serialize, Deserialize)]
+#[reflect(Serialize, Deserialize)]
pub enum WindowOrigin {
Center,
BottomLeft,
}
#[derive(Debug, Clone, Reflect, FromReflect, Serialize, Deserialize)]
-#[reflect_value(Serialize, Deserialize)]
+#[reflect(Serialize, Deserialize)]
pub enum ScalingMode {
/// Manually specify left/right/top/bottom values.
/// Ignore window resizing; the image will stretch.
diff --git a/crates/bevy_text/src/text.rs b/crates/bevy_text/src/text.rs
index b2440e1988aaa..7a8dc176c6349 100644
--- a/crates/bevy_text/src/text.rs
+++ b/crates/bevy_text/src/text.rs
@@ -187,7 +187,7 @@ impl Default for TextAlignment {
/// Describes horizontal alignment preference for positioning & bounds.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Reflect, Serialize, Deserialize)]
-#[reflect_value(Serialize, Deserialize)]
+#[reflect(Serialize, Deserialize)]
pub enum HorizontalAlign {
/// Leftmost character is immediately to the right of the render position.
/// Bounds start from the render position and advance rightwards.
@@ -213,7 +213,7 @@ impl From for glyph_brush_layout::HorizontalAlign {
/// Describes vertical alignment preference for positioning & bounds. Currently a placeholder
/// for future functionality.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Reflect, Serialize, Deserialize)]
-#[reflect_value(Serialize, Deserialize)]
+#[reflect(Serialize, Deserialize)]
pub enum VerticalAlign {
/// Characters/bounds start underneath the render position and progress downwards.
Top,
diff --git a/crates/bevy_ui/src/ui_node.rs b/crates/bevy_ui/src/ui_node.rs
index 4483e03aa7ebf..b603d6813b932 100644
--- a/crates/bevy_ui/src/ui_node.rs
+++ b/crates/bevy_ui/src/ui_node.rs
@@ -21,7 +21,7 @@ pub struct Node {
/// An enum that describes possible types of value in flexbox layout options
#[derive(Copy, Clone, PartialEq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum Val {
/// No value defined
#[default]
@@ -208,7 +208,7 @@ impl Default for Style {
/// How items are aligned according to the cross axis
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum AlignItems {
/// Items are aligned at the start
FlexStart,
@@ -225,7 +225,7 @@ pub enum AlignItems {
/// Works like [`AlignItems`] but applies only to a single item
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum AlignSelf {
/// Use the value of [`AlignItems`]
#[default]
@@ -246,7 +246,7 @@ pub enum AlignSelf {
///
/// It only applies if [`FlexWrap::Wrap`] is present and if there are multiple lines of items.
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum AlignContent {
/// Each line moves towards the start of the cross axis
FlexStart,
@@ -269,7 +269,7 @@ pub enum AlignContent {
///
/// For example English is written LTR (left-to-right) while Arabic is written RTL (right-to-left).
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum Direction {
/// Inherit from parent node
#[default]
@@ -284,7 +284,7 @@ pub enum Direction {
///
/// Part of the [`Style`] component.
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum Display {
/// Use Flexbox layout model to determine the position of this [`Node`].
#[default]
@@ -298,7 +298,7 @@ pub enum Display {
/// Defines how flexbox items are ordered within a flexbox
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum FlexDirection {
/// Same way as text direction along the main axis
#[default]
@@ -313,7 +313,7 @@ pub enum FlexDirection {
/// Defines how items are aligned according to the main axis
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum JustifyContent {
/// Pushed towards the start
#[default]
@@ -332,7 +332,7 @@ pub enum JustifyContent {
/// Whether to show or hide overflowing items
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Reflect, Serialize, Deserialize)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum Overflow {
/// Show overflowing items
#[default]
@@ -343,7 +343,7 @@ pub enum Overflow {
/// The strategy used to position this node
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum PositionType {
/// Relative to all other nodes with the [`PositionType::Relative`] value
#[default]
@@ -356,7 +356,7 @@ pub enum PositionType {
/// Defines if flexbox items appear on a single line or on multiple lines
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default, Serialize, Deserialize, Reflect)]
-#[reflect_value(PartialEq, Serialize, Deserialize)]
+#[reflect(PartialEq, Serialize, Deserialize)]
pub enum FlexWrap {
/// Single line, will overflow if needed
#[default]