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Problem with installing GUT plugin for Godot 4.2 #604
Comments
Did you activate the plugin in project settings, add-ons tab? Also you don't need to make a scene anymore unless you want to run tests in an exported project. You should see "Gut" in as a bottom tab, down by debug and output. |
Yes, I activated it in setting (checked "Enable" field). |
I would like to implement tests during the start of project than I need a Gut node ( |
The new name for that node is GutControl. https://gut.readthedocs.io/en/latest/Running-On-Devices.html |
Thank you for your comments! It works =) |
Based on the screenshot it looks like you attached a script to the Can I ask why you are trying to get tests to run when the game is launched? It's much easier/faster to develop your tests/game using the Gut Panel (see screenshot below). Running tests through a scene is usually not needed until much later. |
I tried to implement it to my product crew and run automatic during the start. It will be easier to implement scene with tests but not to teach my teammates to use GUT. |
Gotcha. Were you able to get it working? |
I'm on the way) Try to run it |
It works! I added scene with tests before game's start. |
Versions
(list all versions where you have replicated the bug)
The Bug
I got some strange bug with installing GUT plugin. After installing it from official AssetLib, I can't add it to scene like a node.
You can see that it is not a scene or a node
Steps To Reproduce
I tried to delete folder ".godot" and reinstall godot project.
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