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Describe the bug
If fusion360 is started while my laptop is on battery, any graphical stuff (2D or 3D) is horrendously slow (1FPS or so). However, if fusion is started while plugged in, or the charger is plugged in while fusion is running, performance speeds up to what I would expect for my hardware. This good performance continues even if the charger is unplugged.
To Reproduce
Steps to reproduce the behavior:
Start fusion on battery
Observe poor performance
Plug charger in
Observe good performance
Unplug charger
Continue to observe good performance as if plugged in
Expected behavior
Consistent good performance
Desktop (please complete the following information):
Unsure of version number; latest as of writing this
Thinkpad T14 Gen 3 AMD w/ Ryzen 6850u and its integrated graphics
Arch Linux
KDE
DXVK but I tried DX11, DX9, and OpenGL and all have the same issue.
Additional context
This obviously sounds like some sort of system-wide battery performance limitation, however, I've tried disabling TLP and everything else I use to manage performance to no avail. It seems to be something within wine and/or fusion.
The text was updated successfully, but these errors were encountered:
Describe the bug
If fusion360 is started while my laptop is on battery, any graphical stuff (2D or 3D) is horrendously slow (1FPS or so). However, if fusion is started while plugged in, or the charger is plugged in while fusion is running, performance speeds up to what I would expect for my hardware. This good performance continues even if the charger is unplugged.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Consistent good performance
Desktop (please complete the following information):
Additional context
This obviously sounds like some sort of system-wide battery performance limitation, however, I've tried disabling TLP and everything else I use to manage performance to no avail. It seems to be something within wine and/or fusion.
The text was updated successfully, but these errors were encountered: