/
do_not_export_private_v8_symbols_on_windows.patch
52 lines (44 loc) · 1.63 KB
/
do_not_export_private_v8_symbols_on_windows.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Tomas Rycl <torycl@microsoft.com>
Date: Mon, 13 May 2019 15:48:48 +0200
Subject: Do not export private V8 symbols on Windows
This change stops private V8 symbols and internal crt methods being exported.
It fixes an issue where native node modules can import
incorrect CRT methods and crash on Windows.
It also reduces size of node.lib by 75%.
This patch can be safely removed if, when it is removed, `node.lib` does not
contain any standard C++ library exports (e.g. `std::ostringstream`).
diff --git a/BUILD.gn b/BUILD.gn
index f43c42a62e1a2d273ece56377c328addb8b99d66..fcf110e673b92070cc1931b376f8a26d38b188e4 100644
--- a/BUILD.gn
+++ b/BUILD.gn
@@ -212,6 +212,10 @@ config("internal_config") {
defines = []
+ if (!is_component_build && is_electron_build) {
+ defines += [ "HIDE_PRIVATE_SYMBOLS" ]
+ }
+
if (is_component_build || is_electron_build) {
defines += [ "BUILDING_V8_SHARED" ]
}
diff --git a/src/globals.h b/src/globals.h
index 6edc5d01b4ff503d05d70a7e40959fbc7f972628..d442f691729bd661488018c55e621169cc52ee5e 100644
--- a/src/globals.h
+++ b/src/globals.h
@@ -20,13 +20,17 @@
#ifdef V8_OS_WIN
// Setup for Windows shared library export.
+#if defined(HIDE_PRIVATE_SYMBOLS)
+#define V8_EXPORT_PRIVATE
+#else //if !defined(HIDE_PRIVATE_SYMBOLS)
#ifdef BUILDING_V8_SHARED
#define V8_EXPORT_PRIVATE __declspec(dllexport)
#elif USING_V8_SHARED
#define V8_EXPORT_PRIVATE __declspec(dllimport)
-#else
+#else //!(BUILDING_V8_SHARED || USING_V8_SHARED)
#define V8_EXPORT_PRIVATE
-#endif // BUILDING_V8_SHARED
+#endif
+#endif
#else // V8_OS_WIN