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Using Hyprland's damage blink debug option, it can be seen that widgets re-render even if the variables used in them do not change. The re-render is triggered whenever a poll variable polls, even if its value remains the same as the previous.
It would be good to re-render widgets only if the new value of a variable is different from the previous to save resources.
Proposed configuration syntax
No response
Additional context
No response
The text was updated successfully, but these errors were encountered:
I want to work on this issue. Is it as simple as adding an if condition on this line or something deeper needs to be taken care of or is there a better way to implement this? @elkowar
Description of the requested feature
Using Hyprland's damage blink debug option, it can be seen that widgets re-render even if the variables used in them do not change. The re-render is triggered whenever a poll variable polls, even if its value remains the same as the previous.
It would be good to re-render widgets only if the new value of a variable is different from the previous to save resources.
Proposed configuration syntax
No response
Additional context
No response
The text was updated successfully, but these errors were encountered: