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I have a bug where when I drop sand on the portal in Ender, the sand disappears without going to the sponge point.
I use a translator, so there may be a wrong translation.
Reproduction Steps
i don't know
Log File
i don't know
The text was updated successfully, but these errors were encountered:
This does not occur with the default ModernFix settings. However, if mixin.perf.remove_spawn_chunks is enabled, the spawn chunks are not kept loaded. In vanilla, when an end portal attempts to teleport a falling block to the overworld spawn point, it will teleport to Y -64 if the spawn chunks aren't loaded. This will cause it to immediately fall into the void and despawn, which gives the illusion of it not teleporting.
This is not a bug, since that option is not enabled by default, and disabling spawn chunks is expected to cause behavioral changes from vanilla. However, I can tweak the game so that entities will still go through portals as intended.
Bug Description
I have a bug where when I drop sand on the portal in Ender, the sand disappears without going to the sponge point.
I use a translator, so there may be a wrong translation.
Reproduction Steps
i don't know
Log File
i don't know
The text was updated successfully, but these errors were encountered: