Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Ender Portal Sand Gone #404

Open
hybcp118 opened this issue May 11, 2024 · 1 comment
Open

Ender Portal Sand Gone #404

hybcp118 opened this issue May 11, 2024 · 1 comment
Labels
enhancement New feature or request fixed in beta Development builds are available with the fix

Comments

@hybcp118
Copy link

Bug Description

I have a bug where when I drop sand on the portal in Ender, the sand disappears without going to the sponge point.
I use a translator, so there may be a wrong translation.

Reproduction Steps

i don't know

Log File

i don't know

@embeddedt
Copy link
Owner

This does not occur with the default ModernFix settings. However, if mixin.perf.remove_spawn_chunks is enabled, the spawn chunks are not kept loaded. In vanilla, when an end portal attempts to teleport a falling block to the overworld spawn point, it will teleport to Y -64 if the spawn chunks aren't loaded. This will cause it to immediately fall into the void and despawn, which gives the illusion of it not teleporting.

This is not a bug, since that option is not enabled by default, and disabling spawn chunks is expected to cause behavioral changes from vanilla. However, I can tweak the game so that entities will still go through portals as intended.

@embeddedt embeddedt added the enhancement New feature or request label May 12, 2024
embeddedt added a commit that referenced this issue May 12, 2024
@embeddedt embeddedt added the fixed in beta Development builds are available with the fix label May 12, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request fixed in beta Development builds are available with the fix
Projects
None yet
Development

No branches or pull requests

2 participants