/
ReactTestUtils.js
855 lines (787 loc) · 27.2 KB
/
ReactTestUtils.js
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/**
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
import * as React from 'react';
import * as ReactDOM from 'react-dom';
import {findCurrentFiberUsingSlowPath} from 'react-reconciler/src/ReactFiberTreeReflection';
import {get as getInstance} from 'shared/ReactInstanceMap';
import {
ClassComponent,
FunctionComponent,
HostComponent,
HostText,
} from 'react-reconciler/src/ReactWorkTags';
import SyntheticEvent from 'legacy-events/SyntheticEvent';
import invariant from 'shared/invariant';
import {ELEMENT_NODE} from '../shared/HTMLNodeType';
import * as DOMTopLevelEventTypes from '../events/DOMTopLevelEventTypes';
import act from './ReactTestUtilsAct';
import forEachAccumulated from 'legacy-events/forEachAccumulated';
import accumulateInto from 'legacy-events/accumulateInto';
import {enableModernEventSystem} from 'shared/ReactFeatureFlags';
import {
rethrowCaughtError,
invokeGuardedCallbackAndCatchFirstError,
} from 'shared/ReactErrorUtils';
const {findDOMNode} = ReactDOM;
// Keep in sync with ReactDOM.js, and ReactTestUtilsAct.js:
const [
getInstanceFromNode,
/* eslint-disable no-unused-vars */
getNodeFromInstance,
getFiberCurrentPropsFromNode,
injectEventPluginsByName,
/* eslint-enable no-unused-vars */
eventNameDispatchConfigs,
enqueueStateRestore,
restoreStateIfNeeded,
dispatchEvent,
/* eslint-disable no-unused-vars */
flushPassiveEffects,
IsThisRendererActing,
/* eslint-enable no-unused-vars */
] = ReactDOM.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Events;
function Event(suffix) {}
let hasWarnedAboutDeprecatedMockComponent = false;
let didWarnSimulateNativeDeprecated = false;
/**
* @class ReactTestUtils
*/
function findAllInRenderedFiberTreeInternal(fiber, test) {
if (!fiber) {
return [];
}
const currentParent = findCurrentFiberUsingSlowPath(fiber);
if (!currentParent) {
return [];
}
let node = currentParent;
const ret = [];
while (true) {
if (
node.tag === HostComponent ||
node.tag === HostText ||
node.tag === ClassComponent ||
node.tag === FunctionComponent
) {
const publicInst = node.stateNode;
if (test(publicInst)) {
ret.push(publicInst);
}
}
if (node.child) {
node.child.return = node;
node = node.child;
continue;
}
if (node === currentParent) {
return ret;
}
while (!node.sibling) {
if (!node.return || node.return === currentParent) {
return ret;
}
node = node.return;
}
node.sibling.return = node.return;
node = node.sibling;
}
}
function validateClassInstance(inst, methodName) {
if (!inst) {
// This is probably too relaxed but it's existing behavior.
return;
}
if (getInstance(inst)) {
// This is a public instance indeed.
return;
}
let received;
const stringified = '' + inst;
if (Array.isArray(inst)) {
received = 'an array';
} else if (inst && inst.nodeType === ELEMENT_NODE && inst.tagName) {
received = 'a DOM node';
} else if (stringified === '[object Object]') {
received = 'object with keys {' + Object.keys(inst).join(', ') + '}';
} else {
received = stringified;
}
invariant(
false,
'%s(...): the first argument must be a React class instance. ' +
'Instead received: %s.',
methodName,
received,
);
}
/**
* Utilities for making it easy to test React components.
*
* See https://reactjs.org/docs/test-utils.html
*
* Todo: Support the entire DOM.scry query syntax. For now, these simple
* utilities will suffice for testing purposes.
* @lends ReactTestUtils
*/
function renderIntoDocument(element) {
const div = document.createElement('div');
// None of our tests actually require attaching the container to the
// DOM, and doing so creates a mess that we rely on test isolation to
// clean up, so we're going to stop honoring the name of this method
// (and probably rename it eventually) if no problems arise.
// document.documentElement.appendChild(div);
return ReactDOM.render(element, div);
}
function isElement(element) {
return React.isValidElement(element);
}
function isElementOfType(inst, convenienceConstructor) {
return React.isValidElement(inst) && inst.type === convenienceConstructor;
}
function isDOMComponent(inst) {
return !!(inst && inst.nodeType === ELEMENT_NODE && inst.tagName);
}
function isDOMComponentElement(inst) {
return !!(inst && React.isValidElement(inst) && !!inst.tagName);
}
function isCompositeComponent(inst) {
if (isDOMComponent(inst)) {
// Accessing inst.setState warns; just return false as that'll be what
// this returns when we have DOM nodes as refs directly
return false;
}
return (
inst != null &&
typeof inst.render === 'function' &&
typeof inst.setState === 'function'
);
}
function isCompositeComponentWithType(inst, type) {
if (!isCompositeComponent(inst)) {
return false;
}
const internalInstance = getInstance(inst);
const constructor = internalInstance.type;
return constructor === type;
}
function findAllInRenderedTree(inst, test) {
validateClassInstance(inst, 'findAllInRenderedTree');
if (!inst) {
return [];
}
const internalInstance = getInstance(inst);
return findAllInRenderedFiberTreeInternal(internalInstance, test);
}
/**
* Finds all instance of components in the rendered tree that are DOM
* components with the class name matching `className`.
* @return {array} an array of all the matches.
*/
function scryRenderedDOMComponentsWithClass(root, classNames) {
validateClassInstance(root, 'scryRenderedDOMComponentsWithClass');
return findAllInRenderedTree(root, function(inst) {
if (isDOMComponent(inst)) {
let className = inst.className;
if (typeof className !== 'string') {
// SVG, probably.
className = inst.getAttribute('class') || '';
}
const classList = className.split(/\s+/);
if (!Array.isArray(classNames)) {
invariant(
classNames !== undefined,
'TestUtils.scryRenderedDOMComponentsWithClass expects a ' +
'className as a second argument.',
);
classNames = classNames.split(/\s+/);
}
return classNames.every(function(name) {
return classList.indexOf(name) !== -1;
});
}
return false;
});
}
/**
* Like scryRenderedDOMComponentsWithClass but expects there to be one result,
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactDOMComponent} The one match.
*/
function findRenderedDOMComponentWithClass(root, className) {
validateClassInstance(root, 'findRenderedDOMComponentWithClass');
const all = scryRenderedDOMComponentsWithClass(root, className);
if (all.length !== 1) {
throw new Error(
'Did not find exactly one match (found: ' +
all.length +
') ' +
'for class:' +
className,
);
}
return all[0];
}
/**
* Finds all instance of components in the rendered tree that are DOM
* components with the tag name matching `tagName`.
* @return {array} an array of all the matches.
*/
function scryRenderedDOMComponentsWithTag(root, tagName) {
validateClassInstance(root, 'scryRenderedDOMComponentsWithTag');
return findAllInRenderedTree(root, function(inst) {
return (
isDOMComponent(inst) &&
inst.tagName.toUpperCase() === tagName.toUpperCase()
);
});
}
/**
* Like scryRenderedDOMComponentsWithTag but expects there to be one result,
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactDOMComponent} The one match.
*/
function findRenderedDOMComponentWithTag(root, tagName) {
validateClassInstance(root, 'findRenderedDOMComponentWithTag');
const all = scryRenderedDOMComponentsWithTag(root, tagName);
if (all.length !== 1) {
throw new Error(
'Did not find exactly one match (found: ' +
all.length +
') ' +
'for tag:' +
tagName,
);
}
return all[0];
}
/**
* Finds all instances of components with type equal to `componentType`.
* @return {array} an array of all the matches.
*/
function scryRenderedComponentsWithType(root, componentType) {
validateClassInstance(root, 'scryRenderedComponentsWithType');
return findAllInRenderedTree(root, function(inst) {
return isCompositeComponentWithType(inst, componentType);
});
}
/**
* Same as `scryRenderedComponentsWithType` but expects there to be one result
* and returns that one result, or throws exception if there is any other
* number of matches besides one.
* @return {!ReactComponent} The one match.
*/
function findRenderedComponentWithType(root, componentType) {
validateClassInstance(root, 'findRenderedComponentWithType');
const all = scryRenderedComponentsWithType(root, componentType);
if (all.length !== 1) {
throw new Error(
'Did not find exactly one match (found: ' +
all.length +
') ' +
'for componentType:' +
componentType,
);
}
return all[0];
}
/**
* Pass a mocked component module to this method to augment it with
* useful methods that allow it to be used as a dummy React component.
* Instead of rendering as usual, the component will become a simple
* <div> containing any provided children.
*
* @param {object} module the mock function object exported from a
* module that defines the component to be mocked
* @param {?string} mockTagName optional dummy root tag name to return
* from render method (overrides
* module.mockTagName if provided)
* @return {object} the ReactTestUtils object (for chaining)
*/
function mockComponent(module, mockTagName) {
if (__DEV__) {
if (!hasWarnedAboutDeprecatedMockComponent) {
hasWarnedAboutDeprecatedMockComponent = true;
console.warn(
'ReactTestUtils.mockComponent() is deprecated. ' +
'Use shallow rendering or jest.mock() instead.\n\n' +
'See https://fb.me/test-utils-mock-component for more information.',
);
}
}
mockTagName = mockTagName || module.mockTagName || 'div';
module.prototype.render.mockImplementation(function() {
return React.createElement(mockTagName, null, this.props.children);
});
return this;
}
function nativeTouchData(x, y) {
return {
touches: [{pageX: x, pageY: y}],
};
}
// Start of inline: the below functions were inlined from
// EventPropagator.js, as they deviated from ReactDOM's newer
// implementations.
/**
* Dispatch the event to the listener.
* @param {SyntheticEvent} event SyntheticEvent to handle
* @param {function} listener Application-level callback
* @param {*} inst Internal component instance
*/
function executeDispatch(event, listener, inst) {
const type = event.type || 'unknown-event';
event.currentTarget = getNodeFromInstance(inst);
invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);
event.currentTarget = null;
}
/**
* Standard/simple iteration through an event's collected dispatches.
*/
function executeDispatchesInOrder(event) {
const dispatchListeners = event._dispatchListeners;
const dispatchInstances = event._dispatchInstances;
if (Array.isArray(dispatchListeners)) {
for (let i = 0; i < dispatchListeners.length; i++) {
if (event.isPropagationStopped()) {
break;
}
// Listeners and Instances are two parallel arrays that are always in sync.
executeDispatch(event, dispatchListeners[i], dispatchInstances[i]);
}
} else if (dispatchListeners) {
executeDispatch(event, dispatchListeners, dispatchInstances);
}
event._dispatchListeners = null;
event._dispatchInstances = null;
}
/**
* Internal queue of events that have accumulated their dispatches and are
* waiting to have their dispatches executed.
*/
let eventQueue: ?(Array<ReactSyntheticEvent> | ReactSyntheticEvent) = null;
/**
* Dispatches an event and releases it back into the pool, unless persistent.
*
* @param {?object} event Synthetic event to be dispatched.
* @private
*/
const executeDispatchesAndRelease = function(event: ReactSyntheticEvent) {
if (event) {
executeDispatchesInOrder(event);
if (!event.isPersistent()) {
event.constructor.release(event);
}
}
};
const executeDispatchesAndReleaseTopLevel = function(e) {
return executeDispatchesAndRelease(e);
};
function runEventsInBatch(
events: Array<ReactSyntheticEvent> | ReactSyntheticEvent | null,
) {
if (events !== null) {
eventQueue = accumulateInto(eventQueue, events);
}
// Set `eventQueue` to null before processing it so that we can tell if more
// events get enqueued while processing.
const processingEventQueue = eventQueue;
eventQueue = null;
if (!processingEventQueue) {
return;
}
forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);
invariant(
!eventQueue,
'processEventQueue(): Additional events were enqueued while processing ' +
'an event queue. Support for this has not yet been implemented.',
);
// This would be a good time to rethrow if any of the event handlers threw.
rethrowCaughtError();
}
function isInteractive(tag) {
return (
tag === 'button' ||
tag === 'input' ||
tag === 'select' ||
tag === 'textarea'
);
}
function getParent(inst) {
do {
inst = inst.return;
// TODO: If this is a HostRoot we might want to bail out.
// That is depending on if we want nested subtrees (layers) to bubble
// events to their parent. We could also go through parentNode on the
// host node but that wouldn't work for React Native and doesn't let us
// do the portal feature.
} while (inst && inst.tag !== HostComponent);
if (inst) {
return inst;
}
return null;
}
/**
* Simulates the traversal of a two-phase, capture/bubble event dispatch.
*/
export function traverseTwoPhase(inst, fn, arg) {
const path = [];
while (inst) {
path.push(inst);
inst = getParent(inst);
}
let i;
for (i = path.length; i-- > 0; ) {
fn(path[i], 'captured', arg);
}
for (i = 0; i < path.length; i++) {
fn(path[i], 'bubbled', arg);
}
}
function shouldPreventMouseEvent(name, type, props) {
switch (name) {
case 'onClick':
case 'onClickCapture':
case 'onDoubleClick':
case 'onDoubleClickCapture':
case 'onMouseDown':
case 'onMouseDownCapture':
case 'onMouseMove':
case 'onMouseMoveCapture':
case 'onMouseUp':
case 'onMouseUpCapture':
case 'onMouseEnter':
return !!(props.disabled && isInteractive(type));
default:
return false;
}
}
/**
* @param {object} inst The instance, which is the source of events.
* @param {string} registrationName Name of listener (e.g. `onClick`).
* @return {?function} The stored callback.
*/
function getListener(inst: Fiber, registrationName: string) {
// TODO: shouldPreventMouseEvent is DOM-specific and definitely should not
// live here; needs to be moved to a better place soon
const stateNode = inst.stateNode;
if (!stateNode) {
// Work in progress (ex: onload events in incremental mode).
return null;
}
const props = getFiberCurrentPropsFromNode(stateNode);
if (!props) {
// Work in progress.
return null;
}
const listener = props[registrationName];
if (shouldPreventMouseEvent(registrationName, inst.type, props)) {
return null;
}
invariant(
!listener || typeof listener === 'function',
'Expected `%s` listener to be a function, instead got a value of `%s` type.',
registrationName,
typeof listener,
);
return listener;
}
function listenerAtPhase(inst, event, propagationPhase: PropagationPhases) {
const registrationName =
event.dispatchConfig.phasedRegistrationNames[propagationPhase];
return getListener(inst, registrationName);
}
function accumulateDispatches(inst, ignoredDirection, event) {
if (inst && event && event.dispatchConfig.registrationName) {
const registrationName = event.dispatchConfig.registrationName;
const listener = getListener(inst, registrationName);
if (listener) {
event._dispatchListeners = accumulateInto(
event._dispatchListeners,
listener,
);
event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
}
}
}
function accumulateDirectionalDispatches(inst, phase, event) {
if (__DEV__) {
if (!inst) {
console.error('Dispatching inst must not be null');
}
}
const listener = listenerAtPhase(inst, event, phase);
if (listener) {
event._dispatchListeners = accumulateInto(
event._dispatchListeners,
listener,
);
event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);
}
}
function accumulateDirectDispatchesSingle(event) {
if (event && event.dispatchConfig.registrationName) {
accumulateDispatches(event._targetInst, null, event);
}
}
function accumulateDirectDispatches(events) {
forEachAccumulated(events, accumulateDirectDispatchesSingle);
}
function accumulateTwoPhaseDispatchesSingle(event) {
if (event && event.dispatchConfig.phasedRegistrationNames) {
traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);
}
}
function accumulateTwoPhaseDispatches(events) {
forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);
}
// End of inline
const Simulate = {};
let SimulateNative;
/**
* Exports:
*
* - `Simulate.click(Element)`
* - `Simulate.mouseMove(Element)`
* - `Simulate.change(Element)`
* - ... (All keys from event plugin `eventTypes` objects)
*/
function makeSimulator(eventType) {
return function(domNode, eventData) {
invariant(
!React.isValidElement(domNode),
'TestUtils.Simulate expected a DOM node as the first argument but received ' +
'a React element. Pass the DOM node you wish to simulate the event on instead. ' +
'Note that TestUtils.Simulate will not work if you are using shallow rendering.',
);
invariant(
!isCompositeComponent(domNode),
'TestUtils.Simulate expected a DOM node as the first argument but received ' +
'a component instance. Pass the DOM node you wish to simulate the event on instead.',
);
const dispatchConfig = eventNameDispatchConfigs[eventType];
const fakeNativeEvent = new Event();
fakeNativeEvent.target = domNode;
fakeNativeEvent.type = eventType.toLowerCase();
// We don't use SyntheticEvent.getPooled in order to not have to worry about
// properly destroying any properties assigned from `eventData` upon release
const targetInst = getInstanceFromNode(domNode);
const event = new SyntheticEvent(
dispatchConfig,
targetInst,
fakeNativeEvent,
domNode,
);
// Since we aren't using pooling, always persist the event. This will make
// sure it's marked and won't warn when setting additional properties.
event.persist();
Object.assign(event, eventData);
if (dispatchConfig.phasedRegistrationNames) {
accumulateTwoPhaseDispatches(event);
} else {
accumulateDirectDispatches(event);
}
ReactDOM.unstable_batchedUpdates(function() {
// Normally extractEvent enqueues a state restore, but we'll just always
// do that since we're by-passing it here.
enqueueStateRestore(domNode);
runEventsInBatch(event);
});
restoreStateIfNeeded();
};
}
function buildSimulators() {
let eventType;
for (eventType in eventNameDispatchConfigs) {
/**
* @param {!Element|ReactDOMComponent} domComponentOrNode
* @param {?object} eventData Fake event data to use in SyntheticEvent.
*/
Simulate[eventType] = makeSimulator(eventType);
}
}
buildSimulators();
if (!enableModernEventSystem) {
SimulateNative = {};
/**
* Simulates a top level event being dispatched from a raw event that occurred
* on an `Element` node.
* @param {number} topLevelType A number from `TopLevelEventTypes`
* @param {!Element} node The dom to simulate an event occurring on.
* @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent.
*/
const simulateNativeEventOnNode = function(
topLevelType,
node,
fakeNativeEvent,
) {
fakeNativeEvent.target = node;
const PLUGIN_EVENT_SYSTEM = 1;
dispatchEvent(topLevelType, PLUGIN_EVENT_SYSTEM, null, fakeNativeEvent);
};
/**
* Simulates a top level event being dispatched from a raw event that occurred
* on the `ReactDOMComponent` `comp`.
* @param {Object} topLevelType A type from `BrowserEventConstants.topLevelTypes`.
* @param {!ReactDOMComponent} comp
* @param {?Event} fakeNativeEvent Fake native event to use in SyntheticEvent.
*/
const simulateNativeEventOnDOMComponent = function(
topLevelType,
comp,
fakeNativeEvent,
) {
simulateNativeEventOnNode(topLevelType, findDOMNode(comp), fakeNativeEvent);
};
/**
* Exports:
*
* - `SimulateNative.click(Element/ReactDOMComponent)`
* - `SimulateNative.mouseMove(Element/ReactDOMComponent)`
* - `SimulateNative.mouseIn/ReactDOMComponent)`
* - `SimulateNative.mouseOut(Element/ReactDOMComponent)`
* - ... (All keys from `BrowserEventConstants.topLevelTypes`)
*
* Note: Top level event types are a subset of the entire set of handler types
* (which include a broader set of "synthetic" events). For example, onDragDone
* is a synthetic event. Except when testing an event plugin or React's event
* handling code specifically, you probably want to use Simulate
* to dispatch synthetic events.
*/
const makeNativeSimulator = function(eventType, topLevelType) {
return function(domComponentOrNode, nativeEventData) {
if (__DEV__) {
if (!didWarnSimulateNativeDeprecated) {
didWarnSimulateNativeDeprecated = true;
console.warn(
'ReactTestUtils.SimulateNative is an undocumented API that does not match ' +
'how the browser dispatches events, and will be removed in a future major ' +
'version of React. If you rely on it for testing, consider attaching the root ' +
'DOM container to the document during the test, and then dispatching native browser ' +
'events by calling `node.dispatchEvent()` on the DOM nodes. Make sure to set ' +
'the `bubbles` flag to `true` when creating the native browser event.',
);
}
}
const fakeNativeEvent = new Event(eventType);
Object.assign(fakeNativeEvent, nativeEventData);
if (isDOMComponent(domComponentOrNode)) {
simulateNativeEventOnDOMComponent(
topLevelType,
domComponentOrNode,
fakeNativeEvent,
);
} else if (domComponentOrNode.tagName) {
// Will allow on actual dom nodes.
simulateNativeEventOnNode(
topLevelType,
domComponentOrNode,
fakeNativeEvent,
);
}
};
};
[
[DOMTopLevelEventTypes.TOP_ABORT, 'abort'],
[DOMTopLevelEventTypes.TOP_ANIMATION_END, 'animationEnd'],
[DOMTopLevelEventTypes.TOP_ANIMATION_ITERATION, 'animationIteration'],
[DOMTopLevelEventTypes.TOP_ANIMATION_START, 'animationStart'],
[DOMTopLevelEventTypes.TOP_BLUR, 'blur'],
[DOMTopLevelEventTypes.TOP_CAN_PLAY_THROUGH, 'canPlayThrough'],
[DOMTopLevelEventTypes.TOP_CAN_PLAY, 'canPlay'],
[DOMTopLevelEventTypes.TOP_CANCEL, 'cancel'],
[DOMTopLevelEventTypes.TOP_CHANGE, 'change'],
[DOMTopLevelEventTypes.TOP_CLICK, 'click'],
[DOMTopLevelEventTypes.TOP_CLOSE, 'close'],
[DOMTopLevelEventTypes.TOP_COMPOSITION_END, 'compositionEnd'],
[DOMTopLevelEventTypes.TOP_COMPOSITION_START, 'compositionStart'],
[DOMTopLevelEventTypes.TOP_COMPOSITION_UPDATE, 'compositionUpdate'],
[DOMTopLevelEventTypes.TOP_CONTEXT_MENU, 'contextMenu'],
[DOMTopLevelEventTypes.TOP_COPY, 'copy'],
[DOMTopLevelEventTypes.TOP_CUT, 'cut'],
[DOMTopLevelEventTypes.TOP_DOUBLE_CLICK, 'doubleClick'],
[DOMTopLevelEventTypes.TOP_DRAG_END, 'dragEnd'],
[DOMTopLevelEventTypes.TOP_DRAG_ENTER, 'dragEnter'],
[DOMTopLevelEventTypes.TOP_DRAG_EXIT, 'dragExit'],
[DOMTopLevelEventTypes.TOP_DRAG_LEAVE, 'dragLeave'],
[DOMTopLevelEventTypes.TOP_DRAG_OVER, 'dragOver'],
[DOMTopLevelEventTypes.TOP_DRAG_START, 'dragStart'],
[DOMTopLevelEventTypes.TOP_DRAG, 'drag'],
[DOMTopLevelEventTypes.TOP_DROP, 'drop'],
[DOMTopLevelEventTypes.TOP_DURATION_CHANGE, 'durationChange'],
[DOMTopLevelEventTypes.TOP_EMPTIED, 'emptied'],
[DOMTopLevelEventTypes.TOP_ENCRYPTED, 'encrypted'],
[DOMTopLevelEventTypes.TOP_ENDED, 'ended'],
[DOMTopLevelEventTypes.TOP_ERROR, 'error'],
[DOMTopLevelEventTypes.TOP_FOCUS, 'focus'],
[DOMTopLevelEventTypes.TOP_INPUT, 'input'],
[DOMTopLevelEventTypes.TOP_KEY_DOWN, 'keyDown'],
[DOMTopLevelEventTypes.TOP_KEY_PRESS, 'keyPress'],
[DOMTopLevelEventTypes.TOP_KEY_UP, 'keyUp'],
[DOMTopLevelEventTypes.TOP_LOAD_START, 'loadStart'],
[DOMTopLevelEventTypes.TOP_LOAD_START, 'loadStart'],
[DOMTopLevelEventTypes.TOP_LOAD, 'load'],
[DOMTopLevelEventTypes.TOP_LOADED_DATA, 'loadedData'],
[DOMTopLevelEventTypes.TOP_LOADED_METADATA, 'loadedMetadata'],
[DOMTopLevelEventTypes.TOP_MOUSE_DOWN, 'mouseDown'],
[DOMTopLevelEventTypes.TOP_MOUSE_MOVE, 'mouseMove'],
[DOMTopLevelEventTypes.TOP_MOUSE_OUT, 'mouseOut'],
[DOMTopLevelEventTypes.TOP_MOUSE_OVER, 'mouseOver'],
[DOMTopLevelEventTypes.TOP_MOUSE_UP, 'mouseUp'],
[DOMTopLevelEventTypes.TOP_PASTE, 'paste'],
[DOMTopLevelEventTypes.TOP_PAUSE, 'pause'],
[DOMTopLevelEventTypes.TOP_PLAY, 'play'],
[DOMTopLevelEventTypes.TOP_PLAYING, 'playing'],
[DOMTopLevelEventTypes.TOP_PROGRESS, 'progress'],
[DOMTopLevelEventTypes.TOP_RATE_CHANGE, 'rateChange'],
[DOMTopLevelEventTypes.TOP_SCROLL, 'scroll'],
[DOMTopLevelEventTypes.TOP_SEEKED, 'seeked'],
[DOMTopLevelEventTypes.TOP_SEEKING, 'seeking'],
[DOMTopLevelEventTypes.TOP_SELECTION_CHANGE, 'selectionChange'],
[DOMTopLevelEventTypes.TOP_STALLED, 'stalled'],
[DOMTopLevelEventTypes.TOP_SUSPEND, 'suspend'],
[DOMTopLevelEventTypes.TOP_TEXT_INPUT, 'textInput'],
[DOMTopLevelEventTypes.TOP_TIME_UPDATE, 'timeUpdate'],
[DOMTopLevelEventTypes.TOP_TOGGLE, 'toggle'],
[DOMTopLevelEventTypes.TOP_TOUCH_CANCEL, 'touchCancel'],
[DOMTopLevelEventTypes.TOP_TOUCH_END, 'touchEnd'],
[DOMTopLevelEventTypes.TOP_TOUCH_MOVE, 'touchMove'],
[DOMTopLevelEventTypes.TOP_TOUCH_START, 'touchStart'],
[DOMTopLevelEventTypes.TOP_TRANSITION_END, 'transitionEnd'],
[DOMTopLevelEventTypes.TOP_VOLUME_CHANGE, 'volumeChange'],
[DOMTopLevelEventTypes.TOP_WAITING, 'waiting'],
[DOMTopLevelEventTypes.TOP_WHEEL, 'wheel'],
].forEach(([topLevelType, eventType]) => {
/**
* @param {!Element|ReactDOMComponent} domComponentOrNode
* @param {?Event} nativeEventData Fake native event to use in SyntheticEvent.
*/
SimulateNative[eventType] = makeNativeSimulator(eventType, topLevelType);
});
}
export {
renderIntoDocument,
isElement,
isElementOfType,
isDOMComponent,
isDOMComponentElement,
isCompositeComponent,
isCompositeComponentWithType,
findAllInRenderedTree,
scryRenderedDOMComponentsWithClass,
findRenderedDOMComponentWithClass,
scryRenderedDOMComponentsWithTag,
findRenderedDOMComponentWithTag,
scryRenderedComponentsWithType,
findRenderedComponentWithType,
mockComponent,
nativeTouchData,
Simulate,
SimulateNative,
act,
};