From 9cca0a3f2ede44ff9cde8cd9b4b365d27ffbf8ca Mon Sep 17 00:00:00 2001 From: Maximilian Date: Wed, 18 Jan 2023 08:28:24 -0600 Subject: [PATCH] Spelling and grammar fixes --- README.md | 2 +- color.go | 4 +- doc.go | 137 +++++++++++++++++++++++++++--------------------------- 3 files changed, 71 insertions(+), 72 deletions(-) diff --git a/README.md b/README.md index 5152bf5..20ed7f2 100644 --- a/README.md +++ b/README.md @@ -132,7 +132,7 @@ There might be a case where you want to explicitly disable/enable color output. The `color` package also disables color output if the [`NO_COLOR`](https://no-color.org) environment variable is set (regardless of its value). -`Color` has support to disable/enable colors programatically both globally and +`Color` has support to disable/enable colors programmatically both globally and for single color definitions. For example suppose you have a CLI app and a `--no-color` bool flag. You can easily disable the color output with: diff --git a/color.go b/color.go index 8738b37..4bb67de 100644 --- a/color.go +++ b/color.go @@ -22,7 +22,7 @@ var ( NoColor = noColorExists() || os.Getenv("TERM") == "dumb" || (!isatty.IsTerminal(os.Stdout.Fd()) && !isatty.IsCygwinTerminal(os.Stdout.Fd())) - // Output defines the standard output of the print functions. By default + // Output defines the standard output of the print functions. By default, // os.Stdout is used. Output = colorable.NewColorableStdout() @@ -390,7 +390,7 @@ func (c *Color) DisableColor() { } // EnableColor enables the color output. Use it in conjunction with -// DisableColor(). Otherwise this method has no side effects. +// DisableColor(). Otherwise, this method has no side effects. func (c *Color) EnableColor() { c.noColor = boolPtr(false) } diff --git a/doc.go b/doc.go index 04541de..9491ad5 100644 --- a/doc.go +++ b/doc.go @@ -5,106 +5,105 @@ that suits you. Use simple and default helper functions with predefined foreground colors: - color.Cyan("Prints text in cyan.") + color.Cyan("Prints text in cyan.") - // a newline will be appended automatically - color.Blue("Prints %s in blue.", "text") + // a newline will be appended automatically + color.Blue("Prints %s in blue.", "text") - // More default foreground colors.. - color.Red("We have red") - color.Yellow("Yellow color too!") - color.Magenta("And many others ..") + // More default foreground colors.. + color.Red("We have red") + color.Yellow("Yellow color too!") + color.Magenta("And many others ..") - // Hi-intensity colors - color.HiGreen("Bright green color.") - color.HiBlack("Bright black means gray..") - color.HiWhite("Shiny white color!") + // Hi-intensity colors + color.HiGreen("Bright green color.") + color.HiBlack("Bright black means gray..") + color.HiWhite("Shiny white color!") -However there are times where custom color mixes are required. Below are some +However, there are times when custom color mixes are required. Below are some examples to create custom color objects and use the print functions of each separate color object. - // Create a new color object - c := color.New(color.FgCyan).Add(color.Underline) - c.Println("Prints cyan text with an underline.") + // Create a new color object + c := color.New(color.FgCyan).Add(color.Underline) + c.Println("Prints cyan text with an underline.") - // Or just add them to New() - d := color.New(color.FgCyan, color.Bold) - d.Printf("This prints bold cyan %s\n", "too!.") + // Or just add them to New() + d := color.New(color.FgCyan, color.Bold) + d.Printf("This prints bold cyan %s\n", "too!.") - // Mix up foreground and background colors, create new mixes! - red := color.New(color.FgRed) + // Mix up foreground and background colors, create new mixes! + red := color.New(color.FgRed) - boldRed := red.Add(color.Bold) - boldRed.Println("This will print text in bold red.") + boldRed := red.Add(color.Bold) + boldRed.Println("This will print text in bold red.") - whiteBackground := red.Add(color.BgWhite) - whiteBackground.Println("Red text with White background.") + whiteBackground := red.Add(color.BgWhite) + whiteBackground.Println("Red text with White background.") - // Use your own io.Writer output - color.New(color.FgBlue).Fprintln(myWriter, "blue color!") + // Use your own io.Writer output + color.New(color.FgBlue).Fprintln(myWriter, "blue color!") - blue := color.New(color.FgBlue) - blue.Fprint(myWriter, "This will print text in blue.") + blue := color.New(color.FgBlue) + blue.Fprint(myWriter, "This will print text in blue.") You can create PrintXxx functions to simplify even more: - // Create a custom print function for convenient - red := color.New(color.FgRed).PrintfFunc() - red("warning") - red("error: %s", err) + // Create a custom print function for convenient + red := color.New(color.FgRed).PrintfFunc() + red("warning") + red("error: %s", err) - // Mix up multiple attributes - notice := color.New(color.Bold, color.FgGreen).PrintlnFunc() - notice("don't forget this...") + // Mix up multiple attributes + notice := color.New(color.Bold, color.FgGreen).PrintlnFunc() + notice("don't forget this...") You can also FprintXxx functions to pass your own io.Writer: - blue := color.New(FgBlue).FprintfFunc() - blue(myWriter, "important notice: %s", stars) - - // Mix up with multiple attributes - success := color.New(color.Bold, color.FgGreen).FprintlnFunc() - success(myWriter, don't forget this...") + blue := color.New(FgBlue).FprintfFunc() + blue(myWriter, "important notice: %s", stars) + // Mix up with multiple attributes + success := color.New(color.Bold, color.FgGreen).FprintlnFunc() + success(myWriter, don't forget this...") Or create SprintXxx functions to mix strings with other non-colorized strings: - yellow := New(FgYellow).SprintFunc() - red := New(FgRed).SprintFunc() + yellow := New(FgYellow).SprintFunc() + red := New(FgRed).SprintFunc() - fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error")) + fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error")) - info := New(FgWhite, BgGreen).SprintFunc() - fmt.Printf("this %s rocks!\n", info("package")) + info := New(FgWhite, BgGreen).SprintFunc() + fmt.Printf("this %s rocks!\n", info("package")) Windows support is enabled by default. All Print functions work as intended. -However only for color.SprintXXX functions, user should use fmt.FprintXXX and +However, only for color.SprintXXX functions, user should use fmt.FprintXXX and set the output to color.Output: - fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS")) + fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS")) - info := New(FgWhite, BgGreen).SprintFunc() - fmt.Fprintf(color.Output, "this %s rocks!\n", info("package")) + info := New(FgWhite, BgGreen).SprintFunc() + fmt.Fprintf(color.Output, "this %s rocks!\n", info("package")) Using with existing code is possible. Just use the Set() method to set the standard output to the given parameters. That way a rewrite of an existing code is not required. - // Use handy standard colors. - color.Set(color.FgYellow) + // Use handy standard colors. + color.Set(color.FgYellow) - fmt.Println("Existing text will be now in Yellow") - fmt.Printf("This one %s\n", "too") + fmt.Println("Existing text will be now in Yellow") + fmt.Printf("This one %s\n", "too") - color.Unset() // don't forget to unset + color.Unset() // don't forget to unset - // You can mix up parameters - color.Set(color.FgMagenta, color.Bold) - defer color.Unset() // use it in your function + // You can mix up parameters + color.Set(color.FgMagenta, color.Bold) + defer color.Unset() // use it in your function - fmt.Println("All text will be now bold magenta.") + fmt.Println("All text will be now bold magenta.") There might be a case where you want to disable color output (for example to pipe the standard output of your app to somewhere else). `Color` has support to @@ -112,24 +111,24 @@ disable colors both globally and for single color definition. For example suppose you have a CLI app and a `--no-color` bool flag. You can easily disable the color output with: - var flagNoColor = flag.Bool("no-color", false, "Disable color output") + var flagNoColor = flag.Bool("no-color", false, "Disable color output") - if *flagNoColor { - color.NoColor = true // disables colorized output - } + if *flagNoColor { + color.NoColor = true // disables colorized output + } You can also disable the color by setting the NO_COLOR environment variable to any value. It also has support for single color definitions (local). You can disable/enable color output on the fly: - c := color.New(color.FgCyan) - c.Println("Prints cyan text") + c := color.New(color.FgCyan) + c.Println("Prints cyan text") - c.DisableColor() - c.Println("This is printed without any color") + c.DisableColor() + c.Println("This is printed without any color") - c.EnableColor() - c.Println("This prints again cyan...") + c.EnableColor() + c.Println("This prints again cyan...") */ package color