Skip to content

Latest commit

 

History

History
250 lines (193 loc) · 7.39 KB

README.md

File metadata and controls

250 lines (193 loc) · 7.39 KB

Fluent Command Line Parser

A simple, strongly typed .NET C# command line parser library using a fluent easy to use interface.

TeamCity Badge Nuget Badge

Download

See what's new in v1.4.3.

You can download the latest release from CodeBetter's TeamCity server

You can also install using NuGet via the command line

cmd> nuget install FluentCommandLineParser

Or use the Package Manager console in Visual Studio:

PM> Install-Package FluentCommandLineParser

.:NEW:. Git like commands!

Currently in pre-release, see this Stack Overflow post for example usage, and either use this pre-release Nuget package or get the assemblies (including signed named assemblies) from the latest build on teamcity.jetbrains.com

Usage

using Fclp;

public class ApplicationArguments
{
   public int RecordId { get; set; }
   public bool Silent { get; set; }
   public string NewValue { get; set; }
}

static void Main(string[] args)
{
   // create a generic parser for the ApplicationArguments type
   var p = new FluentCommandLineParser<ApplicationArguments>();

   // specify which property the value will be assigned too.
   p.Setup(arg => arg.RecordId)
    .As('r', "record") // define the short and long option name
    .Required(); // using the standard fluent Api to declare this Option as required.

   p.Setup(arg => arg.NewValue)
    .As('v', "value")
    .Required();

   p.Setup(arg => arg.Silent)
    .As('s', "silent")
    .SetDefault(false); // use the standard fluent Api to define a default value if non is specified in the arguments

   var result = p.Parse(args);

   if(result.HasErrors == false)
   {
      // use the instantiated ApplicationArguments object from the Object property on the parser.
      application.Run(p.Object);
   }
}

You can also use the non-generic Fluent Command Line Parser to capture values without creating a container class.

static void Main(string[] args)
{
  var p = new FluentCommandLineParser();

  p.Setup<int>('r')
   .Callback(record => RecordID = record)
   .Required();

  p.Setup<string>('v')
   .Callback(value => NewValue = value)
   .Required();

  p.Setup<bool>('s', "silent")
   .Callback(silent => InSilentMode = silent)
   .SetDefault(false);

  p.Parse(args);
}

Parser Option Methods

.Setup<int>('r') Setup an option using a short name,

.Setup<int>('r', "record") or short and long name.

.Required() Indicate the option is required and an error should be raised if it is not provided.

.Callback(val => Value = val) Provide a delegate to call after the option has been parsed

.SetDefault(int.MaxValue) Define a default value if the option was not specified in the args

.WithDescription("Execute operation in silent mode without feedback") Specify a help description for the option

Parsing To Collections

Many arguments can be collected as part of a list. Types supported are string, int32, int64, double, bool, Uri, DateTime and Enum

For example arguments such as

--filenames C:\file1.txt C:\file2.txt "C:\other file.txt"

can be automatically parsed to a List<string> using

static void Main(string[] args)
{
   var p = new FluentCommandLineParser();

   var filenames = new List<string>();

   p.Setup<List<string>>('f', "filenames")
    .Callback(items => filenames = items);

   p.Parse(args);

   Console.WriteLine("Input file names:");

   foreach (var filename in filenames)
   {
      Console.WriteLine(filename);
   }
}

output:

Input file names
C:\file1.txt
C:\file2.txt
C:\other file.txt

Enum support

Since v1.2.3 enum types are now supported.

[Flags]
enum Direction
{
	North = 1,
	East = 2,
	South = 4,
	West = 8,
}
p.Setup<Direction>("direction")
 .Callback(d => direction = d);

To specify 'East' direction either the text can be provided or the enum integer.

dosomething.exe --direction East
dosomething.exe --direction 2

You can also collect multiple Enum values into a List<TEnum>

List<Direction> direction;

p.Setup<List<Direction>>('d', "direction")
 .Callback(d => direction = d);

For example, specifiying 'South' and 'East' values

dosomething.exe --direction South East
dosomething.exe --direction 4 2

Since v1.4 Enum Flags are also supported

Direction direction;

p.Setup<Direction>("direction")
 .Callback(d => direction = d);

p.Parse(args);

Assert.IsFalse(direction.HasFlag(Direction.North));
Assert.IsTrue(direction.HasFlag(Direction.East));
Assert.IsTrue(direction.HasFlag(Direction.South));
Assert.IsFalse(direction.HasFlag(Direction.West));

And the generic FluentCommandLineParser<T> (previously known as FluentCommandLineBuilder) also supports enums.

public class Args
{
   public Direction Direction { get;set; }
   public List<Direction> Directions { get;set; }
}
var p = new FluentCommandLineParser<Args>();

p.Setup(args => args.Direction)
 .As('d', "direction");

p.Setup(args => args.Directions)
 .As("directions");

From v1.5 nullable enums are now supported.

Help Screen

You can setup any help arguments, such as -? or --help to print all parameters which have been setup, along with their descriptions to the console by using SetupHelp(params string[]).

For example:

// sets up the parser to execute the callback when -? or --help is detected
parser.SetupHelp("?", "help")
      .Callback(text => Console.WriteLine(text));

Since v1.4.1 you can also choose to display the formatted help screen text manually, so that you can display it under other circumstances.

For example:

var parser = new FluentCommandLineParser<Args>();
	
parser.SetupHelp("?", "help")
      .Callback(text => Console.WriteLine(text));
	
// triggers the SetupHelp Callback which writes the text to the console
parser.HelpOption.ShowHelp(parser.Options);

Supported Syntax

[-|--|/][switch_name][=|:| ][value]

Supports boolean names

example.exe -s  // enable
example.exe -s- // disabled
example.exe -s+ // enable

Supports combined (grouped) options

example.exe -xyz  // enable option x, y and z
example.exe -xyz- // disable option x, y and z
example.exe -xyz+ // enable option x, y and z

Development

Please feel free to provide any feedback on feature support or the Api itself.

If you would like to contribute, you may do so to the develop branch. Please contact me first if doing large scale changes.